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Creative Showcase - Symmetrical Shapes - VOTING PERIOD



[h2]Where do I vote!?[/h2]

Voting is done via this Google Form! (We do not track emails or google accounts!)

Voting concludes at 2pm CET on Friday October 22nd.


[h2]How the Voting works[/h2]
Voting is simple. You have a total of three votes, each with a different weight.
Each entry can receive one of your votes max, and each weight of vote (5, 3, 1 points) can only be given once.

The winner will be determined by the total amount of points every entry got. In case of a tie, we will compare who has more 5 point votes (3 point votes if those tie as well, and 1 point votes if THOSE tie as well). Should both entries receive the same amount of votes of each weight, they will share the tied place.

Creative Showcase Results & New Theme



New Theme Announcement


The theme for the second Creative Showcase is Symmetrical Shapes.
This week is all about symmetry! Be creative, show us your prowess with symmetry, whether it is a mandala, rotational hijinks, mirroring, or creative use of shapes that themselves are symmetrical without necessarily turning your landscape itself symmetrical!

[h3]Creative Showcase Duration[/h3]
This Showcase will run from October 8th until October 22nd. Results will be announced on October 22nd.

October 8th - October 18th (2pm CET) - Submission Period
October 18th - October 22nd - Voting Period

[h3]How to submit an entry[/h3]
Taking part in the creative Showcase is as easy as uploading your screenshot to Steam and linking it in a reply to this post.
Alternatively, you can submit your entry on our Discord.

[h3]Rules[/h3]
The Team at Toukana decides on an interesting Theme, which may or may not work in conjunction with new or recent content. The announcement happens on a monday in the early afternoon CET. From there, you get a week or two to enter your screenshot of a creative world that adheres to the announced Theme. After the submission period ends on monday, voting will commence and remain open until friday afternoon CET. On Friday, winners and a new theme will be announced as well.

Everyone gets to vote. When voting, you get three votes, worth 5 Points, 3 Points, and 1 Point respectively. After Voting concludes, we will add up all points and whoever has gotten the most points will win. In case of a tie, the highest amount of 5 Point votes will decide. If those tie as well, the higher amount of 3 Point votes will decide the winner. If those tie as well, the 1 Point votes decide. If all numbers match, it will be a confirmed Tie.

YOU MAY USE THE BETA BRANCH FOR OTHERWISE UNAVAILABLE FEATURES LIKE THE PIPETTE AND STACK LOCK (or potential new tiles)

The Midwestern Grain Belt Showcase Winners


๐Ÿฅ‡ FIRST PLACE - TDN_Mike (850 Points)


๐Ÿฅˆ SECOND PLACE - Brastor (625 Points) [We had to scale this down to 1080p from 1440p to post]


๐Ÿฅ‰ THIRD PLACE - VarangianBard (544 Points)


[h3]All other Entries[/h3]

PurpleTurtle


TothBernat


Morisa


Yorozuya


beepo


19chschulz94


simye2


cocoiv


mbutton15


Greenmustache


RAM


glubberbastardman


A big Thank You to all participants of this Creative Showcase. We hope to see more from all of you!

๐Ÿ’› Screenshots by Dom via Discord

Dev Stream: Playing Classic Mode with Dom



Hey everyone,

it is I, your favorite Community Manager!
Please, join me for the first of, hopefully, many streams here on Steam to play and celebrate Dorfromantik, this Friday, October 8th, at 4pm CET right here on Steam.

We will be playing Classic Mode on Patch 0.2.1.Nb and I'll try to talk a little bit about what we have been doing lately, what we have planned for 0.2.1, what comes next, and maybe I'll even give you an exclusive tidbit of information or two that we have not yet announced (or plan to, for a while). I will also have some keys to give away handy because that's the kind of Community Manager I am!

