
Hello, Mercs and Aliens!
While we're making preparations for the Open Beta that's coming this summer, our team decided to post a short update to get you in the loop.
[h2]
NEW WEAPONS[/h2]
With our approach leaning more toward militaristic realism, we're determined to introduce more real-life guns in the Open Beta.

[h3]
M4A1 ▲[/h3]

[h3]
Kriss Vector ▲[/h3]

[h3]
SCAR-L ▲[/h3]

[h3]
RD-704 ▲[/h3]

[h3]
SIG MPX ▲[/h3]

[h3]
Heckler & Koch MP7 ▲[/h3]

[h3]
Various Attachements ▲[/h3]

Working on weapon animations ▲

[h3]
Attachable laser mine ▲[/h3]
Merc starter kits will include a distress flare. Weaker than regular flares purchased from traders, it will give a Merc the chance of survival against Alien Monsters in the early stages of a mission. ▼

[h2]
ALIEN SKILLS & UI REWORK[/h2]

We've reworked the Alien Monsters' UI and added a reticle for the Spit ability. ▲
[h2]
NEW AI-CONTROLLED ENEMIES[/h2]


[h3]
By-products of an interbreed experiment ▲[/h3]

[h3]
A stationary turret to protect defend rooms ▲[/h3]
[h2]
PERFORMANCE IMPROVEMENTS[/h2]
The game is being upgraded to Unreal Engine 5.4.1 to noticeably boost performance & FPS rate.
[h2]
MISCELLANEOUS[/h2]
Check out the Dev Podcast, where we talked about our plans for the Open Beta:https://www.youtube.com/watch?v=FFpqv4rR0ww
We've uploaded the Main Menu Theme to YouTube. Enjoy:https://www.youtube.com/watch?v=3Odwdj7pqjw
Last but not least,
Level Zero: Extraction was featured in the printed PC Gamer magazine. It seemed like a cool thing to share.

Stay tuned for future announcements regarding the Open Beta.

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