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Territory: Farming and Warfare News

New gameplay: floor system

New features: Floor function
Optimization: Display roads in winter without being covered by snow
Bug fix: When the editor changes the terrain, the terrain may sometimes be broken
Bug fix: After moving the throne, the command ability attribute is not copied together
Optimization: Optimize the wall map to make it perfectly spliced ​​with the floor

Experience optimization

Value adjustment: After the werewolf goes crazy, it can kill up to 20 animals
Value adjustment: When a builder receives a construction task, he will interrupt the non-construction task in progress
Value adjustment: For the instructions to the captives, the execution is higher than the punishment of mining
BUG repair: In the tutorial, the guidance to build a mill is corrected to the new version of the mill

The test branch is synchronized to the main branch 2024-12-7

Value adjustment: It is forbidden to build gates on enemy walls
BUG repair: The wall cannot be built on the edge of the map, but can be moved to the edge of the map
Value adjustment: Except for the baby's appearance, which is inherited, the appearance of other directly generated residents, soldiers, and passengers is randomly distributed according to the normal distribution
New function: Add prisoner redemption events
Optimization: The treasury increases the connection with the bank
New function: The military camp adds the active attack function, which can select the target and the soldiers will take the initiative to attack
BUG repair: The problem that the brewing barrel cannot directly access the items in the ice cellar
Optimization: Soldiers in the throne and camping can execute counterattack orders
Art update: Change the wall map of the cell
Optimization: Game speed control, between slow and normal, add an intermediate gear
Optimization: Increase the priority frame selection to add more detailed levels
BUG repair: The problem that the prisoner capture priority icon is not displayed

Experience optimization 2024-12-3

Optimization: The time people spend thinking and making decisions is also counted as work time
Value adjustment: The unlocking condition of the Titan Altar is changed to another village occupied by monsters, and it is not forced to declare war on the East King
Optimization: The information of travelers is displayed in the form of letters
New function: The map and function of the refurbished ice cellar are updated. The processing table can be associated with the ice cellar
Optimization: On the window, the right mouse button is displayed, and the window is closed
BUG repair: Occasional file loading problem

Experience optimization 2024-12-2

Bug fix: Two bonfire parties snatched people from each other
Bug fix: The item location list did not include the altar
Optimization: The panel of the manufacturing table and sewing table, the exit upwards map, has visual interference
Optimization: The cell added the function of copying attributes
Optimization: When moving the loot from the enemy camp, you can also adjust the number of handymen involved
Optimization: The carriage can transport items in the barracks
Optimization: The amount of food given by the miracle of the totem religion "God's gift" is based on the increase in population, providing up to 6,000 simple foods
Optimization: When soldiers are looking for supplies, it shows what specific supplies they are looking for
Optimization: When the furnace is transporting items, the materials can be transported in multiple times, and it is not required to transport 100 at a time
Optimization: The mine added the function of attribute copying
Value adjustment: When calculating the number of people who have been inherited, the noble heir policy excludes the descendants who have been sent abroad or died
Value adjustment: When the noble descendants come of age, they will lose happiness if they find that they have not obtained the inheritance right
Optimization: New technology: Social care, soldiers' babies or orphans can be taken care of by handymen