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  3. Dev Log #028:2022-09-19

Dev Log #028:2022-09-19

This week, we continue improving final chapters, balancing and improving cards and relics, fixing bugs, optimizing UI, and continue working on English localization.

[h2]Mod Update[/h2]
  • We are able to support the process of downloading Mod from Steam workshop and hookup with our game
  • As of the next step, we will be working on a stand-alone application for uploading Mod to Steam workshop


[h2]UI Optimization[/h2]
  • Adjust the size of relics on the top bar to ensure less overlay with main display when the player has a lot of relics
  • Dialog UI adjustment: Improve user experiment by adjusting dialog width and changing split count of words
  • Add a separate symbol for rarity in descriptions to improve the readability on card description
  • Adjusted click region for ignore button on alert and selection dialog


[h2]Balance and Improve[/h2]
  • Adjusted Defensive Guardians status
  • Adjust Ice Grenade status
  • Adjust Diamond Bracelet status
  • Adjust relic Turtle Shell Armor
  • The Listener now applies Rupture during attack.
  • Added a show up effect for the high buddha during final combat
  • Now Princess Jade will not permanently charm allies when she is a minion in player’s team
  • Now Omen will not summon useless NPCs (e.g. a pile of bones)
  • Bottle of Purification and Bottomless Bag can capture elite NPC


[h2]Bug fixes[/h2]
  • Fixed a bug for a merchant relic Travel Permit
  • Fixed Chinese font display issue and missing characters
  • Fixed a bug that High Buddha does not attack in plot when disabled
  • Fixed a compile error
  • Fixed effects for Lying buddha and Skyfall
  • Fixed a couple of plot related bugs
  • Fixed a couple of text and localization issues
  • Fixed a potential crash when opening compendium and check Painted Spirit in combat
  • Fixed bleeding removes even if a new bleeding is applied this turn.
  • Fixed a card container bug
  • Fixed a bug in Omen's description text
  • Hide White Dragon’s sword guardian effect when player escapes
  • Adjusted the audio effect for fishing the moon
  • Fixed hover issue
  • Fixed a bug that Demon Blood does not give 100 evil when used outside combat
  • Fixed effect for Sequestered Soul
  • Fixed consumable controller issue
  • Fixed potential bug that causes crash while using consumables when cards are playing
  • Fixed white dragon omen achievement
  • Fixed white dragon Goddess of Mercy achievement
  • Fixed Gold Eyebrow event bug which does not lead to Soul Mountains
  • Fixed a few bugs in traditional Chinese localization
  • Fixed Spirit Pact does not heal HP when chapter changes
  • Removed incorrect description of goddess of mercy attack
  • Fix a potential action order issue when triggering trick bag
  • Fix effect issue of endure and revenge
  • Fix a bug that characters appeared in combat is not recorded correctly after defeated