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Zeepkist News

Game Update Preview: Zeepkist Rewired

Zeepkist Rewired


Hey everyone!!

I figured I'd give a quick update on what we're working on, because while things may seem a bit quiet, behind the scenes we're working very hard to deliver an awesome new update! :D




We got a new programmer!!


Due to increased sales I've been able to hire a freelance programmer to help me out with programming and bugfixing, that sort of thing!

They're absolutely brilliant at their job and with their support Zeepkist development should be speeding up quite a bit!!

As long as Zeepkist keeps selling properly, I can keep hiring them. So tell your friends!

Unity Engine Upgrade


Goodbye Unity 2018, Hello Unity 2021!

We've managed to upgrade the Zeepkist Unity project from using Unity 2018, to using Unity 2021!

This new version of the engine adds many awesome new features under the hood, and players should notice that overall the game runs a lot smoother than it did before!

We've also been able to fix a weird wallride porpoising (bouncing up and down, like in Formula 1) issue.




Input rebinding


One of the big big things that's always been on my list has been input rebinding, however I've always had other things that were more important that needed to be added first. That means input rebinding kept getting pushed back further and further and it never really got added.

However! It's finally time!

The next Zeepkist update is planned to finally feature input rebinding!

We're also upgrading the input framework under the hood from InControl to Rewired, to give us more flexibility and to allow support of more input devices!


That's it for now!!


I hope ya'll enjoyed this quick little update post!

Keep your eyes peeled for more update posts in the future!

And in the meantime, happy Zeepkisting!!!

Zeepkist Server Capacity Increased from 100 to 600 Players!

Server Upgrade Time


Due to an increase in player number it was necessary to increase Zeepkist's server capacity from 100 concurrent players to 600 concurrent players! And because the King's Day DLC has been selling well, I've been able to do that without impacting the rest of the game's budget :D

In time I'd like to further upgrade Zeepkist's networking framework/code/etc, but more on that in the future.

Happy Zeepkisting!!

Zeepkist Awesome Alpha - Version 9, Patch 1

- Level E1 is now called Level E01
- Level E2 is now called Level E02
- Level E3 is now called Level E03

💨 The Big Fan Update 💨

The Big Fan Update!!


Hello everyone!! It's time for a new content update!!

It's big fan blocks!! :O




The Fan Block


Fan blocks apply a directional force to your Zeepkist, and will push it around to where ever the fan is pointing!

You can adjust fan color, range, and force. They can push you away and pull you in!

Fans will help you create massive jumps, upside down levels, and generally all sorts of stuff that's never been possible before!




Changes / Fixes:


- Level editor icons for checkpoints
- Level editor icons for finishes
- Level editor icons for first/third person view switch block

- Booster block now has a “Booster Force” option
- Gave first/third person blocks a different color
- Level start timing should be more consistent between runs
- Workshop levels should no longer get updated while racing
- Added drift “Particles” for when particles are disabled

- Fixed online lobby refresh
- Fixed issue where default cosmetics are missing
- Fixed a workshop uploader bug

- Booster block now has a convex trigger
- More debug logs for level loading
- More debug logs for leaderboard sorting


New Content:


- 4 new adventure mode levels
- 8 new hats
- 8 new soapboxes

- 8 new rock/concrete colors
- 8 new wood colors
- 4 new leaf colors
- 2 new metal panel colors

- 3 fan blocks
- 4 more rocks of varying sizes
- 5 new checkpoints
- 2 new finishes
- Trash can dynamic object

- Sunflower block




✨ The Next Update ✨


The next update is not 100% decided on yet.
It's very likely going to be a feature update that will add new functionality to the game.

Keep an eye out for updates! ;)

Happy Zeepkist everyone!!

King's Day DLC is out now!!

New DLC




Hey everyone!!

The Zeepkist King's day DLC is out now!!

https://store.steampowered.com/app/1962260/Zeepkist__Kings_Day_DLC/

King's Day is an annual Dutch holiday where we celebrate the birthday of our king!

This day usually involves heavy partying across the entire Netherlands, dressing up in a lot of orange, and wearing a bunch of orange hats!

So of course, I couldn't just let this day pass by without dropping some King's Day swag in Zeepkist!


The Contents


The DLC contains 9 hats and 13 zeepkists:



You can read the announcement post with further info here:
https://steamcommunity.com/games/1440670/announcements/detail/3201504529544900037

Happy Zeepkisting!!! :D

(And happy birthday mr Dutch king!!)