1. Desynced
  2. News

Desynced News

Regular Update (Experimental)

Experimental 0.1.12091

Fixes:
- Fix for units falling off power grid randomly
- Fixed power system data overflow
- Added num_operating_entities for calculating player tech level
- Text fix for photon cannon damage
- Fix range visualization effect not moving with entity when spawned while not in camera view
- Mission tweak, spawn Anomoly particles while mining blight crystal and not when blight crystal resource has been depleted
- Various Lua error fixes

Additions:
- New Behaviour Commands: Is_Fixed, Is_Equipped
- Behaviour "Place Construction" - now supports rotation and optional building size
- Tech Research Register Selection

Wednesday Script Spotlight: Simple Trio

This time, we have selected very simple recipes for you. They can be replicated quickly and easily. This way, you can add a robot vacuum cleaner, indicator lights, and a Power Field that can protect itself in case of a sudden attack to your base.

*If you are not adept at using Behavior Scripts and Blueprints, we recommend reviewing previous Scripted Collections first, linked at the bottom of this post.



Author: Godinho

Description:

This is literally a robot vacuum cleaner. You can use almost any bot for this, but the tutorial's author, and we also, recommend using Twinbot for this task.

If everything is installed and set up correctly, it will detect anything that is simply lying on the ground using radar, pick it up, and then transport it to the warehouse.

Keep in mind that it will most likely leave the boundaries of the Power Grid and go vacuuming everything around.

Install in Twinbot:

  • Small Storage x2
  • Behavior Controller
  • Scout Radar or Portable Radar


Load the Behavior Script into the Behavior Controller. Don't forget to press Play :)

P1 - Storage, where the vacuum will unload all the 'trash' when its personal storages are full



Behavior Script:
 DSC9t2biIdE1BX0mt1NKb7Q0YPjFw0THFfl3Q3Hdc2qK4iZ0M649l00XC1N1VBXAd0irhQ138rDI004puG64XR9Op1gHJXb05nfdd20SpV13pyb3h3YDqVG394ZiL4H2Cs02QxW1s1bZmAE36V2Hp04WHV91mpsLx3RCzyp3pR0vS0RpIXE2Up74y2W2hh316MoLl4YgBcp4KgZH21NGH1W3DeaCP1NBPRk2XaanN44XZk43VxMam3qdFEe0G6owp0N6cHb1ibLFA0FzXEq0c5wuy3K5r8L2QaoZY109YiD3lXHlV1dMupq1tziTX4b0E0R0WqcKr  




Author: LmaoBot

The colors change depending on what the Fabricator is doing.

Red: No items in input
Yellow: Output is full
Green: Running smoothly



Blueprint:

 DSBHZ2d1h6m0tMgin42M0Cy0IwJoO2xCyKA0evQwR0gRHnw3uJTJu0pyYWP1nRqlR3IQRKR1Vh2LE0eOXk92XjVdQ1lmXFy238XBB4AioPm2Vr3n52Pdxfc0NxLfu0usP8O0e3ChD3C0BAa1FjSJ20ADtR81WdVhk2SnCOx1W4F1u4OwnGH3zA7r93hziam2Agxkn0sfvWI32heo136cDcK1pIYNi42C0et1Qivdz3oN7E441JxSi0Fda4O1gSHeq4TRCNZ3qJb9Z3Jvuha0zEEOp4fATO63LmlVb4fd8XA0UFaaA4W6kHh13hnyB294nJ61EHwnW0aGSHr4JbXIu2jdvI71HxLDm2s3Ufb3DA9sj2yGdBm0Kuozc2VEX9e2hS2bh0G3oA246DpiM2jVmIr2g1VVS3RBtE743htiN4WIKpV0I0p2P0M3vO42WlyEP2sHsnE08Obql3IXQJ105ZSQR3EqmdP2fmQVk16PB1Q 




Author: Сухолист

In normal times, it's just a Power Field with a Solar Cell, but if an enemy appears nearby, the Solar Cell will automatically switch to a Small Turret. After the battle ends, the Solar Cell will return to its place, and a Repair Kit will fix any damage.

A very elegant solution for early gameplay.



