Patch Preview - 4.0.0
A little behind on the rollout of patch 4.0.0. Testing will be this week and I plan to release the patch by end of March 2022.
A quick slice of what to expect in the patch:
and a few more items.
Stay tuned, its very much work in progress.
A quick slice of what to expect in the patch:
- Fixed hard-crash deploy point selection bug.
- Rebuilt all campaign maps with entity, layout, and enemy updates.
- Refined several map objectives and added more environment detail.
- Fixed issue with AI death animations / model removal.
- 3D mech models for Hangar and Arming menus.
- 3D Player and Target HUD diagrams.
- Refactored AI stats per-difficulty level, reducing grind in earlier levels.
- improved AI pathfinding to get slightly better at cornering.
and a few more items.
Stay tuned, its very much work in progress.