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Territory: Farming and Warfare News

Added "Poker table, roulette and bathhouse" and enhanced the setting function of

This update mainly adds "poker tables, roulette wheels and bathhouses", enriching the hotel's business content.
At the same time, the boxes on the carriage route can be set independently to improve the logistics system

There are some other contents, as follows:
Value adjustment: Titan automatically restores a little anger every day, and it can be automatically restored in a year
Optimization: Display the preferences of passengers in the mouse prompt of the passenger list
Value adjustment: There is a probability of rain in winter
BUG repair: The problem that the floor can be repeatedly built in the same grid
New function: New building: Roulette, which can attract passengers to play gambling
New function: New building: Poker table, which can attract passengers to play poker
New function: New building: Public bath
BUG repair: The door of the ranch is counted as indoor
Optimization: Remove the throne and do not reset the lord's command ability
BUG repair: The problem of writing books on the research table, and continuing to write books after reaching the set upper limit
BUG repair: The setting of carrying potions in the barracks, after changing to 0, automatically changes to 1
Optimization: Shortcut key P, activate the operation of upgrading the task to priority 1
BUG repair: The main quest is to welcome the lord, but the lord does not appear.
Optimization: When counting adult animals in the ranch, exclude aging animals.
BUG repair: After opening the connection line view, the connection line of the banquet table does not disappear.
BUG repair: If the soldier is sleeping when saving, the soldier will not look for a mount after loading the file.
Optimization: The turnover box is set to "only after a certain profession is used", which takes effect immediately and refuses residents of other professions to come and take items.
Optimization: When moving buildings, the custom name is also copied half synchronously.
Optimization: Storage facilities are not associated with carriage stations, and transportation rules can also be set.
Optimization: The boxes of the carriage line can set loading or unloading rules separately for different lines.

Experience optimization

Bug fix: When building a floor under an existing building, the facility map will temporarily not be displayed during the construction process. Bug fix: After loading the game, the unbuilt floor will automatically cancel the construction. Bug fix: After editing the map and eliminating the mountains, the mountains will remain when starting the game with the map. Value adjustment: After dying of old age, I used the skills of the Forest Titan to revive him. Instead of resetting his age, his life span was extended. Optimization: Added activation effects to the portal

New gameplay: floor system

New features: Floor function
Optimization: Display roads in winter without being covered by snow
Bug fix: When the editor changes the terrain, the terrain may sometimes be broken
Bug fix: After moving the throne, the command ability attribute is not copied together
Optimization: Optimize the wall map to make it perfectly spliced ​​with the floor

Experience optimization

Value adjustment: After the werewolf goes crazy, it can kill up to 20 animals
Value adjustment: When a builder receives a construction task, he will interrupt the non-construction task in progress
Value adjustment: For the instructions to the captives, the execution is higher than the punishment of mining
BUG repair: In the tutorial, the guidance to build a mill is corrected to the new version of the mill

The test branch is synchronized to the main branch 2024-12-7

Value adjustment: It is forbidden to build gates on enemy walls
BUG repair: The wall cannot be built on the edge of the map, but can be moved to the edge of the map
Value adjustment: Except for the baby's appearance, which is inherited, the appearance of other directly generated residents, soldiers, and passengers is randomly distributed according to the normal distribution
New function: Add prisoner redemption events
Optimization: The treasury increases the connection with the bank
New function: The military camp adds the active attack function, which can select the target and the soldiers will take the initiative to attack
BUG repair: The problem that the brewing barrel cannot directly access the items in the ice cellar
Optimization: Soldiers in the throne and camping can execute counterattack orders
Art update: Change the wall map of the cell
Optimization: Game speed control, between slow and normal, add an intermediate gear
Optimization: Increase the priority frame selection to add more detailed levels
BUG repair: The problem that the prisoner capture priority icon is not displayed