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Zeepkist News

Zeepkist is giving away 5 keys as part of the Indie Racers Festival!!

Indie Racers Festival


Hey all!

Zeepkist is part of the lovely Indie Racers Festival!!

From today til Monday there's a TON of cool indie games and promotions to check out, and Zeepkist is part of it!

https://indieracers.com/




Steam Key Giveaway


For the occasion we're hosting a small Steam key Sweepwidget giveaway, which you can join via the link below:
https://sweepwidget.com/view/60966-zyrnt9ja

Edit 30 Aug, 2022: The winners have now been selected and the emails have been sent out! :D


Good luck to everyone involved!!
Check out cool games!!

Happy Zeepkisting!!

Game Update Preview: Saty's Progress Report

Introduction


Hey everyone!!

It's time for another update post :)

A couple of months ago I took Saty aboard, you may have seen him around the Discord and such, to help out with complex programming tasks. Together we've been working super hard on getting the v10 update ship-shape and ready to launch.

We're not there *quite* yet, but we do have a progress update post ready for you guys! Written by none other than Saty themselves!

Enjoy!





The v10 Update


As you all know, we are currently hard at work for the upcoming v10 update.
We already leaked a few things but we didn't really talk in detail yet about the new features.
So let's get you up to date!

First of all, we have reworked a lot of core systems of Zeepkist.
A lot of things you might not even notice, but that helps Zeepkist to be developed faster than ever before!
Most notable here are the UI changes, as all the UIs in the game now use one system and are way more responsive.
You can for example now pause anywhere, at any time! No more resetting before you can switch to photo mode :p

Up next are performance improvements.
You probably played levels with multiple thousands of building pieces, which slowed your game to a halt. Well... we found some issues that we’ve been able to fix, which should greatly speed up high detail levels!

We are also happy to show a sneak peak of the new settings menu!
The settings menu got a lot more fleshed out and now exposes most internal settings!
So you can finetune the graphic settings to your system, to enjoy Zeepkist as smooth as ever 🙂
Also, thanks to the before mentioned UI overhaul, you can access the new settings menu from anywhere! No more leaving an intense online match to change the volume.




We also mentioned Input Rebinding before.
It is finally coming with the v10 update! You will be able to change any key in the game to your preferred key.
This new system has a lot more functionality and should detect a lot more, if not all, controllers!
(Please someone finish X02 on a banana controller and send me a youtube video of it, thanks!)




But this is not all yet.
We also reworked the Networking. Actually... we completely replaced it.
Say bye bye Photon and hello custom networking!

This opens a lot of doors to us and lets us work on a lot of server-side features that up until now have been impossible for us to add. Stay tuned for more info on this in the future!

These will be things we might roll out with upcoming updates, so keep an eye out for announcements!

This is a lot already and this is probably the biggest update Zeepkist has ever seen, but on top of all these improvements and changes, we even went ahead and added a bunch of content!

Over 200 new materials for the level editor (Including bricks, solid colors, meshes etc) and primitive objects! Bringing the total count up to 345!!




You probably now wonder: `But when can I play all of this?`
Because it’s such a big update we’re still hard at work ironing out all the bugs to give you the best experience possible. Luckily we’re nearing the point where we can start doing public beta tests. We will ping you all for it when we are at that point.

That's it for today, we hope you are just as excited as we are! We can't wait to show you all of the new cool stuff!
Have a great time!

~ Saty

Zeepkist Awesome Alpha - Version 9, Patch 4

Hey Zeepkisters!

Recently it's been brought to our attention that there's been some trolls on the loose in Zeepkist servers, annoying other players with mean, inappropriate, or abusive chat messages.

To deal with this we've quickly developed a small hotfix, adding a menu to the online pause menu that will allow you to mute unwanted players!



Muting players put them on a local, personal to you, blacklist that will mute them in every room you find them in. Muted players will not be told they've been muted, so for them it just looks like they're being ignored.

Feel free to mute any annoying players you come across :)

As always, I hope we didn't break anything.

Happy Zeepkisting!!

Zeepkist Awesome Alpha - Version 9, Patch 3

- Fixed unintended text formatting. Texts for Usernames, Level names and chat messages are now properly parsed
- Improved game startup time

We're still hard at work to finish the next big update! This is only a small hotfix to alleviate some issues that were easily fixed :)

v9p2 was bugged and v9p3 fixed it

Zeepkist will be showcasing at INDIGO this Friday!!



Hey all! Quick bit of cool news!


I will be showcasing Zeepkist this Friday, June 17, at the Dutch INDIGO Discover showcase! https://indigoshowcase.nl/discover/

The showcase will go live at 09:30 AM CEST, and Zeepkist will be showing at around 4:00 PM!
(Timezone calculator here)

You'll be able to view the showcase here: https://www.twitch.tv/indigoshowcase

I'll be showing off Zeepkist to some cool streamer(s) for about 20 minutes, so be sure to put it in your calendar and come watch! :D


[h2]What's INDIGO?[/h2]

INDIGO INDIGO is the leading game business and showcase event in the Netherlands. Organized annually by Dutch Game Garden, INDIGO has brought together the game industry from the Netherlands and beyond since 2008. This year INDIGO welcomes you to both an on-site and online program.

Online Discover Showcase Discover 25 new game creations from the Netherlands and beyond. The games will be played by streamers who are with us live in the INDIGO studio. Developers are invited on the stream to talk about their game and streamers will answer questions from the audience.