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Cyberwar News

v0.7.10 version update patch

[h3]Implementations[/h3]

  • The band "The Brows" in Level Zero now plays an original song
  • New song added to the "Arcade" environment within Level Zero
  • New dash upgrades
  • Dash upgrades now stack
  • Various sounds added and adjusted


[h3]Fixes[/h3]
  • "Level Zero Secrets" achievement unlocking automatically
  • "Show must go on" achievement fixed
  • Water holes allowing wall traversal
  • Upgrade window opening even after game over
  • After defeating the boss Monkey D. Jones, if skipping the cutscene on the 3rd floor, the game mutes the audio
  • Shadows of the drones in Monkey D. Jones fight
  • Drones not dealing damage to some bosses
  • Invisible walls added around Monkey D. Jones to prevent going out of camera view
  • Game Over window misaligned after dying to Monkey D. Jones
  • Some cutscenes not skipping


[h3]Balancing[/h3]
  • Holobrows prices adjusted
  • Maximum health of mini-bosses increased 400 → 500
  • Slowdown gases added on the second floor


[h3]Adjustments[/h3]
  • Dialogues and cutscenes no longer advance automatically
  • Added a Coin and Junks bonus indicator to the combat HUD (if applicable)
  • New interface for the Talents Upgrade selector
  • New interface for the room Upgrades selector
  • Dash Upgrades names and descriptions updated

hotfix v0.7.101

Fixes:
  • Alt + tab freezing the game
  • Skip elevator scene
  • Multitasking bug


Balancing:
  • Life room recovers +25 HP
  • Merchant shop prices adjusted

Cyberwar Neon City Is Out Now! 🦈

Hi Cybers,

It’s the big day we’ve all been waiting for! The start of Early Access is here!

After four years, our little indie game Cyberwar is launching in EA today.

The biggest THANK YOU to everyone who has supported us, provided feedback, reported bugs, and been patient with us!

It would also help guide our development and progress during Early Access if you took a moment to share your thoughts on Steam or provide any feedback you may have.

Watch our new trailer here:
[previewyoutube][/previewyoutube]

[h3]Check out Cyberwar's roadmap to 1.0:[/h3]



Here’s what we’ve got planned for the future of Cyberwar. Things may change slightly as we listen closely to your feedback, but this is what we’re working on for the foreseeable future.

We’re so happy to have Cyberwar in Early Access, and we can’t wait to see what’s next.

Hope you enjoy Cyberwar.

Love,
Cyber Monkey Team.

v0.7.10 version update patch

[h3]Implementations[/h3]
  • Feedback via Discord – You can now send feedback directly from the game to our Discord server instantly. Access it via pause menu -> report bug.
  • Auto-pause during multitasking.


[h3]Fixes[/h3]
  • FPS drops on 3rd floor.
  • Pausing in some dialogues/cutscenes freezing gameplay.
  • Hit feedback only when hitting enemies.
  • Overlapping objects in rooms.
  • Misplaced tiles and colliders.
  • Infinite coins/junks from props.
  • Unlocked movement between Level Zero areas without unlocking.


[h3]Balancing[/h3]
  • Adjusted enemy count on the 3rd floor.
  • Dash cooldown adjusted.


[h3]Adjustments[/h3]
  • Improved physics.
  • Full compatibility with Switch PRO Controller.
  • Dialogue skip cooldown.
  • Monkey D. Jones boss:
  • - Updated background.
  • - Edge limits to prevent players from leaving the scene.
  • Improved "Riffle" shot feedback.
  • Removed some sprites from various scenes.
  • Adjusted Blue’s attribute selector.
  • Adjusted sound volumes and UI text alignment.

Cyberwar Neon City Is Out Now! 🦈

Hi Cybers,

It’s the big day we’ve all been waiting for! The start of Early Access is here!

After four years, our little indie game Cyberwar is launching in EA today.

The biggest THANK YOU to everyone who has supported us, provided feedback, reported bugs, and been patient with us!

It would also help guide our development and progress during Early Access if you took a moment to share your thoughts on Steam or provide any feedback you may have.

Watch our new trailer here:
[previewyoutube][/previewyoutube]

[h3]Check out Cyberwar's roadmap to 1.0:[/h3]



Here’s what we’ve got planned for the future of Cyberwar. Things may change slightly as we listen closely to your feedback, but this is what we’re working on for the foreseeable future.

We’re so happy to have Cyberwar in Early Access, and we can’t wait to see what’s next.

Hope you enjoy Cyberwar.

Love,
Cyber Monkey Team.