1. Level Zero: Extraction
  2. News
  3. Patch 0.7.1

Patch 0.7.1

[h3]General Changes[/h3]
  • Increased footstep and shot sound slightly and reduced the effect of sound occlusion on them.

[h3]Merc Changes[/h3]
  • Increased UN-56 damage against aliens from 4 to 5;
  • Reduced the bonus XP points from the Extraction value by 50%.

[h3]Alien Changes[/h3]
  • Increased starting/respawn cooldown of Acid Cloud from 115 to 138 seconds;
  • Increased cooldown of Acid Cloud from 44 to 50 seconds;
  • Increased starting/respawn cooldown of EMP from 138 to 165 seconds;
  • Increased starting/respawn cooldown of Scream Wave from 138 to 165 seconds;
  • Increased starting/respawn cooldown of Slime Spit from 40 to 48 seconds;
  • Increased starting/respawn cooldown of Egg Trap from 50 to 60 seconds;
  • Attacking from invisibility will now trigger invisibility end animation before the attack.

[h3]Research Facility Map Changes[/h3]
  • Moved first card printer from Armory Sector B to room in Generator section in Sector C;
  • Moved second cart printer from room above Generator section in Sector C to Lab room in Sector B;
  • The room above the Generator Section is now back as a locked room requiring an access card;
  • Increased radiation room mutants gunfire and melee resistance and quantity;
  • When active, card printers will now be displayed on everyone’s holomaps;
  • When active, the Radiation alarm crate will now be displayed on everyone’s holomaps.


Please install the patch and restart the game.

A reminder: Level Zero: Extraction is 50% off until December 19th. Feel free to pick it up if you haven't already.