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Weekly Update! 2022-03-13

Hello everyone! This is the first week of release! Thank you everyone for your support and feedback! This week we focus on fixing bugs, optimizing performance and cleaning up text.

[h2]Optimization[/h2]
  • Purge effect assets in entrance scene to reduce memory usage
  • Optimize image asset memory usage
  • Add lifespan for image assets
  • Improve scene loading performance
  • And many other optimization fixes


[h2]Balance [/h2]
Game Logic
  • In the event of death, consume resurrect consumables first before triggering resurrect relics.
  • Trial 1: Add 1 common Attack card to the initial deck.
  • Event “Lord of Chaos”: limit to remove up to 5 card from deck, and increase the price (5 Max HP->8 Max HP)
Wukong
  • Leverage Strength: apply discount factor to the damage scalar.
White Dragon
  • No balance patch.
Holy Monk
  • Transcendent: effect can’t accumulate anymore
  • Tough decision: the curse card is shuffled to draw card instead of hand
Neutral Card
  • Divine Beads: reduce energy cost to 0
NPC
  • Skeleton Queen: more attack intent
  • Buddha of Future: Inner Peace now applies 3 deflect instead of 5 deflect.
Companion
  • Peach Fairy: enhance and redesign her cards
Relics
  • Golden Robe: redesign Golden Robe entirely
  • Fortune Spell: now can’t be sold after use
Consumables
  • Cursed Human Rib: enhance effect (3->5 curses)


[h2]Bug Fixes[/h2]
Game logic bug fixes
  • Fix a bug when Chained Attack is played under AOE
  • Fix achievement bugs
  • Update leaderboard
  • Fix no-exit by pressing the escape key
Localization and text bug fixes
  • Fix tutorial text
  • Typo fix for UI
  • Typo and description fix for relic and consumables
  • Text bug fix for White Dragon’s Talent Tree
UI and Effects bug fixes
  • Backpack UI fix for hover and auto-hide
  • Fix some player effects
Assets bug fixes
  • Update map asset
  • Fix image assets
  • Add lifespan for image assets
Audio bug fixes
  • Fix audio loading type and loading time
  • Update Wukong and Holy Monk audio