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Desynced News

This factory game RTS uses programmable drones instead of conveyor belts




Look, I love a good conveyor belt, but every factory game has them now. What if we had a fleet of programmable drones, instead? Ones we could set behaviors and automatic decision trees for based on the growing needs of our automated empire? That's the goal in Desynced, an upcoming Early Access game that wants to take the best bits of a few genres and mash 'em together..
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The final playtest in ON!

Loads of you showed interest, but due to our limited resources required to process the feedback, we won’t able to invite everyone. The selection process is done by Steam’s playtesting backend. If you were selected, DESYNCED Playtest app will appear in your library soon. If you didn't get lucky this time, don't sweat it! Everyone gets their chance to play on August 15th.

To our playtesters:
  • We'd love if you could hold off on streaming just yet :)
  • Once done, please fill out the short survey form, the link is in the game.


Thank you all for the support! We can't wait to show the game to the rest of the community :)

BitSummit 💙 Desynced

After a busy weekend in Kyoto for BitSummit, we are finally back in the office working towards the Early Access release. There is only one month left with still a lot to be done. We will be updating our roadmap now that we have a better idea on what each update will contain and have some plans for giving better visibility into the progress between updates via experimental builds and the like.

In preparation for a final playtest we will be removing the BitSummit demo build today. We were very pleased with the response and stability of the demo, so we hope to provide a quality experience again to you all next month. We will be doing one final test and even if you were in previous playtests you have the chance to join the last one.

We appreciate the community a lot and hope to continue to have a close relationship with you all moving forward to do what's best for the game and the player base.

Thanks all for playing!

Early Access Launches August 15th!

Hello Operators,

Stage Games and Forklift are pleased to announce that Desynced will launch in Early Access on August 15th!

We're also currently participating in Bitsummit in Kyoto Japan, as well as the Bitsummit festival right here on Steam. This means that our demo is once again available, for a limited time! It's a great chance to jump back in (or try Desynced for the first time) before our Early Access launch.

Lastly, check back on our Steam page next week, when we will be opening the game up for Beta testing as we dial in the last few updates before launch. You'll have the opportunity to request access to the playtest build and provide your input before launch.

We look forward to Desynced kicking off Early Access soon, and we hope you do too!

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Stage Games and Forklift

Announcing our publisher

We've Got News!


Hello Everyone!

We are happy to announce that we've partnered with Forklift Interactive to release Desynced. Forklift is a specialized publisher for deep, systems-driven games. They've been quietly helping in the background for a while, and will be supporting Desynced into early access and beyond! We can now focus entirely on development while allowing Forklift to help with the heavy lifting in getting the word out about the game.

You can follow Forklift on twitter right here.

There's going to be more news about Desynced soon. Stay tuned!


-The Desynced Team