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Devlog 12: Why having a demo is key.

Musings about what kind of role having a demo for your game is playing in the development of games and some specific cases that make it basically something that does not have a realistic alternative.
While I think, this is mostly interesting for other game developers, I tried to bring across the ways in which this affects the players as well.
Would be very interested in your thoughts on this one.
[previewyoutube][/previewyoutube]


Thanks
Mario