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BETA PATCH - 1.0b



Feedback is essential for us to successfully add new features and improve Dorfromantik together with you. Of course, it helps us a lot if you are specifically trying to test features that we have listed up in the Beta Patch Notes for the current update.

๐Ÿงช Beta: If you also want to test new features earlier and help with your feedback the development of Dorfromantik, then find out here how you can participate in the public beta.

๐ŸŒป Community Feedback: We highlight items that we have implemented based on community feedback or suggestions. We look forward to your feedback in our Steam Community Hub or on our Discord server.


Changelog 1.0b
    Creative Mode Improvements
  • ๐ŸŒป Added "Generate Matching Tile" tool. Use this tool and select a tile slot to generate a tile that perfectly fits all its surrounding edges
  • Improved feedback for locking the tile stack
  • Added animations to creative mode tool previews

    Challenge System Rework
  • ๐ŸŒป All challenges are now permanently active
  • Challenges are displayed ingame sorted by their completion ratio
  • Click on a challenge in the reward screen to pin it, displaying it before other (unpinned) challenges regardless of its completion ratio

    Tutorial Improvements
  • Improved score explanation phase
  • ๐ŸŒป Added phase explaining perfect placements
  • Improved tutorial ending

    UX Improvements
  • ๐ŸŒป Asynchronous save game loading, watch the world being created while it's loading
  • ๐ŸŒป Added "Run in Background" toggle to Settings > Other
  • ๐ŸŒป Added "Highlight Matching edges" toggle to Settings > Other
  • Improved feedback for all buttons
  • Added new perfect placement feedback effect

    UI Overhaul
  • ๐ŸŒป Reworked the game mode selection & save game screen
  • New and unified button & icon graphics
  • Unified and improved button behaviour
  • Display current game mode in main menu, only display highscore & rank if the current gamemode has them

    Other
  • Added field quest tile (2A) with two field edges
  • Improved visual variety of forests in the Standard biome, as well as villages in the Lavender biome


๐Ÿ’› Once again, we would love to thank you for helping us testing these changes and providing lots of feedback!

๐Ÿ’›๐Ÿ’™ Stay Safe!