Blueprint:

 DSBQs2gQsfY1BdcFz1yReNM405ewF23DX9T1Edrj62xhIPD17ntwN1idPeg25T6xf04J5oB14QIyW0JLCyK3STOMG4J2s7i1Wbxcm4DgqO945kxcR1ALHoo2aR8iC0lCZHG3XSzOb3brsxW2x4lTQ3EFB2Z3G2CUK3LlKcu0gGWRX1M9fMH3kM7wL21I1ov1ovzGe34Z0yY05liYv2fJXm31oyS3M20L9a40CkazK11wGk73UAfgc1kwnms30A1oE0sRomj49MgmN26LIvw2frnrn0VhKSK2whmJt1Fa78G3bXZ013Yy8kH0jdXIX3RSsAx2w7Nn42ip5wP2zPgAl25MwDy0vMCXH3fiew936aMq23ZMExz1eHsu72gNKa20ZGeNO1fsqTi4WtIpt3qFKbF1miqdt0rD2m50nirf93lRnbs0ErYXV4TPsbR1SmFw64JlrtI4SYYY12OYq4K181Pps3AS4Ui41Kx2c0jFIf91yB3xn2YMYxQ4P0zjd03C4g5391LqM2llXOm31PUbT039yRf214jLL2OKmkL2dsIi932DaP50YVvDY0opaMo3dwApp4E8uNi1oBEJG3t5jM818PeVy1ZudVx0pYliy2ffBvs0b4TMI2AhWj90W0O6y44qDsa0wIi5T44e 


***

That's it for today. If you have any questions, feel free to ask in the comments. Also, check out our previous collections, as you will find many more tutorials there that can be useful in developing your factory:

https://store.steampowered.com/news/app/1450900/view/3888358641540447700?l=english
https://store.steampowered.com/news/app/1450900/view/3855706911137657433
https://store.steampowered.com/news/app/1450900/view/3855706911119612650
https://store.steampowered.com/news/app/1450900/view/3855706185309757803
https://store.steampowered.com/news/app/1450900/view/3855706185299872234
https://store.steampowered.com/news/app/1450900/view/3808417211633108188
https://store.steampowered.com/news/app/1450900/view/3794905774846967399

https://store.steampowered.com/app/1450900/Desynced_Autonomous_Colony_Simulator/





Saturday Script Spotlight: Universal Fabricator

If you'd like to compile all your production in one place, then this tutorial is definitely for you! We tested it on our community manager, and she now regrets not having used this factory earlier!

By the way, in these two collections from the past, you will find an explanation of how to use Behaviors scripts and Blueprints:

https://store.steampowered.com/news/app/1450900/view/3855706911119612650
https://store.steampowered.com/news/app/1450900/view/3794905774846967399



Author: Szteinoo

They have been trying to come up with something more clever than a thousand buildings producing single item(s) and this is their suggestion.

It's a Universal Fabricator. As its name suggests, it fabricates what it can do based on the received signal from an adjacent storage building.

  • Set up a 2x2 (2M) building from the Blueprint below
  • Place storages around it as shown in the screenshot




In the storage:

  • Set P1 to the desired Max Amount and the type of item that needs to be produced
  • Set P2 desired amount of items for Fabricator (I usually leave it at "1" but sometimes higher number is desirable)


This setup is based on assumption that You store specific item ONLY in this storage. It request every lost (or not lost) item from the base (if it sits in inventory) to this storage.




