Early Access 1.3.5Y - Patch (PC and Mac, Full and demo) - 02/02/24
Hi Neighbours!
First update of the new year, I'm back into it and ready to go! I had an issue with the Mac files during upload and had to roll back and reupload (ugh) so you may need to close steam and update a few times if you're on Mac sorry!
I've consolidated all major bug reports so far and from now on each update will have a mix of bug fixes and also new content. This means that I'll be updating every two weeks rather than every week like last year. I'm really excited to start adding stuff again!
General:
Fixed not being able to reach Dan’s bedroom.
Added logging for called line to get_event_dialogue.
Added more silent exits if called line in get_event_dialogue fails.
Fixed textbox crash when incorrectly formatted sprites/voices/etc are called (still needs some work).
Updated to Gamemaker 2023.11.1.1.160
Many minor code fixes.
Updated room transitions for better troubleshooting (if anything gets stuck please let me know).
Title screen - fixe crash on settings creation (intermittent, plz let me know if this happens to you).
Window view:
Updated phone to new UI system.
Removed pink bars.
Added animation.
Fixed bug getting stuck with no input during music control.
This is a WIP, there is still an issue where the pink bars may appear when you exit the window scene, for now if this happens please view the window scene again and it should toggle off again.
Tutorials:
Fixed get map quest ending with player getting stuck in desk.
Player:
Fixed fringe colour change not working.
Removed partial accessory colour change temporarily
Passing out:
Fixed getting stuck indivisible during transition.
Fixed not being able to pass out twice in a row.
Fixed not being able to pass out in player apartment.
Added NPC emotes.
Notifications/Achievements:
Changed notification sound to only alert during the first notification when there are multiples.
Fixed Achievements being intermittently stuck open with no input.
Petal Events:
Added a check to fix debug object visibility when not debugging.
April PE 2 - Fixed stuck in dialogue issue.
First update of the new year, I'm back into it and ready to go! I had an issue with the Mac files during upload and had to roll back and reupload (ugh) so you may need to close steam and update a few times if you're on Mac sorry!
I've consolidated all major bug reports so far and from now on each update will have a mix of bug fixes and also new content. This means that I'll be updating every two weeks rather than every week like last year. I'm really excited to start adding stuff again!
General:
Fixed not being able to reach Dan’s bedroom.
Added logging for called line to get_event_dialogue.
Added more silent exits if called line in get_event_dialogue fails.
Fixed textbox crash when incorrectly formatted sprites/voices/etc are called (still needs some work).
Updated to Gamemaker 2023.11.1.1.160
Many minor code fixes.
Updated room transitions for better troubleshooting (if anything gets stuck please let me know).
Title screen - fixe crash on settings creation (intermittent, plz let me know if this happens to you).
Window view:
Updated phone to new UI system.
Removed pink bars.
Added animation.
Fixed bug getting stuck with no input during music control.
This is a WIP, there is still an issue where the pink bars may appear when you exit the window scene, for now if this happens please view the window scene again and it should toggle off again.
Tutorials:
Fixed get map quest ending with player getting stuck in desk.
Player:
Fixed fringe colour change not working.
Removed partial accessory colour change temporarily
Passing out:
Fixed getting stuck indivisible during transition.
Fixed not being able to pass out twice in a row.
Fixed not being able to pass out in player apartment.
Added NPC emotes.
Notifications/Achievements:
Changed notification sound to only alert during the first notification when there are multiples.
Fixed Achievements being intermittently stuck open with no input.
Petal Events:
Added a check to fix debug object visibility when not debugging.
April PE 2 - Fixed stuck in dialogue issue.