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Outbreak Island News

Dev Log: Players Menu (Pre-Final), Abilities

[h2] Hey everyone! [/h2]

I'm super excited to share some details about the game I'm working on. We've shared glimpses of this before as a work in progress, but now it's more final and polished. Let me take you through the Player's Menu, which is your go-to place for everything you'll need in the game.

[h2]Exploring with Confidence: The Map[/h2]

Your journey begins with the map. As you explore new territories, the map will reveal all the locations you can discover, each one filled with resources and secrets. Keep an eye out for landmarks that might be crucial to your survival.



[h2]Organizing Your Gear: The Inventory[/h2]

Survival isn't just about what you find; it's about how you manage it. I've designed the inventory system with separate slots for ammo and other items, making it easy to find what you need. There's also a weight system, so you'll have to be smart about what you carry. Balance is key!



[h2]Keeping Track: Story Quests Journal[/h2]

The Story Quests Journal is where you'll find all the main quests and storylines. This is your guide through the game, helping you stay on track and uncover the mysteries of the world. Whether you're forging alliances or uncovering secrets, the journal has got you covered.



[h2]Taking on Challenges[/h2]

Survival is about more than just staying alive, it's about rising to the occasion. The Challenges section offers various tasks like crafting car upgrades or surviving for a set number of days. Completing these challenges will reward you with resources and achievements that will help you on your journey.

[h2]Learning the Basics: Tutorials[/h2]

For those new to survival crafting or looking to hone their skills, the Tutorials section is full of helpful guides. From crafting basics to advanced techniques, these tutorials will ensure you make the most out of every opportunity.



[h2]Unlocking Abilities: Knowledge Points and the Knowledge Station[/h2]

As you complete challenges and story quests, you'll earn knowledge points. These points are invaluable and can be spent on a variety of abilities at the Knowledge Station. Whether you want to become a sharpshooter, enhance your resilience, or master the art of stealth, the Knowledge Station has something for everyone. Each ability requires a certain number of knowledge points to unlock, so choose wisely and enhance your survival skills to the max!



Add the game to your Steam wishlist, and we’ll see you on Outbreak Island!

Dev Log: New Items, Quests, Locations, Rest and Sleep

[h2]Hello, adventurers! [/h2]
We have a lot of exciting news on the development of Outbreak Island. Over the past month, we've added plenty of new elements that will make your survival on the island even more engaging!

[h2]New Items[/h2]



To survive, you'll need plenty of useful things. We’ve added new items like weapons, firewood, motor oil, various foods, and a wide range of crafting resources.





[h2]New Containers[/h2]

All these items need to be stored somewhere — carrying everything with you just isn’t possible! Now, you’ll be able to use new containers for storage and find them in various locations around the island. Make sure to thoroughly search every corner because these containers could hold valuable items!

[h2]Quests and Quest Log[/h2]

Your trusty guide to exploring the island is the updated quest log.



The log will display quests that will help you survive and uncover the island's mysteries.

[h2]Car Compass[/h2]

During our tests, we noticed that we sometimes lost track of the car, especially after exploring new areas. To solve this, we’ve added a marker on the compass that will always show where your vehicle is parked. Now, you won’t get lost anymore!





[h2]Swimming and Oxygen System[/h2]

Now the main character can swim properly! In the previous version, this was possible, but now the system works correctly in all bodies of water.



Some secret places can only be found underwater, but don’t forget to watch your oxygen levels. You can’t stay submerged for too long, so make sure to come up for air in time!

[h2]Two New Locations[/h2]

We continue to fill the island with interesting locations, each holding pieces of the puzzle needed to uncover the island's secrets, as well as loot for your survival.

[h3]Cemetery[/h3]





A hidden cemetery, deep in the woods. What secrets does it hold?

[h3]Training Ground[/h3]









A military training ground. Why were there so many soldiers on this small island? What were they doing here?

[h2]Sleep[/h2]

Sleep is vital for survival! This month, we’ve added a fatigue system and the ability to restore energy by sleeping. Now, you can sleep in the watchtower or in your old farmhouse to save the game and recover your energy.



Are you keeping a regular sleep schedule?

[h2]Farm Renovation[/h2]

Your farm is in ruins, but you can bring it back to life. One of your tasks will be to restore the house, build new garden beds, and greenhouses. Turn this plot into a livable space!

