Blueprints



Storage x8
 DSB1Aq1XvlEm1Bt2tF3watfg3bi17k473Reh3StOTp0jUssC1aHhB84E2NTB4NG21t1Q6gxA2aQU8x0IRsM34IGt5f30Up5J3RUXgS475CKT1LgbH93fTN4l45kFqo3UpIol4Wdm6X2nrwa60HfsFo0AQqcG3FzpQR0VYNyz1Cgy6f329ILA0ga2wH1jdjvV19IPK32g2mD31lwfeB16YgjS01Zsbh4IsrQp2Ghzqg1pgdhU0kzn5D0FZJv731kl2E1ghjcy1g2JB11B9PI84QNvWH0LadYV3GEGeR4R0rCP0AtgCd10awWx06ZdZo1HY5Py0tI8JG0V8g5c4NbOQf0lsRxU0qLMg72AP5UL4UgCYf0GUpxP1fgl3B4AsrJ70SE7T41NbrHT1BP5mg1r0teN3vPbwi44kaAK1P74rt1RKXm715ZfCV3Ci5Br2CjlBu2TaSer2hM7tS0FUIOr3w7E9f3vVoGD3PEAl0260fGf29lpZf4PDgYG4VtKMC0RIHbM44Btgo4fHnR64ZpgGe3XSQEJ3FlVkZ0EKsvj2P4udn33xZSN1gpyb33D4PeM1hnLAN0cqLSu2M2kZe48Gq4g0xdCyP49VcMG0jE0460OliM80gV58d2pL4XY4dC1gZ4R0ERZ12FV9u03WQjE1VJ2PK3bcnRa3n2uy50OnOWB1O2Cwp0TjzsN0oBJem0rAHjO1WExS02Rx8Nv2LsRNk2D5HkB0rIpRb3yk2Kg1DjFck1RdcGk44k9QK2g2sAG4FahPo3qRlMp2H05rO38a5z13XW2HL3HxRsC3svCkT2RhPeh1csm800R2xjI3ciifQ37soIV14vwtG0uu4Cp36EjUy1GX4df3HicCo1wAERN2O7K072AhjE62lm2GF3NR4Tz4KZ8os3Mtujk2Lisv90u4kLw2VxAie4OXAO62Ye1ha2lRb0y25t5ch1HAaFR3T0xPa0owBlK7qjg 


Universal Fabricator - Assembler
 DSB1Ul2jwfP61Bt2tT2qAEkC0OJoeD2MBUCP475MKm0ht7Ja1C5exB0hYjSC27vhhL2AQjf12iDFIZ4PvSkU30Nr6E4TOmQ60Npffu2H9a6j3qvSSN0OTC5e2BZUSQ4VqpPq3SW16V0XUNbh1mUT811029nu3pZsqI021zy61Ersp91UFEbn1K7tOh0JOZgu43BpKm3uWRjl4CLL5d1uKZqA22K0DL0R4vRU28PX5V48rBms408a5x12IKcg2mW8cY0LqeYU3rp8Zl4TJZWw3yemiY1Uk5P23RswEs2RLH1C35yeeL0V0bVh2AgLeD1vRP0s3mgz2l33gN4K20Ez4f0OtV3P0QD05V05rQUH2nKHBg3tzVz13KXP8E3HGmr32ZhgzE2ea1H24XXAhR0tvYh83WQIYu1WBo1X13irj34aSfXn4Lv12x2vzSZF2aZdu40jg11d1Zzw1e13ORHJ0lL80d4IsqPz39x3RU3LJXIC1yx3Iw3HeuUL07ZlNg2oT82616aqxo007xHk2QxmFD3e91xY3nWhXz0XnRfW2uswgF08hAe033V8mS0fAVuN09arCo09DiVl1ydlpu0jJZos2rLSvE1ilKYJ02Yio72NG3VU4JtjvT11FrLt176OSr1s8nCv04mhe942KC2u2cXsHe3BoO8F0tF82o1l976V1kvg6m0BnW0x2OlvOB2S3wl00q0NE03T2RdL2bBarG0thr7N1mPycl0xTfmU4cKA7o2HXWYJ2pCBl40zrxpa07Zypm3l4csd2PdJDq23XO7n0CMoBz25yQ0E1AbGgp0igyBQ3OCCW92CSpsx3hO8472nWQjT0q1mPn21Do8O45qwBo2H7N9Z1GQLpK0yyTBS4by4rM4Nkv1j0ukjQL1CEpPS0crdtM0GLHbl2ZPYp20ojVfD02xI5k4blExA0q5YLg32Wg081WqzP23ewknS3E8vt21wahcl3I1Fkx2JeJTF1ZvDAR41YKKh1Z6vDA0XxKEF0lW2A80xWnW44Z1x2b01xbGj3aVl113tAWRs22JhNN3bY3rl4R32ye2p1IXm39BDVhCMrh 


