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Territory: Farming and Warfare News

Experience optimization and bug fixes

Bug fix: When switching maps, the active attack mark of the military camp does not disappear
Bug fix: Strengthening dragon armor increases the dragon's attack
Guidance: The ranch door is blocked and prompt information is displayed
Bug fix: In the urgent trade request letter, the player only needs to collect money and does not need to ship
Value adjustment: The time consumption of tool production is reduced to 75% of the current to increase production speed
Optimization: The port can set a reminder for the arrival of cargo ships
Optimization: When children get milk, they go to the dining table first, followed by the box, and then the ice cellar
Bug fix: There is an issue where there are eggs on the dining table, and residents may eat eggs first and then cooked food

Synchronize the test branch to the main branch

Bug fix: The summoned dragon was not automatically recalled in time after it died in battle
Bug fix: Above the boundary river, after switching the map, the carriage status of the carriage station was not saved, and the box association was not restored
Value adjustment: The income of the empire village was changed to 40% of the empire and 60% of the operator's income, and the emperor was not allowed to get the operator's income
New function: Control the operation of the soldiers, and add the setting item of swapping the left and right mouse buttons. The default is left-click to select, right-click to move
Optimization: In the case of a couple of childbearing age, do not take the initiative to leave the big bed, and move the small bed bound to the work facilities
BUG repair: When the four sides of the map are dug into water, the enemy camp is refreshed to an abnormal position
Guide: Simplified tutorial
BUG repair: After the bottom of the throne is blocked, the logistics soldier does not work
Optimization: Add the task record of the logistics soldier to the global task list
Optimization: Do not move the gems when the statue is paused
BUG repair: When the diagnosis table distributes medicine, the range setting is not effective
New function: The altar of light can be sacrificed to suppress the global monster level
New function: The dark altar can be sacrificed to increase the global monster level
New function: The information of the border monsters to be refreshed in the next wave is displayed in the top monster information
Value adjustment: Werewolves increase health and armor, and attack changes the range damage (with attenuation)
Value adjustment: Skavens can dig randomly "gems, tricolor ores, gem fragments, gold ingots" and other things
Optimization: Caves can set a population limit.
Guide: In the auxiliary instructions for hunter camps, add instructions: do not hunt young deer, and keep at least 3 deer in each group

Experience optimization

Optimization: When the king is in a friendly state, when switching maps, the king's ship that goes deep into the player's territory does not disappear
Numerical adjustment: Build mountains in the village that has been successfully occupied
Numerical adjustment: The diligence characteristics of the nobles increase the operating performance of the subordinate territory by 20%
Optimization: When the cavalry is looking for horses, they look for the nearest pasture
Optimization: After the work facility is bound to the bed, try to arrange a couple to the same work facility
Guidance: When the number of food set on the table is lower than the estimate, a prompt is displayed
BUG repair: Correct the data problem that the stone road is displayed as grass in the archive
BUG repair: After the building above the boundary river, some states are not saved after switching maps (animals, crops, obstacles, etc.)

Experience optimization

Optimization: In online mode: you can use the altar to pray for a miracle for your friends
Optimization: Ant-Man can drink coffee
Value adjustment: Increase the success rate of capturing dragon souls from 10% to 20%
Optimization: The sapphires in the ice cellar are only supplied to the outside when they exceed the planned inventory
Value adjustment: Lizardmen also have efficiency bonuses when writing books
Optimization: When the number of beds corresponding to the workers required for the work facilities decreases, do not automatically unbind the beds manually bound by the player
BUG repair: After the death of the crazy werewolf captive, even if there are no werewolves on the map, the problem of werewolf madness will still be prompted every year
BUG repair: The problem of the stone slab road that has appeared in the ant nest cannot be repaired
Optimization: You can check how many races each type of work has in the lower left corner
Optimization: Add construction rules: Roads cannot be built on the floor
Optimization: The carriage station can freely set the length of the carriage holiday
Value adjustment: After maintaining the totem pillar, you can sign the dragon contract and get the first dragon for free
BUG repair: The problem of incorrect calculation of materials required for ship repair
New features: Added a new hidden achievement: Dragon Tamer, collect all 16 dragons

Synchronize the test branch to the main branch

The main feature is the improved Empire Village gameplay,
added the Empire Secret Realm exploration, and completed the development of the first dragon [Fire Dragon].

Other optimization updates:
Optimization: When a noble is enthroned or demoted to a commoner, the whole family (including children) is affected
Optimization: After selecting a Titan, a skill release button is displayed above the card
Optimization: After selecting a battleship, a cannonball button is displayed above the card
Optimization: The problem of the Empire Village automatically replenishing the population beyond the plan
Optimization: The upper limit of the number of monsters in the feeder is separated by monster type
BUG repair: The problem that the unlocking function of the Empire's jurisdiction is not recorded in the archive
New function: Add the function of actively giving items to online friends when online
Value adjustment: The upper limit of food storage in the feeder is 10,000
Optimization: The Totem Pillar can be set to automatically maintain every year
New function: The secret realm of Qingqing Grassland is open, and a fire dragon can be obtained
BUG repair: When operating an Empire Village, after the service period expires, the residents did not retire and return to the village normally
Guidance prompt: In God mode, the free item function adds a mouse pointer description
Optimization: For facilities that are responsible for transporting by porters, the upper limit of the number of concurrent transport tasks can be set
Value adjustment: When repairing a ship, the materials required for repair are calculated based on the ratio of lost HP x half of the shipbuilding cost
Optimization: When the ship is under repair, it is automatically unchecked and movement is prohibited
Optimization: Add a function to the shelves and ice cellars: you can check to supply other shelves
BUG repair: The problem of public baths generating water transportation tasks far exceeding their own needs
New function: After occupying a village, when cutting the map, the built facilities are retained
Optimization: Professional workers, bedridden, take the initiative to quit their jobs
Optimization: When cutting the map, the working facilities in the wild (above the boundary river) automatically turn the workers into handymen
BUG repair: After the elf captives are successfully brainwashed and turned into local residents, the BUFF on their bodies is not refreshed
BUG repair: After the ants build anthills next to the iron wall, the iron wall becomes passable
BUG repair: After the werewolf goes crazy, the soldiers do not stop it
Optimization: Increase the priority of logistics soldiers riding horses to avoid running around without riding horses
Optimization The turnover box is now in the hands of the handyman
Optimization: Free carriages can transport items into the turnover box