First Release Breakdown – Features, Gameplay, and More
[h3]Finally, an Update! The Game's Journey: Past, Present, and the Road Ahead[/h3][p]Hey everyone! I’ve just updated the Steam page, and I’d love to share the story behind how the game has evolved—what it looked like before, where it stands now, and what’s coming next.[/p][p]On the main Steam page, you’ll see the current state of the game. But if you look back through the community posts, you’ll notice something interesting… the game used to look very different. So let’s dive into the journey![/p][p][/p][h3]- The Original Vision[/h3][p]From the very beginning, I had a strong idea of what I wanted:[/p]
- [p]A building system where you could construct on your own island[/p]
- [p]A playable character to explore your creations[/p]
- [p]A peaceful, creative gameplay loop centered around island building[/p]
[p]“Will there be multiplayer?”[p]That sparked new ideas. My roadmap grew:[/p]
“Can we share our buildings?”[/p]
- [p]Start with building on the Island[/p]
- [p]Add a character with a story and missions[/p]
- [p]Eventually go out to sea: build ships, battle other players, and race in regattas[/p]
- [p]Introduce team-based invasions, fortifications, and island conquests[/p]
- [p]Create a reputation system based on your choices: spare or sink, trade or invade[/p]
- [p]Even mechanical flight systems, honoring the island’s lore of a genius inventor[/p]
- [p]Build ships: Customize your hull, place sails and cannons, and test them around your island.[/p]
- [p]Online battles & regattas: Fight, survive the chaos, or race to prove you’ve built the fastest ship.[/p]
- [p]Progression system: Unlock new ships, cannons, sails, and ammunition. Upgrade and combine for endless ship designs.[/p]
- [p]Create your fleet: bring multiple ships into battle.[/p]