Gameplay balance update changelog
Quite a lot of people have played EQI and voice their opinions. There was one thing coming up quite frequently. The long bridge level.

You found it frustrating, and following many people play-throughs we were able to pin-point the most frustrating parts. We decided to act upon your feedback, and - just this once - make the game a bit ore forgiving.

Enjoy your journey!
END COMMUNICATIONS.

You found it frustrating, and following many people play-throughs we were able to pin-point the most frustrating parts. We decided to act upon your feedback, and - just this once - make the game a bit ore forgiving.
- The checkpoint location in the Long Bridge level has been altered, so now it is closer to the hard part, to reduce backtracking
- Some minor geometry alterations were made, to avoid pixel-perfect jump requirement

Enjoy your journey!
END COMMUNICATIONS.