Universal Fabricator - Refinery
 DSB1Ui2jwfP61Bt2tT2qAEkC2jeyzl01hjCk2OLhrt2pYTGN05hOce2oEvp31EJjMy1sF4Dv2x2zah2WkzdU0bkcpb3pbO6E1XKghf4Px5Eq31BRFt0mwOBJ0wMb2a4SAs8t1jG0YF2cdwOl35hJ2T2aq5mm1WjChi1ERk4m1w4x2Y4Qatdm2hfknU44zZ2s3morEL1dTBnw4AahQm3JPBLy3ZAw1s19Fpow3pSjGd1kK6u32VUUfY2ldPxV06DY814LK8Cy47bGLH3snywa0OHK9r371rPV2QBeco21HIes2K9Mbe3MX4j12jcuRV3ceDko1mS0cn1usJza0AFUN22REdp60B2RQ70Bq3ew0feQfg16zi4T0UxTKU3yn72s3cv4uq3sZXMm3LvZz81jJBKN45BRBh0taJdo2ihGgU28anGG1cZY4B1sqy5N3ax24c2SmQwy2XCpFi49XlSF0yXnGi1wilSO25fTZ90wBmXV2unmVx3W45OL19FJrV2fvyrT3cZMlr3WwCvw3D1xGU00Ax1q4L6FxA1nhqh81Lkudz3F75fF3M7tWl3HBu9K2AY8Tu3xrijU0o52403Ub4tc1xBdDQ3kXhdW38toKp4Pd6ag2l9Jjs4QmHyG4IAr954XKYc91p4hmL0RdmNU3YdI3O2meVL32fVQFe1v9KlE00PYwE3C9uSW2ls1xE1f4JHS3Ficgm0j3zYV2iSYZ21SnT1V1YTkFb0OmlTC30fjB52SCf6B2IcD4u1aoURP2K3bhK28N44L21uSWv1KJeqh25ldN83MHn9R1hWUcu27EC9l1RuthK3GVape4GOPEc0HVBwB1s55wz3nha2O4PAchk0Da5ik2J8t0Q241L461E2VgG4EZjSZ2P46A42gQlzO3sIn1X3EQTKe455gXW0Ct2pJ1YEwgA2caOWe19UpSi2rLBiY0wpD8l2FCd0z4d7U4G2raFMI36raWY312HqL08s8wp2rzvkF4R3FFt3mvqWb3ANQqN1qPAp51dJxAi01yY4u2Gqbvx3PeOUJ3bu0hs3w8sYY0bmd3j2J9gzM3Mw1aN2qX


Universal Fabricator - Robotic Assembler
 DSB20c2jwfP61Bt2rf2qAEk82Wqpkb0aXs2K27tZIg1PoXph2OBJuM2oFDeC2xSClg3HS9hz2x48F93bi7PQ0bkd6B4G8RK60le4qr2CyWos3qvMKU0OTC5e2tDzhS2JYYfT394Wop3gABAA0lFWRH4GF36i1W4mAN0wvahp4Z91Le3PozLp0X5b773I4vJG2gp5Im0jofVV2lAihz42JQgT14yitO1j06Hn0pDcKF369mYH0Y4SGC0qdwZ61lwmq42KgOIF1lIqPx1dm9Jp1BhwUl2EwsAM3INvuZ10xICb2CAsYk2TB0Uu32iO1D1av33k3Ofy8K3udEQR4Oeonm3Uyvxq0DdgUC3oD80i2GHmwT23Jmse32sbaT0EV10E4PNOC12NQNYt0va0CY2HabmD2xmiGE1pyTL035zcnB1sqDZX4aexf11hMi6B1mlkIS0UcucL41FXct2MCTP83PQDud3VKm5i0OL9O51niwWp4SBGaA278hls404j3y0ZMEJe0elZbZ1NAIQS1r8jCu2LM40u3ePJeT2G5tBG1DHaZO0XX95H2oWZ2t2ybT500ik2R82aj8Zo0VZWe71XCUIU3k0kIU3SMntm2sfgFJ0ebjXo4QOPSU2KL2pT3Iuymr19UyTa0E3wBq0eFTV52QBaMe3Bcf9K0apdBL0gfM6l001K0b3u9OoQ49eGUV2TfnNy4VXLkO1Vq6761Os9cX3GfWfH25c1e43JsmzW14jfyN1KB6Mm3E6ZKl4CVUxm1bprbT37H0Ow3BP5NU2fuWdc1h6rAJ3ljjZB3DFN9c13c66w112HC51fWaSL4cbzOR2YcFY33O1D2Q3IzAzH123gIi0a0qjr0hn5g90hMlpW16PRiM4eYPpv0Dghd90qZCSd27u1bA4AsxHK4EqS9N23IVeD1MkwPx02dlJi2DMijp21ORej1VZdxZ48GG201huqds46YS7p4aGv923Cd8zQ0amu5l0rudQk1Q7ZtL3khq3L481zj01vxhJk0yuG7z2R3DFz27YoRl102wxS0nT1DC1fYO831Vmfzk1iCt433UEMPU1Mt8WC01NlDx0tCk0E


