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  3. Dev Log #084: 2023-11-30

Dev Log #084: 2023-11-30

In November, we opened Trial 22 and made many optimizations and bug fixes.

DLC charactor selection:



[h2]Gameplay Optimization[/h2]
  • Trial 21 now becomes Nightmare difficulty.
  • Adjust the order of Trials 2 to Trial 8 to make the difficulty curve smoother.
  • The Dark Steel Axe only needs enemies to be defeated to permanently upgrade the hand card.
  • Add gender information to the character wiki..
  • Enhance the Guardian Swords Strike.
  • The Five-Color Heaven Stone only reduces 1 card reward option. Stones from the Sky.
  • Enhance Compassion.
  • Optimize the explanations for adding energy cards.
  • Optimize the explanations for “A Critical Moment” and "Absolute Evasion".
  • When multiple cards are played, the High Buddha’s Endless Universe only triggers once.
  • Add hints for the battle of Jade Emperor and battle with The High Buddha.
  • Enhance the hints when Divine of Justice goes berserk.
  • Adjust the size of the Intent UI.
  • When there are no upgradeable cards, the upgrade of Dark Steel Axe will not trigger.
  • In Endless Mode, Holy Monk can now meet the Jade Flute Spirit.


[h2]Bug Fixes[/h2]
  • Fixed the issue where the cleansing spring water special effect did not follow the object.
  • Fixed some explanation issues related to protection.
  • Fixed the issue where Deep Insight did not inherit damage when played multiple times.
  • Fixed the issue where killing a voodoo worm was displayed as AOE.
  • Fixed the option prompt issue for the Altar of Wind and Rain event for White Dragon.
  • Fixed the English explanation issue for Nine Revolutions.
  • Fixed the explanation issue for Rodent Duchess's Thirty-Six Transformations.
  • Fixed the issue where you could still see the floating status of plot characters after they left.
  • Fixed the bug where invisibility and summoning animations conflicted.
  • Fixed the issue where there was still a counterattack effect when Gold Horn died.
  • Fixed the issue where Holy Spell could not stack.
  • Fixed the issue where the treasure and consumable compendium would have one ineffective rarity switch after closing and reopening.
  • Fixed the issue where the Dark Steel Axe could not correctly upgrade cards after temporarily upgrading them.
  • Fixed the explanation issue for protection.
  • Fixed the explanation issue for Absolute Evasion.
  • Fixed the explanation issue for Holy Spell.
  • Fixed the bug that affected the rarity of treasures in the reward for the Wandering Celestials.
  • Fixed the issue where the stolen chanting state doubling continuously would cause the game to lag.
  • Fixed the issue with abnormal counting when the turn status doubled.
  • Fixed the text repetition issue in the Nine-Tailed Fox event.
  • Fixed the issue of multiple chant doublings causing the game to lag.
  • Fixed the naming issue in the Gray-White Spider skill.
  • Fixed the problem where the damage of Sermon of Buddha's Will could not be immune.
  • Fixed the issue where Heed did not work on the player's side.