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Territory: Farming and Warfare News

Experience Optimization 2024-11-15

Value adjustment: Increase the summoning cost of high-level Titans
Optimization: When collecting ant nests, ants should not fight back
Optimization: Display loyalty/wisdom/force attribute values ​​in the list of lord candidates
Value adjustment: Research unlocking conditions for some technologies: increase population limits
BUG fix: The drought status icon is not restored when loading a file

[Test branch] Experience optimization 2024-11-22

Optimization: Soldiers' horses and portraits may be blocked by the wall directly above, and the hierarchical relationship is wrong.
Optimization: When building a border trade port, the construction information will show which direction of merchants to receive.
Optimization: When the wall is built, if the door opening direction is incorrect, it needs to be automatically corrected.
Optimization: When the screen resolution is relatively small (or the UI is scaled too large), the construction menu will automatically shrink to ensure that it can be fully displayed.
Optimization: The time-consuming statistics of residents' behaviors are saved in the archive.
BUG repair: When ants migrate, the target position may overlap with other buildings.
Value adjustment: Solar eclipses are prohibited in the first 10 years, and droughts are prohibited in the first 6 years.
Optimization: The military camp can be set to allow soldiers to carry 0 life potions.
Optimization: When producing items, floating icons and numbers in production facilities

Experience optimization 2024-11-19

Optimization: The cave's unsuitable properties for reproduction can also be copied in batches
Bug fix: Some icons in the item box are too large
Optimization: When opening the resident information list, the line for tracking residents is displayed
Bug fix: On the field map of the cemetery construction site, when switching the map and then switching back, sometimes all the tombstones appear
Optimization: UI adjustment, weakening the UI, highlighting the scene elements

Experience optimization 2024-11-18

Value adjustment: Soldiers are immune to the negative effects of "boring life"
Optimization: After a soldier faints on the ground, do not take medicine by yourself (you have fainted and cannot do this operation)
Optimization: When selecting a non-Titan monster on our side, the card is folded
BUG repair: The problem of logistics soldiers always showing that they are looking for supplies
Value adjustment: The heir rules of royal descendants are the same as those of ordinary nobles

Experience optimization 2024-11-17

BUG repair: When copying a building, the furnace setting attributes are not copied together
Value adjustment: On rainy days, the probability of musketeers misfiring is changed from 100% to 80%
Optimization: Harvested items are changed to floating item icons + numbers above people's heads
Value adjustment: Increase the priority of transporting flour from the mill. When the chef at the cooking station has nothing to do, he will also go to the mill to transport flour
BUG repair: The problem of not being able to build walls indoors
Guidance: The lack of production materials or construction materials will be directly displayed on the mouse pointer
Optimization: In the technology tree, the technology name is displayed on the icon
BUG repair: When the noble training plan is not opened, the nobles will also be good at finding books to learn
Guidance: "Added prompt to the carriage station: Waiting for carriages x5. N carriages waiting for horses"
Value adjustment: The ranch defaults to retain 4 animals from being requisitioned to avoid all animals (such as horses) being requisitioned and unable to reproduce
BUG repair: The setting of the number of life potions carried by soldiers is not effective