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Territory: Farming and Warfare News

Emergency repair: Door closed and cannot be opened

The problem of not being able to place monsters in God mode
The problem of closing the door and then opening it again, the location of the door is inaccessible

Bug fix: The shelf ignored the planned inventory of the military camp and forcib

Bug fix: The shelf ignored the planned inventory of the military camp and forcibly ordered the items of the military camp
Optimization: Banquet tables support carriages to be transported in and out
Value adjustment: The stone output of the quarry was changed from 8,000 to 15,000
Optimization: Speed ​​up the generation of treasury manpower removal tasks
Optimization: When the dock is within the set cargo access range and the cargo cannot be found, a prompt message is displayed on the window
BUG fix: The health bar is not displayed after the building is bombarded
BUG fix: The pyramid is mistakenly in the "pause work" state
Optimization: Add a prompt bubble to the setting button of the construction interface
BUG fix: After the public bath is built, the interface opens and displays an error

【Test branch】Optimization and bug fixes

Bug fix: In the military camp interface, the button for selecting a single type of soldier does not work. Bug fix: The race restriction of public baths is now set to no race restriction by default. But after selecting the restriction once, you can't select unlimited races again
Optimization: Military camps and thrones can be moved into medicinal tea
Optimization: In the help document, add numerical descriptions for knights, lords, and royal knights
Optimization: Construction interface, do not display the "Transportation Rules" setting item
Optimization: When the base is indoors, the snow scene is not displayed in winter
BUG repair: Correct the problem that the barbarian trade agreement cannot be reached in the reputation victory
Numerical adjustment: Increase the priority of the task of cutting down fruit trees
BUG repair: The problem that noble children are not assigned to noble beds
BUG repair: The problem that the number of items that can be sold on the trading interface is 0 when the caravan sends a trade request letter
Optimization: The time for nobles and royal family members to sleep with their spouses is doubled to promote fertility as much as possible
Optimization: Add attribute brushes to the compost bucket window
BUG repair: The problem that cavalry occasionally looks for mounts and runs to the lower left corner of the map
Numerical adjustment: Reduce the damage frequency and damage range of the noble spirit, increase the single damage value, and reduce the jamming when the skill is triggered
Optimization : When moving a facility, you can build it at the location where it is being moved (i.e. move it slightly)

Experience optimization

Bug fix: The health bar of the warship is not displayed
Optimization: When building a mine, it is set not to clear the trees on the mountain
Data adjustment: Toilets, animal traps, cannons, feeders, hero monuments, and statue bases can all be built on the mountain

Experience optimization

Value adjustment: Modify fertilizer formula: Fertilizer x1 Value adjustment: In peace mode, there will be no refugee robber incidents
BUG repair: When the free carriage is parked next to a facility, it may occasionally get stuck in the facility
Optimization: Turnover boxes, large boxes, material piles, and quarries can be built on mountains
Optimization: When the upper limit of workers in a working facility is increased, workers with the same profession who have no work will automatically join this facility