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Level Zero: Extraction News

This upcoming 'extraction horror' FPS has a big twist: 2 player-controlled 'alien monsters' that are hunting the human squads




It's getting tougher for extraction shooters to stand out in a time of steady hits like Escape From Tarkov and Hunt: Showdown, the recent best seller milsim Gray Zone Warfare, and a high-budget challenger on the horizon in Bungie's Marathon. They cast a long shadow over a growing club of smaller extraction shooters that came and went, never finding a steady audience. It can happen to anyone, but if there's one out-of-nowhere contestant with a chance of finding an audience, I think it's Level Zero: Extraction, which got a new gameplay trailer today at the PC Gaming Show...
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Open Beta Is Live!

The Open Beta Has Started


It's time to extract data as a hardened mercenary... or prevent mercs from doing so as a deadly alien monster.

[h3]To play, go to our Steam page and click on the Download Level Zero: Extraction Demo button:[/h3]

https://store.steampowered.com/app/1456940/Level_Zero_Extraction/
[hr][/hr][previewyoutube][/previewyoutube][hr][/hr]As always, we're open to your feedback. Share it on the Feedback forum, report issues in Bug Reports; also, become a member of our Discord to let us know what you think about LZ:E, discuss the game, find people to play with, and join voice chats.



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Developer Podcast #2: Open Beta Details



Hi, everybody,


Our second Developer Podcast is out. We chat about changes to the game as we prepare to launch the Open Beta test. There will be quite a few exciting additions, too—from new military weapons to a Contract system to additional languages. And that's not to mention a new ability for alien monsters. Our team is beyond pumped to share all this with you, so let's get right into it.

[h3]Watch the podcast on YouTube:[/h3]

[previewyoutube][/previewyoutube]



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Intermediate Dev Update



Hello, Mercs and Aliens!


While we're making preparations for the Open Beta that's coming this summer, our team decided to post a short update to get you in the loop.

[h2]NEW WEAPONS[/h2]

With our approach leaning more toward militaristic realism, we're determined to introduce more real-life guns in the Open Beta.

[h3]M4A1 ▲[/h3]


[h3]Kriss Vector ▲[/h3]

[h3]SCAR-L ▲[/h3]

[h3]RD-704 ▲[/h3]

[h3]SIG MPX ▲[/h3]

[h3]Heckler & Koch MP7 ▲[/h3]

[h3]Various Attachements ▲[/h3]



Working on weapon animations ▲


[h3]Attachable laser mine ▲[/h3]


Merc starter kits will include a distress flare. Weaker than regular flares purchased from traders, it will give a Merc the chance of survival against Alien Monsters in the early stages of a mission. ▼




[h2]ALIEN SKILLS & UI REWORK[/h2]



We've reworked the Alien Monsters' UI and added a reticle for the Spit ability. ▲


[h2]NEW AI-CONTROLLED ENEMIES[/h2]

[h3]By-products of an interbreed experiment ▲[/h3]

[h3]A stationary turret to protect defend rooms ▲[/h3]


[h2]PERFORMANCE IMPROVEMENTS[/h2]

The game is being upgraded to Unreal Engine 5.4.1 to noticeably boost performance & FPS rate.


[h2]MISCELLANEOUS[/h2]

Check out the Dev Podcast, where we talked about our plans for the Open Beta:
https://www.youtube.com/watch?v=FFpqv4rR0ww

We've uploaded the Main Menu Theme to YouTube. Enjoy:
https://www.youtube.com/watch?v=3Odwdj7pqjw

Last but not least, Level Zero: Extraction was featured in the printed PC Gamer magazine. It seemed like a cool thing to share.



Stay tuned for future announcements regarding the Open Beta.



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