Add the game to your Steam wishlist, and we’ll see you on Outbreak Island!


Work in Progress: shooting, vehicle, locations and optimization

[h2]Hello, mystery seekers![/h2]

Today, we want to share some news about the development progress of Outbreak Island, covering locations, vehicle improvements, shooting mechanics, and optimization.

[h2]Location Enhancements and More Loot[/h2]

Until recently, the roads between locations on the island were quite barren, but now we’ve added various objects like houses, abandoned cars, and much more. And all these objects aren’t empty — you’ll be able to find valuable items in them.





By the way, speaking of items, we’re developing a system that will distribute various items across locations. You’ll now need a vehicle to transport all the essential crafting and survival items back to your base.



[h2]Vehicle Improvements[/h2]

The vehicle is your indispensable companion for survival on the island, so we continue to enhance it.

The first thing we've improved is the vehicle’s physics. We've reworked the suspension behavior, improved collision physics, and enhanced the car's off-road capability.





But your vehicle, like you, is not invincible. It will take damage from bullets, heavy collisions, and attacks from various creatures. Who knows what you might encounter on the roads of Outbreak Island.





[h2]New Bullet Impact Effects and Explosive Objects [/h2]

A blown-up car isn't the most pleasant sight, but what about exploding fuel barrels? You can detonate them when enemies are gathered around.



We’ve added various bullet impact effects for different objects. Now you can shoot at anything!

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[h2]Game Optimization[/h2]

We’ve also focused on optimizing the game and have achieved significant improvements, doubling the FPS in some locations.



[h2]Outbreak Island Community[/h2]

Recently, we've started publishing small devlogs in our Discord. Join us to keep up with the development process, chat with the developers, and join in upcoming activities.

☎️Discord: discord.gg/DPC98xU

Work in Progress: Updated Locations, Car and Crafting

[h2]Hello mystery hunters![/h2]

It's been a long time since we've reported on the progress in development and it's time to share: we will tell you about redesigned locations, crafting, the car, and much more.

[h2]Redesigned locations[/h2]

We rework and improve locations. If you played Outbreak Island: Pendulum, you might remember the location with the player base.



Here's what it looks like now: a large area with several buildings. Here, you can find loot, uncover a few secrets, and use the garage to repair or upgrade your vehicle. Additionally, this location features a weapons crafting station.











The farm you may have seen in previous trailers now serves as the main player base. Here, you sleep, eat, store items, upgrade equipment, craft, and much more.
Initially, the house will be in ruins, giving you the opportunity to restore it as you progress.







[h2]Crafting[/h2]

On the farm, there's an old crafting station where you can create tools, unlocking new crafting recipes.



This workstation is now much improved: it has more tools and more options to choose between. Each tool is represented visually and you can see it in the world on the tool board.



We are expanding the crafting possibilities by adding new recipes, tools, and structures that you can rebuild. In the future, additional tables will be available for creating more complex items.





[h2]Your car [/h2]

Your car will become an ideal companion in your survival on the island. It will help you traverse across large territories, transport crafting materials, and carry supplies for survival. Your mobility and ability to survive will be directly linked to your car.



However, the car needs regular servicing and refueling. You will have to plan your travels carefully, take gas tanks with you and keep an eye on the condition of the car. Regular service and timely refueling will allow you to avoid unpleasant surprises in the most unlikely places on the island.





[h2]Outbreak Island Community[/h2]

Recently, we've started publishing small devlogs in our Discord. Join us to keep up with the development process, chat with the developers, and join in upcoming activities.

☎️Discord: discord.gg/DPC98xU

New gameplay video ⚡

⚡ [h2]Hello, Survivors[/h2]

Introducing the action side of Outbreak Island in our new gameplay video!

But first, a few words about the new monster:

  • Moves quickly, piercing space ~
  • Shoots energy pulses that can be countered with weapon attacks!


You will also see the final view of the Garage and the New location of the Armory and Shooting Range.

[previewyoutube][/previewyoutube]

We have already updated some things in the game description on the Steam page.
⚠️ The most attentive may see spoilers for future Dev Diaries ;)


[h3]Add the game to your wishlist and follow the news![/h3]
Subscribe and join our Discord

[h2]We thank you for your support and positive feedback![/h2]

By constantly improving, the game world continues to move closer to a balanced survival experience.

[h3]Be patient![/h3]
We'll be sharing more details about what's happening behind the scenes very soon.