[Public Test Patch] v0.7.5.0.51 (pt)
[p]Hello![/p][p]Here with a Public Test Branch patch! I pushed a few fixes earlier this week without a changelog, so I’ve included some them in this list. Thanks a lot for testing and sharing feedback![/p][p][/p][h3]🛠️ FIXES:[/h3]
- [p]Fixed an issue where achievements could still unlock during testing. (If you got any—consider them a testing gift 😄)[/p]
- [p]Fixed the tutorial starting up in the test version.[/p]
- [p]Background music now plays through the entire playlist before repeating a track.[/p]
- [p]Fixed an issue where subway-related agents weren’t showing in the hiring window.[/p]
- [p]Fixed a bug where rooms would shrink to one tile if built before the first in-game day started.[/p]
- [p]Escalators now properly connect to the switchboard.[/p]
- [p]Elevator shafts now correctly connect to the switchboard after being placed.[/p]
- [p]Items now properly register their power usage when a switchboard is placed.[/p]
- [p]Fixed a bug where locomotive driver contracts wouldn’t end after selling the locomotive.[/p]
- [p]Fixed an issue where the utility lines menu sometimes wouldn’t open after placing a switchboard.[/p]
- [p]Switchboard lines now get properly removed after selling the connected item.[/p]
- [p]Fixed some contractor salaries not being paid.[/p]
- [p]Contractors now end their contracts correctly when there’s no money to pay them.[/p]
- [p]Contractors now leave when their contract time ends.[/p]
- [p]Subway and bus mechanics now correctly switch to their assigned active work.[/p]
- [p]Fixed a bug where garage vehicles didn’t require maintenance even after their maintenance interval passed.[/p]
- [p]Customers no longer leave with uncompleted To-Do list items.[/p]
- [p]Bought newspapers and books now correctly add to a customer's spending record.[/p]
- [p]Fixed the second subway wagon not appearing in the UI.[/p]
- [p]Fixed an issue where customers were committing more crimes than intended after the rating system changed from 0–10 to 0–100.[/p]
- [p]Resolved a bug where customers who left early wouldn’t display their reason if they were waiting for the bus.[/p]
- [p]Custom Mode is now unlocked for public testing.[/p]
- [p]No Sweat Mode is now unlocked for public testing.[/p]
- [p]Removed the rating adder/remover tool from developer tools in the test build.[/p]
- [p]Increased the research cost of Electricity II from level 3 to level 4.[/p]
- [p]People now display the facial expression of their last moodlet for 20 in-game minutes before switching back to their dominant mood.[/p]
- [p]Customers no longer try to perform their favorite customer service task if it hasn’t been unlocked or researched.[/p]
- [p]The base bet amounts for casino games have gone up by about 35%.[/p]
- [p]Customers now receive a random positive moodlet when exchanging casino chips.[/p]
- [p]Added 25 brand new, creator-safe original background music tracks, and removed the old ones.[/p]
- [p]Added 4 new wallpapers.[/p]
- [p]Added ambient audio FX to overlay views.[/p]
- [p]Added a "Fired" indicator box for the employee menu.[/p]
- [p]Fixed walkway foot traffic info text overflowing into the graphics area in the menu.[/p]
- [p]Fixed an issue where subway parts showed incorrect taxi tooltip info.[/p]
- [p]Added audio SFX to most main menu buttons. (Still working on the rest!)[/p]
- [p]Fixed mechanic agent skill info text overflowing into the graphic area.[/p]