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  3. [GAME UPDATE] v0.7.2.1 Quality Of Life Update Is Here!

[GAME UPDATE] v0.7.2.1 Quality Of Life Update Is Here!

Hello everyone!

This update mostly contains quality-of-life improvements. Another QOL update is also on the way and will be live very soon (UI improvements mostly).

[h2]UPDATE HIGHLIGHTS[/h2]

[h3]CUSTOM MODE[/h3]
Custom mode is a new game mode that allows you to tailor your gameplay experience by adjusting various settings for different mechanics right from the start. Keep in mind that while having a blast in Custom Mode, achievements won't be up for grabs.



[h3]ROOM CLONING[/h3]
Rooms on the map can now be cloned using the button on the rooms' menu. It copies all of the walls, windows, curtains, and items in the room.


[h3]FIXES:[/h3]
  • Resolved the issue of the townsfolk request UI window showing 'Seat' when a sofa is requested.
  • Fixed the problem of electricity shortage after loading if there is a surplus with an electricity room buff.
  • Fixed an audio glitch happening when hovering over a moodlet on the CEO menu.
  • Resolved the arcade machine animation glitch sometimes happening after an electricity shortage.
  • Addressed the FPS drop happening while the lawyer selection window opened on the lawsuit menu.
  • Resolved the problem of decoration and lighting value of rooms not syncing directly after placing windows or curtains.
  • Addressed the issue of audio glitch happening after clicking the employee work policies button for the first time.
  • Addressed the problem of animation glitches happening to some customers during a business meeting event.
  • Addressed the problem of ceiling items not being selectable because of the casino cashier collider.
  • Fixed the issue of customers wandering at the souvenir shops for a while if they find the souvenir prices too high and decide not to buy.
  • Addressed the issue of the 'Slow Walker' employee trait not working for some employees.
  • Resolved the issue of the 'Fast Walker' employee trait not working for some employees.


[h3]CHANGES:[/h3]
  • The range of the CCTV modules is now visualized while placing CCTV-related items.
  • The candidate menu now shows the average salary for the job type instead of the estimated salary range.
  • The cost of unlocking menu item slots increased for the slots after the fifth item.
  • Increased the range of salary amount that an employee can ask.
  • The effect of the 'Resistant' employee trait is changed to "15% percent chance of not going to a break for every shift."
  • The effect of the 'Sensitive' employee trait is changed to "15% chance of going to a break multiple times for every shift."
  • The effect of the 'Big Bowel' employee trait is changed to a "15% percent chance of not going to a toilet break for every shift."
  • The human hover info box now also shows work error info.
  • The effect of the 'Small Bowel' employee trait is changed to "15% chance of going to a toilet break multiple times for every shift."
  • The top info bar now displays shortened numbers.
  • Item hovering audio fx won't be played while in placement mode.
  • The archive capacity of the archive shelf is increased from 175 to 250.


[h3]ADDITIONS:[/h3]
  • Pick and place feature added for building improvements.
  • The camera now pans faster while holding the shift key.
  • A new game mode (Custom Mode) with 30 adjustable game settings was added.
  • Rooms on the map can now be cloned.



We have also changed the version naming to all-numerical to make things more clear internally.


Cheers!