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Underground Garage News

Dev Diary #15 - We are working on the first mission in the game!

Hi!

In today's dev diary we want to present you with the game start and the first mission beginning. This is a big step for us :slightly_smiling_face: We've got a lot of graphics done, a lot of cars and engines, and now we are putting the actual gameplay together.

You play as a self-taught mechanic. You do what you love, make some money, life is peaceful. Then one call from the local racing club changes everything. Your adventure begins with engine tuning. Are you game?

[previewyoutube][/previewyoutube]

Apart from that - we are setting up the final lighting for the airport scene. More video footage soon. We also set up the workshop machinery and the new car. We are optimizing, developing the interface, making progress. There's much to look forward to!

We'll see you in the third week of May for a demo playthrough!


Best,
Darek

Dev Diary #14

Hi!

Here's the latest dev diary🙂 The demo is getting closer!


What we did last week:

Designed the titular Underground Garage's exterior:



Improved lighting and optimized the underground garage interior:

[previewyoutube][/previewyoutube]

The same improvements in the starting garage:

[previewyoutube][/previewyoutube]

We worked on the implementation of a new interface:



Developed the track for test drives:



And we're working on a new car:



Let us know what you think!

Another update next week!

Development Diary #13

Hi!
First of all, thank you for an awesome response to our previous dev diary. It confirms that we are moving in the right direction :)

After fine-tuning the driving model (thanks for the feedback - we'll definitely use your suggestions!) we return to preparing a playable demo!

That's why in today's dev diary you can watch:

The first garage scene (where you start the game, before you get to the titular Underground Garage):




Screenshots showing preparations for mission implementation:




Screenshots showing development of the first driving track, where you will test cars (we are expanding what you saw in the video).





Last week we mainly worked on the look and optimization of these scenes. We also fixed bugs in car repair and parts replacement systems.

New content coming next week, stay tuned!

Development Diary - Driving

Hello,

Finally, we can show you the long-awaited dev diary that presents car driving! We hope you like it :)
This is probably the right time for us to reveal the plot of the game and explain to you why we are driving in the desert at night.

[previewyoutube][/previewyoutube]

Well, you start the game in a small backyard garage. This is where you will complete your first missions. If you complete your first orders correctly, you will receive an invitation to work in a garage located deep in the desert. In this hidden from the world place, cars are being prepared for illegal races. Will you manage to persevere in this dangerous yet fascinating world?

Dev Diary #11

Hi!

Another two weeks of production behind us and we’re getting closer to the demo :) Check out all the new stuff - there's a lot of it :)


    This week, work has progressed on:

  • integration of car physics with the game in order to create reliable engine tuning. You can find some cool bugs here sometimes



  • garage surroundings and the driving route











  • finalization of materials and textures for cars











    [previewyoutube][/previewyoutube]

  • car servicing equipment animation

    [previewyoutube][/previewyoutube]

  • car sticker system

    [previewyoutube][/previewyoutube]

  • damage to the engine and creating the final model for implementation - work in progress















  • works on a new car!







  • brake calipers and rims









  • works on the parts hierarchy and engine tuning












What would you like to see the most? Let us know!
Oh, and don’t forget to add Underground Garage to your Steam wishlist!
Marcelina xxx