Behaviors


Item Requester Behavior for Storage
 DSC16X2hSg121Bde7N3H3f3Q4TJRjc0jmaHF3zecWi0FZ2pH1M6pJh0zmkea0d0PTO0necxx04hxE303Nsf10hBqgM0jVa7Z2EbAnd3otYkV15QRT72Z415y2oYrih4dDpdp03BVtB41SVF10v6RRr0As98K25WTCG3Ne00U0ETznp3ckKc10VoUt52CNpV50egOFF33l84F3gY9W30RFvup1qqOL42skvCU3aShvt4HhU3k3VUOLC16Se2q0PrwTk2v9EUC2z76T72dk6px2J5QHS1Xzkj01uVtWZ3PQYLr0lxdYw1Hqq230BlJAy317A6M1AcPMo0RZ5kQ3uE7By3jtGXg4KjaSB1mOQ5t3Z2LrW0cE9DQ42F4L81xaaJg1fDRo92Q5p5Z1zRIbn1jYoO51Emwqv2hHj9P2AeiZj3Bf6gH387mfb27n6K74C1KXw3R2gAw4PESPQ1ohB6W2S9gzM3BQzo43Ogv9x1kU3KZ34TCC50MMNX23HIGPN41EiT93qFsQ22EMRI32tuPtx4Cp7f32pSVQ33BupmS1L9QYT2OCPpA2198SW49Cd0C2Ex7c0111gYB4X7O0Z23J39v0ePOwf3d1zVr28uhJC3JGXKB3spHwP2DXhSt2Zwt6F4XjNA134S1ZE3p5beW2uZMSi1QLlVi4OLES54EyerE0foRlD0Sx0Ot1bBfJK1eBX7O1HAaB42L0DdT0Sbi4V1OAOTB2MXHEm1ropvS2tqMip0RY9Jz3hbbac4L9CZG2pfZWt0hiw7U0N4GGl4edhZT34846U1cHLQa3ESi0f0H7iod0DWUWH1bpQza3JCTMo1BwTZt0gXJGL


Double Factory Behavior
 DSC1On2ioGsq1Bbimd1w0xZk09pVai2xwtUw32CPvE4g37gd2Q5CPV2APXMo0zRUqg2h8AcD1M7HMr2mge3L2FIq7K35jdSx22oeiC3lCjnX4JLLkc2oIqHS3UppmG0WRd973a6PwT46qOoV2tTuCg0YHBri1H0Bmz0udUcD0w6R4t3Uktcx2prwUS3ngufx0HFSNU3RmLBR26aiER07zpxc3r4xZ737f4Yk4Eknch43hDBw1AN2zL1EEfly0lxWlb3JWwBB1cVOcG2rQaYJ4FUiWO3SdbLp06qh6r4Fvz3q2nY1Eu2v0Sqm4IenDV2RGs6p2t7sN02F63Pf4PyCW11UB4Ty3M9GIh2bQRVF4fFjim4JWVM24ZjQZw0ms88k2qT10R17PHCS0dFMUC3KjGAa1fPPhq37DE4I3oSlOH1fARoa070oOZ3W0gIi0iYJNj3ydsZu1rezha1yJ70y0OvjJq23iKsC2FdCG630oRYk0b6B9N1QvrYf3lKINL2MSiZi0Fn2Gc17yFue2wvUjW4Hu2Wc2myHVo4aH6Az2r5uI64LmKON3f6aUO1yJAkB45KWX82clyUB1LsowD0tw9FV1pp7393Iywtm2ovPJI009tbj28aim03liMbP0K5ZnR4LYxzS2QAwfR1W8Nu83K4iMJ26Sp5N2FYUqc0XRFo330QAmo3AlU0G4SJQyM2fxhlP4IdYUt3AdgTJ2GLhHT3IHNnX4Dpq9k0bs05M2wOrXs2lLWha1Lj4Iw2xMrBq0JrCrH4NcYmT1iScLl1Qrxzy4DMGOb0VmlDl2I3DuQ3JEDPe1mdXZC3dft591OnL0j0QZWw13XNwKX2KynkA2cX8Cr2NqNxe0qvFxZ0soJJu2xVGXE0Jqcha3dgJUr11hgXx2GR2eV5l3t


***

If you have any questions or suggestions, please feel free to write them in the comments. Let us know what behavior scenarios you are missing.

