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ROBOBEAT News

[Demo] Patch Notes for Build 0.1.134



Thanks for all your excellent feedback regarding the latest Robobeat demo. As a result of this feedback we have made and will continue to make improvements to Robobeat and the Robobeat demo ahead of launch.

Of course, movement is massively important to gameplay. Wall Jumping is now 50% smoother and more responsive. Combat is important too, parrying feels waaaay better.

The machines have been hard at work building a new tutorial room to learn combos! You can track your progression on the starting room walls too.

Frazzer’s mansion is now cleaner, renders better and is generally a better place to be.

We have made some cool and much needed changes to the player settings. You can now save keybind configurations, increase camera shake with the all new CSM3000 (Camera Shake Multiplier) and even adjust your headbobbing/headrolling thresholds.

We even fixed a few minor bugs that our super rad community helped us find!

Thanks again for all your feedback. Please keep this coming. Wishlist Robobeat and join our Discord if you haven't already. As always, stay tuned to our socials for updates.

  • Gameplay: Improved the smoothness and responsiveness of walljumping.
  • Gameplay: Added a small tutorial room specifically designed to teach combos.
  • Gameplay: The starting area now visually indicates progression on the walls.
  • Gameplay: Parrying is a bit harder, but feels better.
  • Visuals: Upgraded rendering system for clearer visuals.
  • Data-Chip: Data-chips now have different rarities and allows for more decks.
  • Data-Chip: Slightly balanced some of the data-chip cards.
  • Progression: Adjusted the order of unlocks in the game, this affects the demo slightly too. For example; the electric shock is no longer unlockable, unless you already have it unlocked in your save-file.
  • Settings: Saveable keybindings.
  • Settings: Camera shake multiplier
  • Settings: Headbobbing / Headrolling toggles
  • Feedback: Added a quick YES/NO question, pops up one time and then never again.
  • Fixed various bugs and glitches.

Custom Music is IN

[h3]You asked for custom music…



Turns out it's been there all along.[/h3]

https://store.steampowered.com/app/1456760/ROBOBEAT/

But we didn’t want to stop at just letting players add their own music into the game like other rhythm shooters. Oh no.

We wanted to create a truly CUSTOM music feature.

So how exactly will custom music work in Robobeat?



First, you’ll need to head to the Custom Music section of the main menu and upload your track. The feature will support .wav, .mp3, and .ogg files. Most importantly, you won’t ever need to exit the game. You can import tracks directly from your files into the game itself!

After that, you’ll need to customize your cassette. Name the track whatever you like, pick your artist, and choose from a psychedelic palette of colours and designs to make your cassette. Alternatively, add your own photos and use them to create a cassette that is truly unique!



But why stop there when there’s so much more to customize?

Once you’ve uploaded your track, you can either choose to leave it as is or edit it in our track editor. The beats will be autogenerated when you upload, but you can change them to suit your playstyle. Clip out your favourite part so your custom cassette is all killer and no filler.

The colorful square at the bottom will indicate the BPM of the track, so you’ll have an idea of what it’ll be like to use in game.

When you’re done creating your custom cassette, you can also export it and share it with your friends, Robobeat community members, your followers, your pets, or even that one guy you met at the bus stop, so they can play using it too!



Once you’re back in the game, all you need to do is switch to your new custom cassette and shoot robots to the beat of your own drum.

It’s really as simple as that!

You’ll also be able to effortlessly shift between any of the songs you’ve discovered or added to your cassette library, so you’ll never have to go back to the main menu or exit the game again. EVER.

With the help of IGN, we revealed our in-game custom music feature. Check out our exclusive full reveal below 👇

[previewyoutube][/previewyoutube]

Don’t forget to wishlist Robobeat, join our Discord to request a code for our demo, and follow us at @RobobeatGame across social media for all of the juiciest updates 👀

Please Note: Our demo does not include the custom music feature.




Custom Music Reveal

[h3]Want to see just how awesome our custom music feature is?[/h3]

https://store.steampowered.com/app/1456760/ROBOBEAT/

[h3]As part of this 10-minute gameplay exclusive with IGN, we revealed our custom music feature to the WORLD.[/h3]

[h3]Don’t forget to wishlist Robobeat, join our Discord to request a code for our demo, and follow us at @RobobeatGame across social media for all of the juiciest updates 👀

Please Note: Our demo does not include the custom music feature.[/h3]




Win a Pair of Professional Studio Headphones in our Clip Competition

[h3]Want your beats to be even crisper?

Then enter our clips competition and you could end up treating your ears to a set of professional studio headphones 🎧[/h3]



First you’ll need to head to our Discord and request a code for our demo in the “request-demo-code” channel if you haven’t already.

Once you’ve got access to our demo, all you need to do to enter is record your hottest clip or best trick-shot in our demo and then share your clip in the “contests” channel of our Discord.

Your clip must be a maximum of 1-minute long, but you are allowed to edit your clip or combine multiple clips into a clip compilation as long as it’s within the time frame. Any clip over 1-minute long will be automatically disqualified, so keep an eye on that timer!

The deadline to submit your clip is Wednesday June 7th and the lucky winner will be announced on Wednesday June 14th.

Terms and conditions apply.

https://store.steampowered.com/app/1456760/ROBOBEAT/


Don’t forget to wishlist Robobeat, join our Discord to request a demo code and submit your entry, and follow us at @RobobeatGame across social media to check out clips from the competition 👀





[Demo] Patch Notes for Build 0.1.1227

[h3]We've made some small changes to enhance our Discord exclusive demo 🎶[/h3]

Please note that our demo will not receive updates with new content. It is designed to provide a limited experience and a taste of what the game has to offer. It does not include all of the features and content that will be available in the full game.

[h3]Gameplay Changes:[/h3]

Loot Cards: After each battle, players receive a throwable card, either blips or money.
There will be more reward cards in the full game
Looping Music: Resolved the issue where a song looping would cause problems with the beatmap.
Slam Jump: If the player ground slams and jumps afterwards, the jump is now higher.
Wall Jump Changes: Wall jump now gives more vertical boost and less height.
Utilities: You now start your playthrough with only one randomized utility in the HUB.

[h3]Visual Changes:[/h3]

Increased Visibility: The brightness has been increased on both the tutorial and the passage. Reduced a bit of color on enemy projectiles and some particle-effects are more see-through to increase readability.
HUD Changes: The HUD now shows cooldowns and the currently equipped items.

[h3]Menu Changes:[/h3]

Providing Feedback: The “Send Feedback” menu now includes an email field to allow for response.
New Setting: Added a hit window slider.
KABOOM: Restart has been replaced with self-destruct, because why not.

[h3]Other Changes:[/h3]

Save Files: Improved save-file structure. This will sadly reset the demo-prgress.
Boxes: Fixed floating boxes
Optimisation: Decreased ram-usage and file-size. Crashes for certain GPUs fixed.
Rock: Added mysterious rock.
Bug Fixes: Minor bugs and other issues have been resolved.


https://store.steampowered.com/app/1456760/ROBOBEAT/

[h3]Don’t forget to wishlist Robobeat, head to our Discord to request a demo code, and follow us on social media for more updates![/h3]