BALLISTICS, AI & VOICEOVERS
[p]Commanders![/p][p]We’ve rolled out a new update focused on improving realism, AI behavior, and overall battlefield experience. Here’s what’s new:[/p][p]Ballistic system fixes[/p]
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Iron Wolf Studio Team[/p]
- [p]Player’s tank[/p]
- [p]Maximum shooting range increased[/p]
- [p]More realistic ballistic curves for HE, AP, and HVAP rounds[/p]
- [p]Gunner’s aim (shooting in SIM MODE via left click) corrected[/p]
- [p]AI Shermans[/p]
- [p]Maximum shooting range increased[/p]
- [p]Shooting parameters corrected[/p]
- [p]Tanks no longer rush forward to the target location when given an attack order[/p]
- [p]All munitions can now penetrate soft cover (bushes, hedgerows, etc.)[/p]
- [p]New voiceovers for infantry[/p]
- [p]Music levels corrected[/p]
- [p]Units move more smoothly while in formation[/p]
Iron Wolf Studio Team[/p]