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Zeepkist Beautiful Beta - Version 16, Patch 36 & 37

Patch 36:

- Added a golf ball, it uses the same physics as the small football
- Updated XG-01, XG-02, XG-03, and XG-04 to have golf balls instead of footballs



Patch 37:

- Added a new property to ball spawners, which acts like gate behavior like you see on other logic gates.

The options are
  • Any Enters: Ball gets dropped any time a physics object enters the trigger
  • First Enters: Ball gets dropped any time a physics object enters the trigger, and no other physics objects are in the trigger
  • Any Exits: Ball gets dropped any time a phyiscs object exits the trigger
  • Last Exits: Ball gets dropped any time a phyics object exits the trigger, and there are no other physics objects left in the trigger


Should give you all a bunch more control of logic :)

It should not affect existing ball spawners, because the default option (Any Enters) is the same way ball spawners worked previously.