Thank you for upvoting our news; it helps us see what interests you and guides our future content. We appreciate your continued support and engagement!

https://store.steampowered.com/news/app/1450900/view/3855706911137657433
https://store.steampowered.com/news/app/1450900/view/3855706911119612650
https://store.steampowered.com/news/app/1450900/view/3855706185309757803
https://store.steampowered.com/news/app/1450900/view/3855706185299872234
https://store.steampowered.com/news/app/1450900/view/3808417211633108188
https://store.steampowered.com/news/app/1450900/view/3794905774846967399

https://store.steampowered.com/app/1450900/Desynced_Autonomous_Colony_Simulator/

Regular Update (Experimental)

Experimental 0.1.12068

Fixes:

- Fixes for power calculation
- Changes to minimap following camera
- Added deployer to mining base
- Custom item slot backgrounds
- Icon changes for integrated components

Experimental 0.1.12069

Fixes:

- Fix for loading custom materials and textures for modding


Experimental 0.1.12072

Fixes:

- Fix Steam mod list not fully refreshing without a restart
- Fix where placing multiple upgrade constructions over multiple existing buildings could reassign registers wrong
- Fix for crashing if a mod with a custom mesh is missing material definitions

Experimental 0.1.12073

Fixes:


- Fix for units falling off power grid randomly

Wednesday Script Spotlight: Power Grid Extension

In our previous posts, we covered how to use Behaviors Scripts and Blueprints from the community, so it's time to go further.

Using a simple and handy tutorial, we'll learn how to create a Blueprint on our own and slightly modify a Behavior Script from a player. As a reward this time, we'll gain a quick way to expand the Power Grid.


By the way, share your successes in the comments! We're really interested to know which tutorials you found most useful :) You can also share your wishes for which scripts you need to inspire players to write them for you!





Author: StS73

[h3]Description:[/h3]

Quickly build a matrix of power grid masts over a wide area. This script sets building sites beyond your power grid, even into the fog of war. You can build arbitrary grid sizes, even 100x100 masts if you want.

*Note that the script won't build, it just places construction sites. Once you have Shuttle Bots, you're no longer bound to your power network, so additional buildings will be built even faster.

*It only works when you place the behavior controller in a bot - you can't put it into a building


Usage:

  • Install Behavior Controller on any bot
  • Load Behavior Script ‘Power Grid Matrix Builder 1.1’


Before pressing Play in the Behavior Controller, everything needs to be prepared. First of all, create a Blueprint with an M Building and a Small or Medium Power Field on it. I use the Medium one for my example.

  • Click LMB on an existing building
  • Open Library (L) -> Blueprints
  • The selected building will appear in the list. Save it and give it a name so it doesn't get lost.


After that:

  • right-click on the Behavior Controller -> Program Behavior
  • find Check & Build Subroutine -> Edit




  • Add the building Blueprint to ‘Place Construction’





Setting up the Behavior:

P1 - your reference building (or coordinates). The place on the map from which all others will be built.
P2 - Number of rows
P3 - Number of columns
P4 - The grid width (7 for small, 15 for medium power fields)

P7: X direction (1/0)
P8: Y direction (0/1)
Use negative values in P7/P8 to have other build directions




Now you can press Play, and if everything is set up correctly, the bot will lay out a grid of buildings from the Blueprint you specified, so that other bots from the Logistic Network can start construction!

