[GAME UPDATE] v0.7.2.1 Quality Of Life Update Is Here!
Hello everyone!
This update mostly contains quality-of-life improvements. Another QOL update is also on the way and will be live very soon (UI improvements mostly).
[h2]UPDATE HIGHLIGHTS[/h2]
[h3]CUSTOM MODE[/h3]
Custom mode is a new game mode that allows you to tailor your gameplay experience by adjusting various settings for different mechanics right from the start. Keep in mind that while having a blast in Custom Mode, achievements won't be up for grabs.

[h3]ROOM CLONING[/h3]
Rooms on the map can now be cloned using the button on the rooms' menu. It copies all of the walls, windows, curtains, and items in the room.
[h3]FIXES:[/h3]
[h3]CHANGES:[/h3]
[h3]ADDITIONS:[/h3]
We have also changed the version naming to all-numerical to make things more clear internally.
Cheers!
This update mostly contains quality-of-life improvements. Another QOL update is also on the way and will be live very soon (UI improvements mostly).
[h2]UPDATE HIGHLIGHTS[/h2]
[h3]CUSTOM MODE[/h3]
Custom mode is a new game mode that allows you to tailor your gameplay experience by adjusting various settings for different mechanics right from the start. Keep in mind that while having a blast in Custom Mode, achievements won't be up for grabs.

[h3]ROOM CLONING[/h3]
Rooms on the map can now be cloned using the button on the rooms' menu. It copies all of the walls, windows, curtains, and items in the room.
[h3]FIXES:[/h3]
- Resolved the issue of the townsfolk request UI window showing 'Seat' when a sofa is requested.
- Fixed the problem of electricity shortage after loading if there is a surplus with an electricity room buff.
- Fixed an audio glitch happening when hovering over a moodlet on the CEO menu.
- Resolved the arcade machine animation glitch sometimes happening after an electricity shortage.
- Addressed the FPS drop happening while the lawyer selection window opened on the lawsuit menu.
- Resolved the problem of decoration and lighting value of rooms not syncing directly after placing windows or curtains.
- Addressed the issue of audio glitch happening after clicking the employee work policies button for the first time.
- Addressed the problem of animation glitches happening to some customers during a business meeting event.
- Addressed the problem of ceiling items not being selectable because of the casino cashier collider.
- Fixed the issue of customers wandering at the souvenir shops for a while if they find the souvenir prices too high and decide not to buy.
- Addressed the issue of the 'Slow Walker' employee trait not working for some employees.
- Resolved the issue of the 'Fast Walker' employee trait not working for some employees.
[h3]CHANGES:[/h3]
- The range of the CCTV modules is now visualized while placing CCTV-related items.
- The candidate menu now shows the average salary for the job type instead of the estimated salary range.
- The cost of unlocking menu item slots increased for the slots after the fifth item.
- Increased the range of salary amount that an employee can ask.
- The effect of the 'Resistant' employee trait is changed to "15% percent chance of not going to a break for every shift."
- The effect of the 'Sensitive' employee trait is changed to "15% chance of going to a break multiple times for every shift."
- The effect of the 'Big Bowel' employee trait is changed to a "15% percent chance of not going to a toilet break for every shift."
- The human hover info box now also shows work error info.
- The effect of the 'Small Bowel' employee trait is changed to "15% chance of going to a toilet break multiple times for every shift."
- The top info bar now displays shortened numbers.
- Item hovering audio fx won't be played while in placement mode.
- The archive capacity of the archive shelf is increased from 175 to 250.
[h3]ADDITIONS:[/h3]
- Pick and place feature added for building improvements.
- The camera now pans faster while holding the shift key.
- A new game mode (Custom Mode) with 30 adjustable game settings was added.
- Rooms on the map can now be cloned.
We have also changed the version naming to all-numerical to make things more clear internally.
Cheers!