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Territory: Farming and Warfare News

Experience optimization

Optimization: Pregnant werewolves will not go crazy at night to prevent the fertility rate from being too low
Optimization: When detecting whether the player's computer screen resolution is higher or lower, prompts to automatically scale the UI
Optimization: Display the building move, copy and demolition function buttons on the main toolbar in the middle of the bottom
Optimization: Refugees and hired workers can also come with border trade merchants

Optimization and new features

Optimization: After pausing the game, the field of view frame on the mini map can also move synchronously
Optimization: Add ranch to the exclusion options of item statistics
Value: Difficulty system’s bonus to enemy attack power has been changed to a 2x cap.
BUG: The range mark is not displayed during construction
BUG: After opening a new file, exiting the game, and then immediately reading the old file, the occupation list is incomplete.
New features: Added three new gem slimes and bomb slimes

Experience optimization and bug fixes

Optimization: When pausing the game, the interface displays operation shortcut key icons
BUG: When recruiting soldiers in other castles, the recruitment interface is not displayed.
Tips: Big boxes and piles of materials can only be used as sources of goods for carriages, and carriages will not unload here.
Optimization: After the number of pasture animals exceeds the limit, the slaughter priority will be accelerated.
Optimization: Construction interface, facilities can be set up in advance
Optimization: After the first random location of the altar wonder in the wild, subsequent locations are fixed.

Urgent update: Fixed an issue where the mine mining option showed "unlocked"

Urgent update: Fixed an issue where the mine mining option showed "unlocked"

New features and optimizations

Optimization: Change the double-layer wooden wall image to a single-layer
New function: Each resident counts the time consumption of various tasks and displays them in order
New function: Global residents count the time consumption of various tasks and display them in order
BUG: The panel that refreshes the map seed by pressing F5 is not displayed at the start.
Optimization: When there are no construction workers or there are too many construction workers, a prompt will be displayed
Optimization: Unlocked items such as seeds and animals are displayed as question marks in the seed selection list, indicating that they are not unlocked.
New function: Military orders are added to the military camp. When the buildings in the territory are attacked, take the initiative to attack.