I hope you will join me for the ride into the weekend here on Steam on Friday.
Until then, keep up the good fight,

Dom

๐Ÿงช Beta Patch 0.2.1.1b - Hotfix



Feedback is essential for us to successfully add new features and improve Dorfromantik together with you. Of course, it helps us a lot if you are specifically trying to test features that we have listed up in the Beta Patch Notes for the current update.

๐Ÿงช Beta: If you also want to test new features earlier and help with your feedback the development of Dorfromantik, then find out here how you can participate in the public beta.

๐ŸŒป Community Feedback: We highlight items that we have implemented based on community feedback or suggestions. We look forward to your feedback in our Steam Community Hub or on our Discord server.


    Bugfixes
  • ๐ŸŒป prevented last level of all challenges becoming incomplete when upgrading from 0.2.1.0
  • ๐ŸŒป improved method for restoring challenges from unlocked rewards - even if you lost challenge progress due to the upgrade from 0.2.1.0 to 0.2.1.1, challenge levels should now be restored


๐Ÿ’› Thank you for helping us with your feedback and testing new features!

๐Ÿšจ WARNING for upcoming Beta Builds - Backwards compatibility ๐Ÿšจ
Savegames created or changed in patch 0.2.1.1 can not be opened in patch 0.2.1.0 (currently on the main branch). As soon as 0.2.1.1 is released on our main branch as well, transferring savegames from beta to main will be possible again. Please only stay on beta if you do not intend to switch to the main branch before the patch has been released on our main branch.



๐Ÿ’› Screenshots by .applecore & Stoneeeeemo via the Creative Showcase on Discord

๐Ÿงช Beta Patch 0.2.1.1b - Stats, Usability & Bugfixes



[h3]UPDATE 2021-10-05: We have received reports of Rewards resetting ingame. We are looking into the issues currently. Please create a backup of your Dorfromantik folder before hopping into the game / beta for the time being![/h3]

Feedback is essential for us to successfully add new features and improve Dorfromantik together with you. Of course, it helps us a lot if you are specifically trying to test features that we have listed up in the Beta Patch Notes for the current update.

๐Ÿงช Beta: If you also want to test new features earlier and help with your feedback the development of Dorfromantik, then find out here how you can participate in the public beta.

๐ŸŒป Community Feedback: We highlight items that we have implemented based on community feedback or suggestions. We look forward to your feedback in our Steam Community Hub or on our Discord server.

    Stats & Usability
  • ๐ŸŒป added game stats to the menu - this will display certain stats (playtime, tiles placed, perfect placements, quests fulfilled, flag quests fulfilled) for your current game session. This also works for all savegames from older versions.
  • ๐ŸŒป added camera speed slider to controls settings: this allows you to set the default camera speed when moving around with your keyboard from 0.2 to 5 times normal speed
  • added rebindable keybindings for eyedropper & lock tile stack tools
  • added tooltips to new creative mode tools

    Bugfixes
  • ๐ŸŒป adjacent groups no longer stay highlighted when skipping a tile in creative mode
  • fixed an issue causing highlighting to stop working when "Selfsufficiency" challenge reaches its final level

    Other
  • ๐ŸŒป added more variants for lake shores to give lakes a more natural look instead of always being completely circular
  • changed savefile structure, making it easier to add more challenges and Quest Tiles in the future
  • changed the versioning system: beta builds will now have the same name as the live patch, with a "b" added at the end
  • updated translation files for English and German


๐Ÿ’› Thank you for helping us with your feedback and testing new features!

๐Ÿšจ WARNING for upcoming Beta Builds - Backwards compatibility ๐Ÿšจ
Savegames created or changed in patch 0.2.1.1 can not be opened in patch 0.2.1.0 (currently on the main branch). As soon as 0.2.1.1 is released on our main branch as well, transferring savegames from beta to main will be possible again. Please only stay on beta if you do not intend to switch to the main branch before the patch has been released on our main branch.



๐Ÿ’› Screenshots by .applecore & Stoneeeeemo via the Creative Showcase on Discord