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Territory: Farming and Fighting News

Experience optimization 2024-12-2

Bug fix: Two bonfire parties snatched people from each other
Bug fix: The item location list did not include the altar
Optimization: The panel of the manufacturing table and sewing table, the exit upwards map, has visual interference
Optimization: The cell added the function of copying attributes
Optimization: When moving the loot from the enemy camp, you can also adjust the number of handymen involved
Optimization: The carriage can transport items in the barracks
Optimization: The amount of food given by the miracle of the totem religion "God's gift" is based on the increase in population, providing up to 6,000 simple foods
Optimization: When soldiers are looking for supplies, it shows what specific supplies they are looking for
Optimization: When the furnace is transporting items, the materials can be transported in multiple times, and it is not required to transport 100 at a time
Optimization: The mine added the function of attribute copying
Value adjustment: When calculating the number of people who have been inherited, the noble heir policy excludes the descendants who have been sent abroad or died
Value adjustment: When the noble descendants come of age, they will lose happiness if they find that they have not obtained the inheritance right
Optimization: New technology: Social care, soldiers' babies or orphans can be taken care of by handymen

Game Art Remake

Comprehensively update UI interface, icons, scene building facilities and other art resources

Experience Optimization 2024-11-15

Value adjustment: Increase the summoning cost of high-level Titans
Optimization: When collecting ant nests, ants should not fight back
Optimization: Display loyalty/wisdom/force attribute values ​​in the list of lord candidates
Value adjustment: Research unlocking conditions for some technologies: increase population limits
BUG fix: The drought status icon is not restored when loading a file

[Test branch] Experience optimization 2024-11-22

Optimization: Soldiers' horses and portraits may be blocked by the wall directly above, and the hierarchical relationship is wrong.
Optimization: When building a border trade port, the construction information will show which direction of merchants to receive.
Optimization: When the wall is built, if the door opening direction is incorrect, it needs to be automatically corrected.
Optimization: When the screen resolution is relatively small (or the UI is scaled too large), the construction menu will automatically shrink to ensure that it can be fully displayed.
Optimization: The time-consuming statistics of residents' behaviors are saved in the archive.
BUG repair: When ants migrate, the target position may overlap with other buildings.
Value adjustment: Solar eclipses are prohibited in the first 10 years, and droughts are prohibited in the first 6 years.
Optimization: The military camp can be set to allow soldiers to carry 0 life potions.
Optimization: When producing items, floating icons and numbers in production facilities

Experience optimization 2024-11-19

Optimization: The cave's unsuitable properties for reproduction can also be copied in batches
Bug fix: Some icons in the item box are too large
Optimization: When opening the resident information list, the line for tracking residents is displayed
Bug fix: On the field map of the cemetery construction site, when switching the map and then switching back, sometimes all the tombstones appear
Optimization: UI adjustment, weakening the UI, highlighting the scene elements