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ZpellCatz News

Patch Update (1.2.1)

Patch Update (1.2.1) August '24

*** Bugfixes ***
- Fixed a bug where multiple gamepads of the same type were not detected (thanks for reporting!)
- Fixed a warning positioning bug in the options menu

*** Engine ***
- Game engine update
- Library updates

ZpellCatz "Hunt for Epics" Update (1.2.0)

Hey there, fellow Catz! A new version of ZpellCatz is available now.

Intermediate Realm Rewards

I really like the Intermediate Realm in ZpellCatz. It's intended to be a fun grind experience, but it turned out a little bit too grindy in version 1.1.0 of ZpellCatz. That's why the third tier of rewards was changed from 10 dungeon clears to 7 dungeon clears. Since players now do fewer runs per Intermediate Realm dungeon and thus find fewer items and statues before entering the next more powerful ones, some clear rewards have been increased to compensate.

Tier 3 Epic Smart Drops

My level 51 Forest Shaman has found 9 copies of 'Guardian of Aeons' but didn't find a single 'Sapphire Rod' or 'Tundra Walker' yet. Random drops are part of every ARPG, but it feels a little bit frustrating to keep finding the same tier 3 epic items over and over again. To fix this, the tier 3 epic item smart drop system has been reworked.

Every hero class, path class and combination has "favorite" tier 3 epic items. In version 1.1.0, every tier 3 epic item drop had a high chance to be a random one (weighted) from the list of favorites. Since every drop was a new RNG roll, situations as described above were pretty common (finding the same items over and over again). The change in version 1.2.0 intruduces a new system that works like a stack of cards (under the hood, you don't see cards anywhere). The stack contains cards for every favorite item as well as "random item" cards and is shuffled. When a tier 3 epic item drops, we draw a card from the stack to determine the tier 3 epic item type. When the stack is empty, we rebuild and shuffle it. This way, you are guaranteed to find every favorite item of your class combination at some point.

Early Epic Items

You're not in the late game yet and want to know what patch 1.2.0 brings for you? Lots of tier 1 and tier 2 epic items have been buffed. The focus was on items that were either intended for a specific class combination or items that just seemed a bit too boring. Enjoy!

"Hunt for Epics" Update (1.2.0) July '24

*** New Features ***
- Reworked tier 3 epic item smart drops (card stack like system)

*** Epic Items ***
- 'Glowing Stick': Replaced skill bonuses with +1 to Druid skills
- 'Roots of Wisdom': Increased life on hit and buff duration
- 'Circle of Sages': Increased bonus to 'Frailty'
- 'Iron Guard': Increased flat hp, increased dark resistance
- 'South': Added +1 to Twilight skills
- 'North': Added +5-15% cold damage, added +2-4 to 'Ice Missiles'
- 'West': Added +2-4 to 'Photosynthesis' and +2-4 to 'Shock Nova'
- 'Deadly Fist': Added +1 to Fury skills
- 'Sanctum of the Forest': Increased nature damage%
- 'Bone Talon': Increased flat storm damage to A1
- 'Dark Shock': Increased cursed effect dark res reduction, added flat dark damage to 'Shock Nova'
- 'Banner of Survivors': Added +10-15% cold damage
- 'Defiant Rod': Increased flat nature damage to A1
- 'Defiant Guardian': Increased flat nature damage to A1
- 'Tantrum': Replaced life on hit with higher life after kill

*** Intermediate Realm ***
- Third reward for clearing Intermediate Realm dungeons has been reduced from 10 clears to 7 clears
- Buffed various rewards for clearing Intermediate Realm dungeons 1 / 3 / 7 times

*** Balance ***
- Reduced jewelry special to rare upgrade costs

*** Bug Fixes ***
- Fixed a bug regarding the 'Eye of Mana' epic item effect

Full Changelog

Stay up to Date

Never miss an update? Buy & Follow ZpellCatz here on Steam:

https://store.steampowered.com/app/1447700/ZpellCatz/

"Aim and Revival" Update (1.1.0)

Hey there, fellow Catz! A new version of ZpellCatz is available now.

Aim Assistant

It's sometimes hard to hit enemies with skills like 'Ice Missiles' or 'Fire Ball' in the recently released version 1.0.0. This update simplifies the aim assistant options menu. Also, skills that had trouble hitting enemies now have a minor shot pursuit effect when the aim assistant is activated. Finally, there was a bug that the aim assistant wasn't working for Familiars controlled by a player. This issue has been fixed!

