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Early Access Update 9/5/2025 - 0.312(C) - Cleverness fixes

Change log 9/5/2025 | Version 0.312(C)


Bugfixes:
  • A fix to explosive bandits not exploding on death sometime - also changes a bit of the unit movement code. Please let me know if anything goes wrong with the AI movement!


Improvements:
  • Improved a few UI sprites (like coins and shop select). UI rework might be in the works :D

Early Access Update 2/5/2025 - 0.312(B) - Another hotfix!

Change log 2/5/2025 | Version 0.312(B)

Bugfixes:
  • Sorry, recent fixes broke how attacks work! Should be fixed for good now.

    If your save got corrupted in any way, please feel free to message me here, on discord or elsewhere and I'll gladly fix it manually! apologies for any inconvenience caused.

Early Access Update 2/5/2025 - 0.312(A) - Hotfix

Change log 2/5/2025 | Version 0.312(A)

Bugfixes:
  • Fixed bug which introduced by latest fix (due to attack skills and additional attacks from equipment) - if your save got corrupted in any way, please feel free to message me here, on discord or elsewhere and I'll gladly fix it manually.

Early Access Update 1/5/2025 - 0.312 - Fixes!

Change log 1/5/2025 | Version 0.312

Bugfixes:
  • Fixed bug which caused equipment attacks to get switched up between two weapons
    (causing some weapons to completely lose their uses or get the wrong cooldown)


Other Fixes:
  • Fixed grass not appearing in the Bluestone Mines
  • Widened UI element at the bottom of the screen to prevent player misclicks

Progress Update - Deep in the jungles...



Hey Guild Leaders!!

I wanted to share some of my progress on the next upcoming area - The Primordial Jungle!



This is going to be an area full of various strange creatures and plant monsters;
I've been working on it for only have a month so far but I got some fun stuff to share!

Wildlife

In the Primordial Jungle area, many creatures who are small on the surface have grown and evolved into their own niche due to the lack of competition -


For example, the majestic Bullfrog will be one of the creatures in this area.


A MoleWolf - (Wolf Mole? name in progress!) these are moles that have evolved to hunt in packs far underground, they're roughly the size of a dog compared to a person;



They may look a bit like a sausage but they will be quite the hassle to deal with when fighting large numbers of them!



They will alternate between various attacks making for dangerous combos....


Bonfires and Items

But wait... since the Primordial Jungle is full of trees, would it have logs?

Yes! But... most logs you find would be these damp logs that burn poorly;



Meaning; easily accessible bonfires that damage your characters when resting! Use them carefully...
(There will also be a warning if a character might die from them).



Terrain

After the Sewers and Damp Caves, I wanted to have terrain that is a bit more interesting to navigate and has some height to it again - as you can see in the hill posted below.


The End

And that's all for now - thank you for reading.
Hope it made for an interesting update, and I'm looking forward to sharing more in the following months!!

-David