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Zeepkist News

Zeepkist Alpha - Version 6, Patch 1

- Improved suspension physics a bit
- Added 11 new checkerboard plastic materials

New Update: Performance & Quality :)

Version 6 Update!

Hey guys!! Kind of small behind-the-scenes update, this one adds a bunch of performance and quality improvements. Should make the game run smoother for a lot of people!


LOD System

Zeepkist now has 4 levels of detail, which means meshes will look worse at a distance. But because they're at a distance, you don't notice it!



Also, shadows and lights now turn off at preset distances.


Quality Improvements

Because of the LOD system, I can now get away with putting a lot more lights in scenes for people with computers who can handle those lights! For instance, zeepkists with headlights now actually have headlights.




New content:

- Version 6 Statue

New features:

- LOD System
- 2 new graphics quality levels
- Lots of behind-the-scenes optimizations


The next update

The next update is a secret! I'm going to try out some secret things 🤠. Stay tuned!!

New Update: A Collection Of Cool New Content!

Version 5 Update!

So after I launched the Version 4 workshop update, I've been hard at work adding a bunch of new content for people to play with. And the content is finally done! I hope ya'll enjoy! :D


Cacti and Tumbleweeds!

Cacti have spikes that will immediately game-over your run, and your zeepkist will stick to them! Tumbleweeds will also stick to your zeepkist, and to cacti!




Halfpipe Blocks!

Halfpipe blocks are like tube blocks, except half! There's two variants to these, one is a "regular" half-pipe and the other is the halfpipe laid onto its side.




Neon Materials & Synthwave Skybox!

The 1980s just called, they like what they see.




New adventure levels!

I've also added 6 new adventure levels to showcase all the new blocks and materials! With those new levels also come new cosmetic, namely 3 new hats and 3 new zeepkists!




New content:

- Cacti with spikes
- Tumbleweeds that will stick to your zeepkist
- Halfpipe blocks
- More road-to-tube transition blocks
- "Sausage" blocks
- Inverse "Sausage" blocks
- A bunch of statues
- "Slowster" block, a booster but it slows you down
- 8 new glowing "neon" materials
- Sand material
- White concrete material
- Desert fog skybox
- Synthwave skybox
- 3 new hats
- 3 new zeepkists
- 6 new adventure levels
- A secret new content

New features:

- Dynamic objects are now slippery on ice
- Shift clicking/pressing grid size buttons/hotkeys now decreases the selected grid size
- Animated blocks now have a cycle-offset option
- Animated blocks will now start from the same position each run
- 1 degree rotation grid option

Changes:

- Improved Suspension Physics
- Split the baseplate into multiple objects
- Baseplate is now 1.5x bigger
- Changed grass friction physics

Bugfixes:

- A bunch, probably




The next update

The next update is a secret! I'm going to try out some secret things 🤠. Stay tuned!!

Progress on this can be followed via the usual channels!

Discord: https://discord.gg/kmfaaQg
Twitter: https://twitter.com/ZeepkistGame

Happy zeepkisting!!

Zeepkist Alpha - Version 4, Patch 1

- Added automatic tags "1 level"/"level pack" to new/updated Workshop items (I hope this works)

- Level select screen now remembers and selects previous folder when going up a folder

The Great Big Zeepkist Steam Workshop Update

Steam Workshop Support!

It's finally here! Steam Workshop support for Zeepkist!! You can now upload your own levels to the Steam Workshop, so everyone can download and play them! And if you're not the creative type, then Workshop will allow you to have an endless supply of new content!

Levels can be uploaded through the built-in uploader tool, allowing you to upload one or multiple levels (as a level pack) at a time!

Levels can be downloaded from the Zeepkist Steam Workshop:
https://steamcommunity.com/app/1440670/workshop/

And I wrote a small guide on how to upload levels to the Workshop here:
https://steamcommunity.com/sharedfiles/filedetails/?id=2484149588




New Ice Material!

To make this update a bit more interesting than just the Workshop, I've also added a brand new material: Ice!!

Ice comes in three flavors: White/Light Blue, Blue, and Dark Blue. With Dark Blue being slipperiest, then Blue, and finally White & Light Blue being the least slippery (but still extremely slippery). Ice adds a ton of new gameplay and level construction opportunities, so be sure to try it out!




New content:

- Level Editor camera sensitivity not affected by V-Sync anymore
- All suns now show a smiley face
- Volumetric lighting internal setting now also applies to first-person view
- Fixed missing bottom face on 1x1x1 wallride corner piece
- You can now click the paint mode buttons in the Level Editor

New features:

- White tarmac material
- 4 ice materials, with slippery physics
- 3 road pieces with bicycle lanes

Changes:

- Steam Workshop support
- New free play level select screen
- Level Editor save menu now has a "New Folder" button
- Level Editor save menu now has a "Open In Explorer" button
- Level Editor now remembers which folder you saved levels to
- Checkpoints now show split-times and deltas
- Checkpoints now make a checkpoint sound
- Camera mouse sensitivity added for photo mode

Bugfixes:

- Levels are now stored in individual folders, containing both the .zeeplevel and thumbnail
- Level thumbnails are changed from .png to .jpg
- Internal settings file is now more human readable
- Changed splitscreen retry/continue button preference functionality
- Construction blocks folder in Level Editor now more appealing to click
- Optimized custom particle system
- Changed input sanitation of level names to allow more characters




The next update

The current update took a pretty long time and while ice is fun, there's not a whole lot of new content. The next update should fix this! I'm planning to take a look at the physics of certain materials, and adding a bunch more. I'm also going to look at adding a bunch of new blocks, soapboxes, hats, and some adventure-mode levels to showcase everything!

Progress on this can be followed via the usual channels!

Discord: https://discord.gg/kmfaaQg
Twitter: https://twitter.com/ZeepkistGame

Happy zeepkisting!!