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Akatori News

Location intro: The Forest of the Monks

[h3]Hello everyone! In today's post we'd like to make a short into the first in-game location: [/h3]

[h2]The Forest of the Monks[/h2]



A bright and warm world, the homeland of the main character.
This is where the temple complex is located – a place where she grew up and undergoes training.
The purpose of the temple is to study other worlds, as well as the world that connects them all.
Depending on their abilities and inclinations, students are divided into professions: librarians, scientists, researchers, and temple servants.
Students who are identified as explorers must undergo a special ritual, and leave their home world after that.
Each new explorer goes on an adventure, collecting relics and information about their own and other worlds, but, sooner or later, they return to the complex to replenish the library of knowledge with their discoveries.



More devblogs about the development and world of Akatori are coming!

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Big news: game's redesign, new demo in works!

[h3]We want to thank each one of you for participating in the demo test last May, your feedback helped us so, so much! After the test, long discussions and examination of your feedback, we decided to make some significant changes to the project: increase the game’s scale, rework the game art, and high-level game design.
We believe that we did a decent job and you, our community, will like it!

Here are a few re-designed first looks of the first in-game location – Forest. The location isn’t finished yet, it’s very-very WIP but we wanted to show you the new art direction as soon as possible.[/h3]









[h3]Within a few weeks, we’ll start posting more frequent development updates, so stay tuned! Around this time, we’ll also replace the store page’s assets, so don’t be surprised when it happens!
Please, leave your thoughts on the updated look![/h3]

New demo


[h3]We’re working on a new demo, and we’ll also open sign-ups for the closed test on Discord! Join it now in order not to miss any updates.[/h3]


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Sign up for the demo test!

[h3]Hello everyone!

We're happy to announce the very first demo test for the community!

To Join the demo test, please join our Discord server and let us know that you're willing to get the demo key (for Steam) in the #demo-test channel :)
[/h3]



[h2]Hurry up! The demo test will be available for a limited time![/h2]

👾 Join our Discord if you wanna chat with devs
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Development Update

[h3]Hi everyone! Right now we’re actively working on level design and environment, therefore in this update we’d like to tell you about interesting finds you can come across in the world of Aarkalia.[/h3]

[h3]As we have already mentioned, the world of Aarkalia is divided into two parts, and our heroine is able to travel between the present and the future, exploring both realms. In the game, there’ll be a system of quests given by NPCs — sometimes these quests will be linked between worlds: in order to solve some of the riddles, you’ll have to change something in the present, so that it plays a role in the future.[/h3]



[h3]One of such NPCs, Ina Tsukumo, is the head of the Museum of Rare Birds of Aarkalia. She will ask you to find her lost birds.[/h3]



[h3]Also, as you explore the world, the heroine may discover strange purple gems. An unknown person nicknamed the Ambassador, who travels through the worlds, will tell the heroes about their function.[/h3]



[h3]With the help of gems, the heroine will be able to acquire blessings — special passive properties that will remain with the character, strengthening her forever. Combined with some amulets, the right blessings will significantly strengthen the character, emphasizing the specific playstyle. There are three skill trees in total: inspiration, vitality and courage, and each of the trees has nodes that enhance the character in a certain way.[/h3]



[h3]In the previous update we showed you the lost quiver. From now on, with each update, we will talk about some of the amulets that can be found in the game. Since amulets can be equipped in two types of slots, each of them will have two properties.[/h3]



[h3]In the next update we’ll tell you more about the Warm Winds Charm.[/h3]



[h3]We're also encouraging you to follow our Kickstarter page, more news about the campaign are coming soon 💚[/h3]

👾 Join our Discord if you wanna chat with devs
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Development update

[h3]Hi everyone!

First of all, thank you so much for your support. Due to some minor issues, development has slowed down a bit lately — however, we’re now happy to report that we’re making significant progress indeed, and many things related to development organization are back to normal. We hope to meet your expectations in the nearest future 🙏
[/h3]



[h3]While working on the alpha version, we came to the conclusion that in order to release a public demo, we need to achieve the right level of polish and amount of content in that upcoming demo, and we’ll need a little more time for that. That is why we had to postpone certain activities. At this stage, we can say with confidence that the key components of the gameplay and mechanics are already working, so we’re putting all our efforts into filling the game with content. On the one hand, we’d like to save some interesting details for the future, however, there are some things that we can show right now and even tease some small features.[/h3]


[h3]Our Discord server residents could have noticed a hint about one of the game’s bosses for quite a while now, since from the moment the server was created we had this special turtle emote.[/h3]



[h3]Meet Monumental Ao (we've had a hard time animating him, honestly)[/h3]



[h3]Meet Melissa, a wandering merchant who travels all over Aarkalia with her impromptu food truck.[/h3]



[h3]You can visit Melissa at any time and purchase interesting things that can help you on your journey.[/h3]



[h3]We're also updated some of the screenshots on the page, with cool new content, take a look![/h3]



By the way, while we were chatting, Mako found this, apparently lost by some Priestess... Not a word to anyone, okay?




[h3]Try out one of our friendly developers prologue on the 7th of February, called MAGO: The Villain's Burger! [/h3]

[h3]The game is a 2D platformer that puts us in the boots of a sorcerer, who was unfortunate enough to eat evil overlord's food. Now he has to rescue his beloved princess from the dinner menu of the evil Gourmet! Nostalgia awaits!

Steam link[/h3]

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