[h3]Behavior Script:[/h3]

[Code] DSC22p1Z6M9I1IjaZj40mLJc2rBtzI1nAtHG0KUjFU37xM2M2spwCl1BFmaa09tpYZ1pElcf3kgNrP3dlGIo0kq01g3pFg5K44zZes4YC6we2EwJzl1p5FMI2TzuuM0sNLgW2VcgRs3yDagQ3YBwin4XR9xq4bttaH2Bq97u1oWolf3nNs0G2TkwAz2e9a1E4KjPRo4Ea3ZA0zFzmK1AuSQq0zpWMl1Hlij60xlbuF4GGEXo48C0es0BYArX4Pbp9g1oeWKg03U37p1nHXJ11ua1qs0GiO2H2ReSc41w3nKv3greAW3dE3LM1DDsUI2sbCNb3CkKCZ1yKMMD342JfB1yoPu44YzfVC2FEOw33aUN0z1huL5a2jNWJl1EEnmH2j46CP0xhjA40H3CxQ1JtnL21A0XY64BDUF73eOP1s2CnK4S3uc2UD289OIS2CP2rc3ZimTN2tXODL1atZUG0pERLH3844Jp2FDUn245k83b2SUfXv1rU9uv0YgAfz03CFM81PIJ4c21U99l4FFcW846tu8S0nY0xr0zregT26gwPX3LVdOa2EbvOK26edbM3IYEHN3wPN5c0LR32J47YrFU24NMmI4NDCi04VhbBd0gtPLf075WZ60WG4kz3rJpgE2o2Ut94V2pu82I2TRc01ivsd3rJzL005Ml4Q3yRDYs2Xmord2bRinW3tuMo71i0fSL44OB6Z42DYkp0slnUb3LzhD40ACsmd1l11vS33Fp0F2gA4Kv1Ir5EM1ZbQb40Kp2fq13mW6916uuQu41NKt71wfjzc4LClEi19iwpP4TJu8o1byuHi0E4V2S2YbpqO2tWVz72gWVq41h5JbS2gthrr2ObwAu1vQdgy3nFSxy3dR9nB2nYN9Q2txRps3mRQf02Td1iN3c1KaY0FeN0m4AOssg2e7Tq31kusTz1JFrbR0JWFMg2dbSHO25Q6lk2ovIVO0NRfiV2K1Q8v0dE7Er4el5Uz2AZzD83H9KaD0ftbjm2Su8N02ToJ6q0JIwOB3Xbhhb0P1rok0oGSp01xgi5N1AHJVR36EA5x3DRNeF3v6mf90RcCEH0zkuVa3vzTbC2uxAUg3QmXvL0t0HUx3pUfHM49YD6h20ItmO2KyBQA0mFNy82vDsej3As8f03mKkza2rXbLd3JD5Jo26tkHY2u0Xqg3iGN1s1OjiuS1ttZEE1CnhiA3uNpm62dOgBD0v2Glr0OfxBa11GiF74amm5v3X6b6w1PqStA3mG3Hz3mffoE0zpQ1D2lnNEK1ZuUKA2rY6lc1w9AQn0H6wha3LBrKQ1cNe7s3xsNG92akhiz260UWq0SH7033PFgEG0kA5q91b4L5n0tNuIQ0ljbxC04waNr34ybtv1pjaOQ44fRXl13ZFiq0VqFhj07NiJc1xVLHm0pzf383CYjqc1iuWph2gmzRg0a4rSI4AnSd90fAsdO2kBXlh2ysRyv0k347V4YpmpL1adEcl0tTS9J1hqfj115vZWS42Z0Ha17Sd5L0da5VZ3GzFsK12yT532knYLZ3wSZ7s3wRQVg0gioss19Ysr943kamJ3WHeQ21kZmIR2Gatex44COTn2wDyyt3VyPDa22dpw90xoBeo2ldnt93AP1hl11Sxxy3w0ncJ3vbnXc4DqgR23Ocyyq2Drhv92fK7VO1TyRiK09HQOm


If something is still unclear or if you have ideas on how to improve this Behavior Script, feel free to share with us in the comments!


https://store.steampowered.com/news/app/1450900/view/3855706911119612650
https://store.steampowered.com/news/app/1450900/view/3855706185309757803
https://store.steampowered.com/news/app/1450900/view/3855706185299872234
https://store.steampowered.com/news/app/1450900/view/3808417211633108188
https://store.steampowered.com/news/app/1450900/view/3794905774846967399

https://store.steampowered.com/app/1450900/Desynced_Autonomous_Colony_Simulator/