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  3. [Demo] Patch Notes for Build 0.1.1227

[Demo] Patch Notes for Build 0.1.1227

[h3]We've made some small changes to enhance our Discord exclusive demo 🎶[/h3]

Please note that our demo will not receive updates with new content. It is designed to provide a limited experience and a taste of what the game has to offer. It does not include all of the features and content that will be available in the full game.

[h3]Gameplay Changes:[/h3]

Loot Cards: After each battle, players receive a throwable card, either blips or money.
There will be more reward cards in the full game
Looping Music: Resolved the issue where a song looping would cause problems with the beatmap.
Slam Jump: If the player ground slams and jumps afterwards, the jump is now higher.
Wall Jump Changes: Wall jump now gives more vertical boost and less height.
Utilities: You now start your playthrough with only one randomized utility in the HUB.

[h3]Visual Changes:[/h3]

Increased Visibility: The brightness has been increased on both the tutorial and the passage. Reduced a bit of color on enemy projectiles and some particle-effects are more see-through to increase readability.
HUD Changes: The HUD now shows cooldowns and the currently equipped items.

[h3]Menu Changes:[/h3]

Providing Feedback: The “Send Feedback” menu now includes an email field to allow for response.
New Setting: Added a hit window slider.
KABOOM: Restart has been replaced with self-destruct, because why not.

[h3]Other Changes:[/h3]

Save Files: Improved save-file structure. This will sadly reset the demo-prgress.
Boxes: Fixed floating boxes
Optimisation: Decreased ram-usage and file-size. Crashes for certain GPUs fixed.
Rock: Added mysterious rock.
Bug Fixes: Minor bugs and other issues have been resolved.


https://store.steampowered.com/app/1456760/ROBOBEAT/

[h3]Don’t forget to wishlist Robobeat, head to our Discord to request a demo code, and follow us on social media for more updates![/h3]