1. Dorfromantik
  2. News
  3. ↩️ Patch 0.5 - Balancing & Most Wanted Feature

↩️ Patch 0.5 - Balancing & Most Wanted Feature



Patch Content Overview

Check out our overall Update Announcement to get a quick overview of new features and content:
https://store.steampowered.com/news/app/1455840/view/3105799413161195193

Patch Changelog


🌻 Community Feedback: We highlight items that we have implemented based on community feedback or suggestions. We look forward to your feedback in our Steam Community Hub or on our Discord server.

    Balancing
  • Changed probabilities of many tile presets. This should result in a higher spawn probability for generally more useful tiles and a lower probability for difficult tiles
  • Increased frequency of all lake variants
  • Water Train Stations spawn frequency decreases slowly as the game progresses
  • Unified Quest difficulty across different quest types (e.g. it now should be just as difficult to complete a field quest as a forest quest)
  • 🌻 Fixed an issue that caused "mirrored" versions of a tile to appear less frequent than the non-mirrored variant - now all variations (with the same segments on them but rotated differently) should spawn with an equal probability


    Usability
  • 🌻 The first 5 tiles of a game will now always have one or two empty edges so they will never be incompatible with the empty starting tile
  • 🌻 Click on quests markers when highlighting offscreen quests (by pressing "H") to move camera towards them


    Rudimentary Controller Support
  • Most ingame actions can now controlled with a gamepad (tile slot selection, tile rotation, tile placement, camera controls, offscreen quest highlighting, toggling menu)
  • Press left joystick to switch between two tile slot selection methods: moving through the tile slots via joystick or selecting tile slots with cross hairs by moving the camera
  • Gamepad menu navigation, gamepad key remapping, input-independent tutorial texts / tooltips, quest edge highlighting and creative mode controls are not yet implemented


    New Content
  • 🌻🌻🌻 Added Undo functionality to classic mode
  • 🌻 Added flag quests for water and train groups
  • 🌻 Added 2A lake (lake occupying two sides of a tile)


    Bugfixes
  • 🌻 Fixed an issue that could cause boats to get stuck in a Water Train Station
  • Fixed an issue that caused lake corners to flicker due to overlapping corner meshes


    Other
  • Save game preview images are now loaded when the save game selection screen is opened instead of when the game starts, improving loading times when you have many save games
  • reward images are now also pre-rendered instead of being generated on start, improving loading time
  • improved tile stack animation behaviour
  • tile preset 2A-2A-2A (with 3 segments occupying two edges each) can now spawn
  • 🌻 Added "Current Score" to stats screen
  • 🌻 When completing a higher level of Analyst or Planner, all previous levels will be completed as well
  • 🌻 Deleting a save game no longer deletes its .bac (backup) file
  • .bac files are no longer synced with the Steam Cloud
  • 🌻 Updated the translation files for many languages
  • Various Fixes for Chinese texts to be displayed correctly


💛💙 Stay safe!

- Team Toukana