Shrine of Revival

ZpellCatz was never designed to be a super hard souls-like game. I got feedback that the difficulty on normal / normal was way too high and that it's frustrating to re-run the whole dungeon when you die during a boss fight. That's why I developed a cool new feature: Shrines of Revival!



The room directly in front of a boss now always contains a Shrine of Revival. If you die in a dungeon and have already discovered the shrine room, you will be revived there once (including Familiars and potion refill). Note that shrines are only activated on normal / normal. No shrines for you in 'Challenging' difficulty, 'Hardcore' or 'Cat-core'.

Familiars and Local Multiplayer

The changes to the aim assistant and some small bonuses for Familiars help to make you feel less like a sitekick as a second player. Feel free to try it out. As a release party event, I spent several hours in local multiplayer mode with my friends and we tweaked the values ​​until it felt good. Personal tip: Choose Loki if the Familiar is played by another player.

"Aim and Revival" Update (1.1.0) June '24

*** New Features ***
- Added a 'Shrine of Revival' to the room next to a boss room (normal difficulty only)
- The shrine offers one full revival (including Familiar and potions) for non-uber dungeons with a boss

*** Input ***
- Reduced aim assistant types to activated / deactivated (options menu)
- Aim assistant now adds a minor shot pursuit effect to various skills ('Ice Missiles', 'Fire Ball', Loki's A1, etc)
- Aim assistant is now enabled by default (it's a lot more fun when your spells actually hit enemies... :-D )

*** Familiars ***
- Aim assistent is now working for Familiars in local multiplayer
- Increased Familiar base movement speed by 5.6%
- Added +5% 'Faster Movement' native stat to Familiars
- Added +10% 'Faster Cast' native stat to Familiars

*** Balance ***
- Dungeon level 6: Enemies deal 5% less damage
- Dungeon level 45: Enemies deal 3% less damage
- Dungeon level 46: Enemies deal 5% less damage
- Flame Palace boss now deals 5% less damage
- Forgotten Mine boss, spiral skill now deals 10% less damage
- Library of Lies boss, totem skill now has a longer delay before shooting
- Inner Sanctum boss and their summons now deal 5% less damage

*** General ***
- Totems now have a spawn visual effect
- Totems are now easier to spot in dungeons with red ground
- Changed the 'Life on Hit' info to make clear that this is a great stat
- Cat hero and Familiar are now fully refreshed in overworld camps

Full Changelog

Stay up to Date

Never miss an update? Buy & Follow ZpellCatz here on Steam:

https://store.steampowered.com/app/1447700/ZpellCatz/

ZpellCatz Release 1.0.0

Hey there, fellow Catz. I'm super happy to announce that ZpellCatz is now available here on Steam!



Guides & Info
Probably the best idea is to play the game right now. But if you would like more information or are stuck somewhere, here are a few good sites:




Next Steps
The development of ZpellCatz was a long and exciting journey for me and I am very happy that there is now a feature complete version. I plan to release small patches and bug fixes every now and then over the next months. So, please let me know if you find any bugs or balance issues.

Finally, I would like to say thank you. ZpellCatz would never have been finished without the support of the community, Kickstarter backers, beta testers, friends and my wife and family. You are great!
:-)



Play ZpellCatz now!

https://store.steampowered.com/app/1447700/ZpellCatz/

Release Date Announcement

Hey there, fellow Catz! Exciting news today. ZpellCatz now has a release date and we're transitioning from closed beta to open beta.



Release Date Announcement

ZpellCatz will be released on June 5, 2024 here on Steam.




Join the Open Beta

The closed beta of ZpellCatz ends today, but we are smoothly transitioning into open beta. A big thank you to everyone who participated in the closed beta and provided feedback. You have helped ZpellCatz become a lot better.

The open beta starts today and will end a few days before release. Everyone is invited to take part in the beta test via Steam Playtest, so check it out and please give feedback.

Want to join the open beta? Visit ZpellCatz' Steam page and click "Request Access". Check out this screenshot:



Stay up to Date

Never miss an update? Follow & wishlist ZpellCatz here on Steam:

https://store.steampowered.com/app/1447700/ZpellCatz/