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Territory: Farming and Fighting News

Synchronize the test branch to the main branch

  • Optimization: After loading the game, restore the construction priority of facilities
  • New function: Dragon's talent entry function is implemented
  • Optimization: When operating an online empire village, reset the village and reset the corrupt food at the same time
  • Optimization: There are too many item transportation tasks in the online empire village, resulting in a large number of items being reserved and unable to be transported
  • Bug repair: The special effect of the dragon's breath disappears before the action ends
  • Optimization: After the shelves are linked, the residents can walk in a straight line when storing items on the shelves
  • Bug repair: After the soldiers leave the barracks, the problem of actively attacking by selecting the enemy does not work
  • Optimization: The bats summoned by the forest titan keep flying near it
  • Bug repair: When copying the banquet table and dining table, the setting of the service range is not copied synchronously
  • Bug repair: The problem that the water near the water point can still be drawn after being filled into land
  • Optimization: When the soldiers have a counterattack, a team of soldiers moves together at the slowest speed in the team to avoid the lone soldier running in front to die
  • Bug fix: Bats may fly over the city wall when flying
  • Bug fix: When a combat-capable traveler switches to combat mode, he will drop his belongings on the ground
  • Value adjustment: The traveler's stay in the territory is increased by 30 days to give him enough time to spend
  • Optimization: Cancel the attack lock of melee monsters, and recheck whether the target is within the attack range when determining the attack damage. Logistics soldiers on the move are less likely to be hit

Test branch synchronized to main branch: 6 new dragons added

[p]This version mainly adds 6 new dragons:[/p][p]Arcane Dragon, Holy Shield Dragon, Poison Dragon, Tidal Dragon, Ancient Tree Dragon, Illusionary Heart Dragon[/p]
  • [p]Optimization: Change the priority of going to the ice cellar to get food to the lowest. Priority is on the dining table, followed by various boxes, and finally the ice cellar[/p]
  • [p]Optimization: In drought, it is allowed to place water points near the shallow water of the riverbed[/p]
  • [p]BUG repair: When controlling soldiers, the F2F3 shortcut keys for changing time speed are invalid[/p]
  • [p]Optimization: The number of deer is displayed in the hunter camp[/p]
  • [p]Optimization: When our units are ordered to return, all active attack targets are cancelled[/p]
  • [p]Optimization: Mercenaries can also automatically recover blood and supplies when they return to the vicinity of our military camp[/p]
  • [p]Value adjustment: After our soldiers are resurrected, the level of weapons and equipment will not be reduced[/p]
  • [p]Optimization: If there is no lord at present, the dead lord will still be restored to the lord status after being resurrected[/p]
  • [p]BUG repair: The height of the range frame of the dining table is displayed incorrectly[/p]
  • [p]Value adjustment: When the traveler is sleeping, if he is not warm or not indoors. Then get up and leave directly, no entertainment or shopping[/p]
  • [p]Value adjustment: Open the last secret realm exploration: Dragon Canyon[/p]
  • [p]Optimization: Use different colors for combat unit marks of different forces[/p]
  • [p]Optimization: Rain has a chance to successfully water outdoor flower pots[/p]
  • [p]Value adjustment: Reduce the number of life potions carried by the enemy[/p]
  • [p]Optimization: Do not automatically appoint a governor for a village that has not been completely occupied and is still in a state of combat[/p]
  • [p]Value adjustment: Increased shopping needs of travelers: strong liquor, mead, giant bombs[/p]

Test branch update: 6 new dragons

  • [p]Optimization: Change the priority of going to the icehouse to get food to the lowest. Priority is given to the dining table, followed by various boxes, and finally the icehouse[/p]
  • [p]Optimization: In drought, it is allowed to place water points near the shallow water of the riverbed[/p]
  • [p]BUG repair: When controlling soldiers, the F2F3 shortcut keys for changing time speed are invalid[/p]
  • [p]Optimization: The number of deer is displayed in the hunter camp[/p]
  • [p]Optimization: When our units are ordered to return, all active attack targets are cancelled[/p]
  • [p]Optimization: Mercenaries can also automatically recover blood and supplies when they return to the vicinity of our military camp[/p]
  • [p]Value adjustment: After our soldiers are resurrected, the level of weapons and equipment will not be reduced[/p]
  • [p]Optimization: If there is no lord at present, the dead lord will still be restored to the lord status after being resurrected[/p]
  • [p]BUG repair: The height of the table's range of action box is displayed incorrectly[/p]
  • [p]Value adjustment: When the traveler is sleeping, if he is not warm or not indoors. Then get up and leave directly, no entertainment or shopping[/p]
  • [p]Value adjustment: Open the last secret realm exploration: Dragon Canyon[/p]
  • [p]New function: 6 new dragons: Arcane Dragon, Holy Shield Dragon, Poison Dragon, Tidal Dragon, Ancient Tree Dragon, Illusion Dragon[/p]

Experience optimization

  • Optimization: Items dropped by monsters in the wild or at the edge of the map are marked as dangerous by default to prevent logistics soldiers from taking risks to pick up items
  • Optimization: If a logistics soldier is too cold or too hungry on the way to perform a mission, the mission will be canceled
  • BUG repair: The problem that the lord is looking for a mount and sometimes gets stuck in the pasture
  • Value adjustment: The middleman's border trade price reduction agreement matchmaking fee is changed from 999 to 100
  • BUG repair: The enemy camp has supplies, but the enemy soldiers will not automatically resupply
  • Optimization: When the enemy's health is low, the enemy can automatically use potions
  • Value adjustment: The default number of life potions carried by enemy soldiers of different forces is different
  • BUG repair: After the burrowing worm drills out from the ground, it occasionally remains invincible
  • Optimization: If a logistics soldier or handyman encounters an enemy or monster on the way to pick up items or rescue missions, the mission will be canceled

Experience optimization

  • Bug fix: When a dragon attacks actively, it may get stuck in place
  • Optimization: Monsters marked as active attack targets will also be marked as active attack targets after splitting
  • Optimization: Pre-consumption of gems to charge after the BUG statue is built
  • BUG fix: When a passenger falls down in combat and is rescued by a logistics soldier, he will continue to faint near the barracks
  • BUG fix: When a soldier moves with the right mouse button, he will sometimes run back and forth when encountering an enemy