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Netherguild News

Early Access Update 3/4/2023 - 0.2(S) - Sneaky fixes

Change log 3/4/2023 | Version 0.2(S)


Fixes:
  • Fixed many broken passives (again)! these were broken by a former update:


https://store.steampowered.com/news/app/1464220/view/6332664591587114888?l=english



Balancing Fixes:
  • Rebelanced "lock-up" to slow by 5 for 1 turns and have 2 turns cooldown
  • Rebelanced "Automatic-Block" to be free action ability


(More bugfixes soon!)

Early Access Update 2/4/2023 - 0.2(R) - Relevant passive effect fixes

Change log 2/4/2023 | Version 0.2(R)

Many passive effects in the city of mist were fixed:

Fixes:
  • Fixed "Scouted Accuracy" passive effect (from vantage point oddity)
  • Fixed "Heightened Senses" passive effect from Nest Ambrosia item
  • Fixed "Minor Regeneration" passive effect from Regenerating Flesh item


(Community finds by DatLamp)

Early Access Update 2/4/2023 - 0.2(Q) - Loading fix

Change log 2/4/2023 | Version 0.2(Q)


Bugfixes:
  • Fixed loading & advancing to the floor below crash due to Machine Generals in City of Mist

Early Access Update 2/4/2023 - 0.2(P) - Perilous fixes

Change log 2/4/2023 | Version 0.2(P)


Bugfixes:
  • Fixed loaded crush caused by supply depot oddity in city of mist



Fixes:
  • Fixed "Gaian Fire" trinket equipment to have an effect (from City of Mist loot)
  • Removed "Criminal" background option for rigged safe oddity (which did nothing when pressed) for now

Early Access Update 2/4/2023 - 0.2(O) - Odd fixes

Change log 2/4/2023 | Version 0.2(O)


Changes:
  • Prevented creatures with no movement from teleporting to adjacent tiles in mist


Bugfixes:
  • Fixed crash when combat starts right after descending
  • Fixed possible crash from passive effect being applied to non-existing creature
  • Possibly fixed hidden inventory healthbar related crash
  • Fixed event panel crash due to hiding buttons during non-player turn