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Territory: Farming and Fighting News

Experience optimization

Optimization: Optimize the fog clearing algorithm to reduce the amount of calculation
BUG repair: In the work allocation function, the small interface for setting the upper limit of the construction task is hidden immediately when the mouse is moved over, resulting in the problem that the value cannot be modified
Optimization: Change the guide tutorial to a draggable window
BUG repair: When the cavalry sleeps at night, the mount may be pulled away by the logistics soldiers
BUG repair: In the furnace recycling mode, the iron ingots are not transported out
BUG repair: The terrain cannot be edited in the line below the boundary river in the map editor

Experience optimization

Value adjustment: When the ship enters the fog, the field of vision is doubled compared to ordinary soldiers
BUG repair: The door cannot be moved
BUG repair: The lord is killed by the enemy Titan while driving the golden body
BUG repair: The Titan monster will not trigger the mine
Value adjustment: Increase the priority of the Titan Altar transportation task
Value adjustment: Set the priority of the collection task, which is higher than the normal construction task, but lower than the priority construction task

Experience optimization

Optimization: Map fog is removed in real time instead of asynchronously
BUG fix: The summoning code of Titan reports an error, which leads to the problem that it cannot be summoned
BUG fix: The cavalry has to go to the ranch to find the mount while riding the mount
Value adjustment: Reduce the water demand for synthesizing medicine
Optimization: Feeders can also block poisonous bees
BUG fix: The problem that poisonous bees sometimes pass through the city walls
Optimization: Except for treasures (such as the heart of the Titan, golden eggs, etc.), items dropped on the water surface will automatically disappear after one year
Optimization: The port can directly take out materials from the ice cellar for trading
Value adjustment: Further enhance the shield damage reduction ratio of the giant shield soldier to improve its survivability
BUG fix: After the caravan trade, the silver carried by the merchant is not used up, but the quantity is displayed as 0
Optimization: Wells and beehives do not block the construction of farmland and orchards

Experience optimization

Optimization: In addition to soldiers, the fog of war can also be lit up by using ships, Titans or controllable monsters
BUG repair: After the cavalry sleeps, the sleeping animation is not hidden
BUG repair: After the attached land is disabled for automatic trading, the interface display does not refresh the purchase record of the previous year in time
New function: There is a total limit on the amount of water in the well, and water is automatically generated every day. Water generation stops during drought
Optimization: Start a new game, select a random map, and you can choose the size of the random map
Optimization: The edge grid at the bottom of the map can also be used to build a quarrying point
Optimization: Optimize the splicing display of the terrain
BUG repair: The problem of removing snow when selecting all the collections on snowy days and then canceling it
BUG repair: When the cavalry sleeps, the hunger of the mount is reset, resulting in frequent hunger
BUG repair: The problem of residents taking gems in and out between two ice cellars
Optimization: The trading desk and the port can directly take out materials from the ice cellar for trading

Experience optimization

Bug fix: When the lord is underage and adds a collection, the collection bar icon is not refreshed when he succeeds to the throne after adulthood
Optimization: When monsters appear at the border, they are scattered
Optimization: After the cavalry is shot off the horse, try to pick up the horse and ride it again
Optimization: Before the cavalry goes to sleep, they dismount first and the horse waits next to them
Optimization: Giant bombs can form deep water by bombing shallow water
BUG fix: In the statistics interface, the single item quantity curve graph is all displayed as 0