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Territory: Farming and Fighting News

Experience optimization

Value adjustment: Find snacks, medicinal tea, etc. nearby to avoid running back to the dining table while working
Optimization: Crab cages are changed from random output to output targets that can be set
Optimization: When the collection camp is moving, the range mark box is displayed
Optimization: When drought occurs, fish can still be produced after the deep water near the fishing pier becomes shallow water
BUG repair: After loading the file, the toilet and compost bucket are not restored
BUG repair: The problem that resource collection points sometimes store non-collected resources

Experience optimization

  • Bug fix: A small probability of the construction process being stuck
  • Optimization: When entering the planned inventory value on the shelf, do not refresh the list
  • Optimization: When automatically summoning the stone man, do not move the camera to the position of the stone man
  • Bug fix: The nobles do not take the medicinal tea or take a bath on their own initiative
  • Value adjustment: Students and children are prohibited from drinking medicinal tea
  • Value adjustment: After friendly soldiers faint, they are prohibited from being captured as prisoners
  • Value adjustment: When moving the ancient tomb, the items in the ancient tomb should not be refreshed

Experience optimization

  • Optimization: After strengthening or upgrading the dragon, the window will not be closed, which is convenient for continuous operation
  • Optimization: The corpse records the characteristic information, and after resurrection, the characteristics can be restored
  • Optimization: When there is no diagnosis table to distribute a certain medicine, it is forbidden for the little man to try to collect the medicine
  • Optimization: When collecting ant nests, the problem of not carrying multiple items at the same time

Synchronize the test branch to the main branch: add 4 new dragons

  • Optimization: Exit construction mode before switching maps
  • BUG repair: In emergency purchase events, when the inventory quantity is 0, it can still be sold in the void
  • Value adjustment: Red ant nests can also be migrated to the mountain
  • Optimization: Ant nests can directly set the items to be fed
  • Optimization: Items at the dock can be directly transported to the trading table
  • Optimization: Inland shipping can set the maximum loading time, and even if it is not full of items after the timeout, it will set sail
  • Value adjustment: Items dropped after the ant nest is abandoned cannot be doubled
  • Optimization: After clicking the "Build Mountain" button, the construction menu is not hidden
  • Optimization: Altars can be set to: automatically try to summon stone men or increase the upper limit of elves
  • Value adjustment: Cat people are immune to the lonely debuff
  • Optimization: The function of batch copying facility attributes can also take effect on unfinished facilities
  • New function: Each race can set the professions it can engage in separately
  • BUG repair: The problem of incompletely copying the status of the altar attribute brush
  • Optimization: The altar will only switch to special effects display when all the sacrifice conditions are met

  • Optimization: All animals in the ranch can set a minimum number of adult animals

  • New features: New dragons: Electric Dragon, Ice Dragon, Wind Dragon, Nether Dragon

  • New features: In the empire, the first 9 areas are open

Synchronize the test branch to the main branch

New features: Dragons have added a devouring gameplay to increase their potential, and the potential level can increase their health
Value adjustment: At the border trade port, the maximum number of dragon-controlling bottles that can be purchased each time is 99
Value adjustment: The item capacity of the border trade port has been changed to 1 million
Optimization: It can be set: when there are too few items (non-precious items) in the facility, porters are prohibited from carrying them
BUG repair: The game may crash when opening the bonfire