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Cyberwar News

v0.7.42 update patch

[h3]Critical Bug Fixed[/h3]
  • Printer occasionally passing through walls.

[h3]Implementations[/h3]
  • Blue Ricochet's "Bomb" Talent now only explodes after 10s or when input is pressed twice.

[h3]Fixes[/h3]
  • Save Game - Slot 1 occasionally not displaying last save information.
  • Save Game - Now displays playtime information.
  • Key Remapping - Icons not updating after changing keys.
  • Key Remapping - Not swapping previously assigned keys.
  • Key Remapping - Improved usability.
  • Key Remapping - Talent icons not updating after remapping keys.
  • Printer entering Level Zero doors facing backwards.

[h3]Adjustments[/h3]
  • Ice Skull enemy dropping ice cubes upon destruction replaced by ice particle effects.
  • NPC Jhow adjusted for gamepad compatibility.
  • NPC Jhow new sounds added.
  • Background music muffled when collecting Notes.
  • Safe-Frog now has its own dedicated camera.
  • Route Map - Avoiding consecutive repetition of the same room.
  • Enemy Spawn - Reduced repetition of enemies within the same wave.
  • Enemy Spawn - Added more spacing between enemies; now they are more spread throughout the room.
  • Purchasing items in Level Zero immediately updates the save game.

Trials Of Randoom Avaliable Now

v0.7.4 updated - Teleport added

[h3]New Features[/h3]
  • Added teleport to upper floors through the cyber duck


    In the "ARCADE" area inside Level Zero, a duck has been added. In exchange for some Junks, it allows you to skip directly to floors you've already reached.



  • Added input remapping


[h3]General Fixes[/h3]
  • Dash physics optimized
  • Some items balanced in the Skill Tree
  • Minibosses on the second and third floors improved
  • Controller not working properly on Gaspar (the blind tattoo artist)
  • Blue in drone form interfering with interactions in Level Zero
  • Controller disconnecting when pressing Alt + Tab
  • Unable to skip the third-floor cutscene
  • "Light Trail" item interfering with HUDs in Level Zero
  • "Bargain" item reducing merchant prices multiple times instead of once
  • Selecting "No" at the shark door breaks the HUD functionality

v0.7.3 - Major Update - New floor available

Hey, Cybers!

We're back with an update that adds a new floor with a brand-new boss, a new cutscene, soundtrack, more items, balance updates, and bug fixes.

[h2]New Floor (4th Floor)[/h2]


You can now climb up to the 4th floor and get even closer to the top of Tree Tech!

[h3]Meet the new boss: Mecha Nika TV![/h3]


A new boss has been added, and its name is Mecha Nika TV. The entire floor is built around it! A giant robot controlled by a streamer obsessed with pleasing her audience—her name is Nikana.



[h3]Uncover more of Neon City's dark past[/h3]


Discover a major revelation about Neon City's story after defeating the 4th-floor boss!

[h3]Changelog:[/h3]
  • New music tracks added
  • New balance adjustments applied
  • Various visual improvements
  • General combat tweaks
  • Fixed several visual glitches
  • Fixed multiple collision issues
  • Fixed grammar mistakes
  • Fixed various bugs
  • Fixed talent bugs for different Blue

Winter Sale Cyberwar Discount

[h3]Cyberwar: Neon City - Gameplay Trailer[/h3]
[previewyoutube][/previewyoutube]

We hope you enjoy it! ːsteamhappyː

[hr][/hr]

During this year we will maintain more direct communication with our community, so keep an eye out because there is a lot of news coming around.

[h3]If you liked the trailer, would you be able to add Cyberwar to your wishlist?[/h3]

Thank you, guys!

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