Experience optimization
Value adjustment: Find snacks, medicinal tea, etc. nearby to avoid running back to the dining table while working
Optimization: Crab cages are changed from random output to output targets that can be set
Optimization: When the collection camp is moving, the range mark box is displayed
Optimization: When drought occurs, fish can still be produced after the deep water near the fishing pier becomes shallow water
BUG repair: After loading the file, the toilet and compost bucket are not restored
BUG repair: The problem that resource collection points sometimes store non-collected resources
Optimization: Crab cages are changed from random output to output targets that can be set
Optimization: When the collection camp is moving, the range mark box is displayed
Optimization: When drought occurs, fish can still be produced after the deep water near the fishing pier becomes shallow water
BUG repair: After loading the file, the toilet and compost bucket are not restored
BUG repair: The problem that resource collection points sometimes store non-collected resources