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Netherguild News

Early Access Update 23/8/2023 - 0.208 - Temporary Allies

Change log 23/8/2023 | Version 0.208

Content additions:
  • New oddity: Tin Ally
  • New oddity: Hurt Moth
  • Updated oddity: Rigged Safe (7.5% chance for temporary ally)

Early Access Update 11/8/2023 - 0.207(A) - Aloof Fixes

Change log 11/8/2023 | Version 0.207(A)


Bugfixes:
  • Fixed ability panel hidden soft-lock when exiting in-dungeon market (community find by Akarnor)


Minifixes:
  • Fixed Armorer Bandits can buff Bandit Leader Pig when he's at 0 health
  • Fixed clicking on chat bubbles may accidentally select a tile to move to
  • Fixed dynamic combat music not stopping when taking the elevator in the city of mist floors (community find by Akarnor)


Graveyard Update



Hey Guild Leaders!

The time has come... for a grim update...



The Graveyard building has finally been added to Netherguild!



You can now visit your fallen guild members, reminisce about old times and even place flowers.






Quality of Life

I've also added a couple of quality of life additions to Netherguild!


You can now skip any character's speech by clicking on their text bubbles! :D
This works both above and below ground.


Skipping text when opening treasure was made even easier - it works when clicking anywhere (like the dialogue before the bossfight with the Bandit Leader).

The end... for now!


And that's about all for this update! A of a bit shorter and more focused update but with some nice little additions.

You can check the full patch notes here:

https://store.steampowered.com/news/app/1464220/view/3672173806435151313

Thank you for reading and see you next time! :D

-David

P.S. Overview of current future plans and updates since Early Access;

What's Next?
Temporary Allies
-Two weeks
Will add one or more oddities that give the player a temporary ally to command underground, as well as the dev technology required for temporary allies.

The Royal City
-Two to three weeks
Will improve the City of Mist with more details, special rooms and oddities.

All these while secretly working on new areas and classes behind the scenes... before a big update in a few months!!!


Reverse Roadmap
An overview of the progress since early access release

Early Access Update 8/8/2023 - 0.207 - Graveyards!

Change log 8/8/2023 | Version 0.206(B)

Additions:
  • Graveyard building - appears when a character dies and lets you reminisce about dead characters in your expedition, as well as placing flowers on their graves.


Quality of Life:
  • Clicking on a speech bubble skips it (outside of bossfight and treasure, see below)
  • Clicking anywhere when opening treasure skips speech


Minifixes:
  • Fixed pedestal torch oddity not rolling randomly.
  • Fixed Burn status appears to spread when it has 0 remaining turns
  • Fixed "level up skills available" text with level up skills
  • Added character limit to character names: 20 characters


Balancing Changes:
  • Reclaimed Decorated Shield: Also receives "Increases uses between rests of 'Rally' attack by 1"


Text Additions:
  • "Bosco" random possible last name for Rangers (means "Forest" in Latin)
  • "Castillo" random possible last name for Noble Knights (means "Castle" in Spanish)
  • "Falco" random possible male name (means Hawk)
  • "Monti" random possible last name for Mercenary Knight (Means "Mountain" in Italian)



Early Access Update 30/7/2023 - 0.206(A) - Automated fix

Change log 30/7/2023 | Version 0.206(A)

Minifixes:
  • Fixed automaton key can't be used to open rigged vaults in the City of Mist (Community find by Pochyowo)