Version 0.9.86 - Pinning Card Tooltips and Bugfixes
[h2]Version 0.9.86 - Pinned Tooltips, Ground Click to deselect and Bugfixes
[/h2][p]This is a small update that addresses some bugs and adds some quality of life improvements and bugfixes.[/p][p][/p][h3]Pinning Tooltips[/h3][p]When you hover over a card tooltip you can now right click to pin it. This allows you to see nested tooltips or look up what entity an upgrade or hack would spawn.[/p][h3]
[/h3][p][/p][h3]Expanded Population Cap Information[/h3][p]We also expanded the tooltip on factories, so now it should be more clear what the state of your building and population cap is.[/p][p]
[/p][p][/p][h3]Option: Clicking Ground Deselects[/h3][p]If you want you can now set the game to deselect everything when you click on the ground. So if this how you prefer your game to behave you can now make it so! [/p][p]
[/p][p][/p][h3]Coming next - unlocked XP cap! [/h3][p]If no issues pop up in the version currently on the beta branch we can hopefully roll out the next update, which will remove the Profile XP level cap very soon, which will allow you to keep earning archive points basically indefinitely.[/p][p][/p][p]Read the full Patch Notes below.[/p][hr][/hr][p][/p][p]Version 0.9.86
FEATURES: [/p]
[/h2][p]This is a small update that addresses some bugs and adds some quality of life improvements and bugfixes.[/p][p][/p][h3]Pinning Tooltips[/h3][p]When you hover over a card tooltip you can now right click to pin it. This allows you to see nested tooltips or look up what entity an upgrade or hack would spawn.[/p][h3]
FEATURES: [/p]
- [p]Up to two tooltips that are showing cards can now be pinned with right mouse click[/p]
- [p]New option toggle: Clicking ground deselects[/p]
- [p]Additional factory tooltip which shows the unit and building cap[/p]
- [p]If map generation fails too often a fallback map will be used instead of throwing an exception[/p]
- [p]Fixed card tooltip not vanishing in intermission screen if showing a card tooltip in deck overview and pressing escape to close it[/p]
- [p]Fixed typo in meta progression reroll description[/p]
- [p]Fixed calculation of wrong target cell that could happen if (attack) move was placed on unreachable ground[/p]
- [p]XXL Bomb triggers correctly if initial target has died[/p]
- [p]Adjusted Incinerator specialist hackseption in settings menu resulting in invalid resolution and frame rate options[/p]