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  3. Dev Log #057: 2023-04-21

Dev Log #057: 2023-04-21

We are thrilled to announce that after four months of development and testing, we will officially be introducing Faithful Devil on May 1st! Alongside this, in early May we are also aiming to launch an iOS version and a Kickstarter campaign to support the continuous development of future DLCs.

Please join our Discord, or follow us on Twitter to stay tuned for more exciting news!

This week, we continued to put the finishing touches on Faithful Devil and made significant UI optimizations and adjustments to enhance the user experience. Furthermore, we have implemented enhancements to Wukong, further improving the user experience:
  • Polished and enhanced the card assets for all Wukong cards
  • Change one of Wukong's starting cards to Shape Shifting.
  • Uproar in Heaven can now deal damage as the scaling of the target’s Max HP, making it much stronger in a later stage.
  • Increase the base count of Longer and Heavier Monkey King Bar cards to 3
  • Reduce the Energy Cost of Chaotic Power to 2
  • Monkey King's Roar and Break the Soul can recognize unremovable poison correctly
  • Simplify the requirements for Wukong to enter the final chapter, the Soul Mountain storyline.


Taking into account the feedback and suggestions from our community, we have added a hint screen that explains how to attain the "good" and "evil" points and meet the requirements to enter the final chapter. The hint will appears after the initial event, with an option to hide it in the future . We believe that this additional information will assist players in navigating the choices and storylines more easily.



We also added more card assets for Faithful Devil!



Bonus! Do you know which anime the hand gesture in the picture below is paying tribute to?



[h2]Optimization and Adjustments[/h2]
  • Buddha of Light's confusion is single target.
  • New highlight target effect.
  • Optimize card cancel during target change when playing more than 1 card at a time.
  • Voodoo Elder's Catalyst is not capped anymore.
  • Green Snake Scale gives Block each turn.
  • Clean up and optimized multiple UI, including event, compendium, statistics, etc.


[h2]Bug fixes[/h2]
  • Fix a few skill location issue in compendium.
  • Fix a bug that replacement of companion will cause Evil Barrier to fail its update.
  • Other bug fixes.