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  3. Level Zero: Extraction 1.0 Is Now Available | Map №3: Space Station

Level Zero: Extraction 1.0 Is Now Available | Map №3: Space Station



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What's new in v1.0


[h2]🌌 New map: Space Station[/h2]
A big three-layered map with loot & events ↓



[h2]⛰️ Revamped the Caves of Turion map as a "battle royale-like" experience[/h2]
Here's a list of changes:

  1. The main elevator can only extract three Mercs; as the session approaches its end, the elevator can't be called;
  2. Two additional solo exits that are one-time only;
  3. Better loot;
  4. A ring of erosion starts moving toward the central elevator 10 minutes into the session;
  5. Aliens are immune to ring of erosion damage.

[h2]💼 A "Mercs Only" mode[/h2]
This is a separate optional mode for Mercs only. It offers a more forgiving experience without Alien Monsters, but the loot is of a slightly lower tier.


[h3]OTHER CHANGES:[/h3]
  • Final screen UI rework:

    1. Causes of death;
    2. Names of all the people in the lobby with more details about what happened to them during the session;
    3. An ability to add friends.
  • New skin attribution system: Skins are now obtainable through achievement-style goals and are never reset after completion.
  • New Alien Monster feature: Cocoons. When playing as an Alien, wrap a dead Merc in a cocoon; if it stays intact until the end of the session, you get a share of the loot that the Merc was carrying.
  • New weapon: Sniper rifle

  • New grenades: Gas, UV Flashbang



  • Revised economy with faster progression
  • Steam Friends through in-game UI. You can add other players as friends during a session—a pop-up will appear above them.
  • Matchmaking update: Locked regions. If you choose a region, you will only look for games in that region.
  • Various UI & UX Improvements

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[h2]❗ SERVER WIPE ❗[/h2]

The progress, including your stash, trader reputation, and Merc/Alien Monster levels, has been reset. Unique cosmetic skins remain in your inventory.

❗ The skin acquisition system has been changed to provide permanent gains upon completing a challenge. This means that any skins earned will not be affected by wipes from now on, and will remain in your inventory.

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Here's a detailed list of balance patch notes for this update (expand to read):

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General Changes:
  • Added matchmaking lock for the 1.0 release to provide better latency, matching players in specific regions without expanding matchmaking to other regions.
Research Facility Changes:
  • Increased the amount and chance of weapon spawns in the warehouse and airdrops.
Caves of Turion Changes:
  • The central elevator is no longer called but instead arrives on a timer and leaves 2 minutes after arriving. Max capacity: 3 mercs;
  • The bore exit can only extract 1 merc per match;
  • The Grappling Hook exit can only extract 1 merc per match;
  • The solo elevator can only extract 1 merc per match;
  • The loot quality on Caves of Turion has been increased.
Merc Changes:
  • Reduced prices for items and weapons;
  • Headshot multiplier has been reduced from x3 to x2 against mercs;
  • Rebalanced damage for all weapons according to the new headshot multiplier;
  • Added a distinct sound for headshots;
  • The starter kit weapon changed to FoxFive;
  • Increased recoil for most of the weapons by 20-30% (reverted recoil changes);
  • Reduced the amount of stamina it takes for a melee attack for both one-handed and two-handed melee weapons;
  • Reduced the damage of marksmanship rifles;
  • Removed icons of card printers from the holo map when they’re active;
  • New item: Gas Grenade, working as a perfect mix between smoke grenade and alien’s acid cloud ability;
  • New item: UV Flashbang. It doesn't blind mercs, but it will do heavy damage to aliens close to the explosion.
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Level Zero: Extraction is 35% off until February 9th:

https://store.steampowered.com/app/1456940/Level_Zero_Extraction/