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  3. Update 22.03.2022

Update 22.03.2022



[h3]1. A referral system is launched to attract new players.[/h3]

We have added a new referral system to attract new players to the game. By inviting your friends to the world of Blood of Titans, you earn valuable rewards and build a tight-knit game community.
The new feature is available on the top right tab of the player profile: Invite a friend.



In the new window, you will see the progress bar divided into sections 1/5/10/15. Each section displays the number of invited players and corresponds to a certain reward.

1 invitation = 10 random skin fragments
5 invitations = 150 crystals
10 invitations = An avatar for your player profile
15 invitations = A special card

Apart from these rewards, you will get special keys for each invited player. Use them to open the referral chest with rewards. You receive 100 keys for 1 invited player.



PLEASE NOTE!

Your invitation will be counted only if an invited player enters your referral code right after finishing the tutorial.

If an invited player doesn’t enter your referral code right after finishing the tutorial, your invitation won’t be counted when this player reaches Level 15.



As soon as an invited player reaches Level 15, it will be counted in the reward progress bar. After entering a referral code, an invited player gets a random Uncommon card.

After inviting 15 friends who fulfill all the requirements of the referral program, you will get the main reward: the Moon Spirit promo card.



Players can invite more than 15 friends, but the reward will include only 100 referral chest keys per invitation.

The referral code is assigned permanently to every player and can’t be changed. Besides, the referral code is linked to a certain game platform and can’t be used to invite players on other game platforms

[h3]2. Basic stats of the following cards have changed.[/h3]

Basic stats are card characteristics without amulets, ranks, advanced skins and other bonuses.

Druid

The maximum trigger chance of the Forces of Nature ability has increased from 55% to 60%.



Mirkwood Spider

The maximum trigger chance of the Toxic Poison ability has increased from 55% to 60%.



Pegasus

The maximum trigger chance of the Purification ability has increased from 55% to 60%.



Scavenger Harpy

The maximum trigger chance of the Scavenging ability has increased from 5% to 10%.



Mushroom Dragonling

The minimum and maximum trigger chances of the Quiet Hunt ability have increased by 10%.



Blade Maiden

The maximum trigger chance of the Extermination ability has increased from 55% to 60%.



Adele the Tamer

The general basic attack has increased by 9%. The card’s basic health has increased by 11%.



Spawn of Magic

The basic health has increased by 22%.



Ice Troll

The minimum and maximum trigger chances of the Rage to Life ability have increased by 10%.



Mithril Dragonling

The maximum trigger chance of the Hardened Steel ability has decreased by 5%.



Undead

The minimum ability trigger chance has decreased from 45% to 30%. The maximum ability trigger chance has decreased from 50% to 40%.



Mizazelle’s Ghost

The Ghostly Shield ability blocks 60% of received damage instead of 50% until the end of the battle.



Rotten Dendroid

The basic health has increased by 28%.



Azarh the Omniscient

The minimum and maximum trigger chances of the Life Flow ability have increased by 5%.



Banshee

The basic health has increased by 7%.



Insane Mana Thief

The minimum basic attack has increased by 15%. The basic health has increased by 5%.



Valkyries

The minimum and maximum trigger chances of the Warrior’s Duty ability have increased by 15%.



Lady of Luck

The minimum and maximum trigger chances of the Calling Fortune ability have increased by 10%.



Ancient Lich

The minimum trigger chance of the Weakened Flesh ability has increased by 5%. The basic health has increased by 5%.



Caladrius

The minimum and maximum trigger chances of the Essence Distortion ability have increased by 5%. The basic health has increased by 5%.



Spooky Scarecrow

The minimum and maximum trigger chances of the Harvest ability have increased by 5%.



Red Dragon

The basic health has increased by 5%.



Lamia

The minimum and maximum trigger chances of the Reincarnation ability have increased by 20%.



Leviathan

The maximum basic attack has decreased by 17%.

The minimum and maximum trigger chances of the Deep Sea Terror ability have decreased by 5%.

The Deep Sea Terror ability now triggers at the beginning of a duel.



Lord of Ash

The minimum trigger chance of the Exhausting Ash ability has decreased by 5%.



Sea Dog

The basic health has increased by 10%.



Lord of Storm

The minimum trigger chance of the Power of the Tide ability has decreased by 5%.



Tamed Mecha-raptor

The maximum trigger chance of the Luck Absorption ability has increased by 5%.

The number of buffs of the Luck Absorption ability has decreased and now comprises 5.



Sons of the Tower

The minimum ability trigger chance has decreased by 5%.



Crossbowman

The general basic attack has increased by 8%, and the health has increased by 20%.



Beholder

The general basic attack has increased by 22%. The card’s health has increased by 10%.



Happy Halloween

The basic health has increased by 5%.



Mistress of Demons

The general basic attack has increased by 9%. The health has increased by 5%.



Giant Steamcrab

The maximum attack has increased by 10%. The health has increased by 5%.



Hungry Nestling

The maximum and minimum ability trigger chances have increased by 5%. The basic health has increased by 19%.



Ancient Woodspirit

The general attack has increased by 9%. The health has increased by 5%.



Vicious Bibliophage

The minimum ability trigger chance has increased from 10% to 30%. The maximum ability trigger chance has increased from 15% to 40%.



Ice Queen

The minimum ability trigger chance has increased from 35% to 45%. The maximum ability trigger chance has increased from 45% to 50%.

The basic health has increased by 7%.



Krampus

The basic health has increased by 20%.



Mother Nature

The minimum and maximum trigger chances of the Nature’s Gift ability have increased by 5%.

The basic health has increased by 11%.



Demon Huntress

The general attack has increased by 9%. The health has increased by 5%.



Mind Devourer

The general attack has increased by 9%. The health has increased by 5%.



Desert Warden

The general attack has increased by 9%. The health has increased by 5%.



Snowman

The health has increased by 7%.



Elisa the Void Voice

The basic health reserve has been increased by 7%.



Ice Elemental

The minimum and maximum trigger chances of the Ice Shards ability have increased by 5%.

The basic health has increased by 13%.



[h3]3. Animated skins for the following cards:[/h3]

- Fruit Fairy, Chevalier, Mushroom Dragonling, Mithril Dragonling, Oven Dragonling, Dust Dragonling, Sugar Dragonling, Berry Dragonling.

[h3]4. A new bonus for players who haven’t entered the game for a week or longer.[/h3]

[h3]5. The skin for the Stinging Swarm card is renewed.[/h3]

Regular skin



Advanced skin



[h3]6. The error of the Kirin card’s ability is fixed.[/h3]

- The Gesture of Light ability casts negative effects only on Black and Red cards.

[h3]7. An animation error is fixed: when you view the opponent’s deck after a battle, the cards appear correctly.[/h3]

[h3]8. Several localization errors are fixed.[/h3]