Netherguild News Early Access Update 1/4/2023 - 0.2(M) - Misty variety fixes Change log 1/4/2023 | Version 0.2(M) Bugfixes:
Fixed crash caused by resting in bonfire after running away from combat in enemies via elevator Fixed possible push multiplication bug Fixed air-canister random rotation crash when mist happens Fixed health upgrades from skills (for example: "Majestic Health" on Royal Guard Knight) not being re-applied when descending (if you're in dungeon with lower health than you should have, just return and descend again to fix) Text fixes:
Fixed misspelling to "storage extension" in warehouse building Fixed misspelling to "counterfeit" in dialogue Additions:
Added icon to machine general Full Details Posted 3/31/2023, 9:47:57 PM Revisions 1 Tags patchnotes Feed Community Announcements Author David [Netherguild Dev] Author David [Netherguild Dev] Original Article View Original Early Access Update 31/3/2023 - 0.2(K) & 0.2(L) - Knightly bugfixes Change log 31/3/2023 | Version 0.2(K) & Version 0.2(L) Bugfixes:
Fixed pushing "too slow" with some abilities on some computers leading to enemies not being truly pushed off into the next floor. Fixed possible crash due to ranged AI (Ranged Tin Soldiers, Bandit snipers) Fixed possible crash due to mist moving non-existent characters at the start of the turn Full Details Posted 3/31/2023, 12:29:45 PM Revisions 1 Tags patchnotes Feed Community Announcements Author David [Netherguild Dev] Author David [Netherguild Dev] Original Article View Original Early Access Update 30/3/2023 - 0.2(J) - Jesterly bugfixes Change log 30/3/2023 | Version 0.2(J) Improvements:
Improved spatial sound to be less extreme and also work according to camera position Bugfixes:
Fixed crash due to attack re-rendering Full Details Posted 3/30/2023, 8:52:14 PM Revisions 1 Tags patchnotes Feed Community Announcements Author David [Netherguild Dev] Author David [Netherguild Dev] Original Article View Original Early Access Update 30/3/2023 - 0.2(I) - Irregular bugfixes Change log 30/3/2023 | Version 0.2(I) Bugfixes:
Fixed crash due to out of bounds animation effect Likely fixed crash due to attack tile re-display when hovering Full Details Posted 3/30/2023, 4:30:03 PM Revisions 1 Tags patchnotes Feed Community Announcements Author David [Netherguild Dev] Author David [Netherguild Dev] Original Article View Original Early Access Update 30/3/2023 - 0.2(H) - Hidden bugfix Change log 30/3/2023 | Version 0.2(H) Bugfixes:
Fixed reversed audio panning Likely fixed softlock on running away from combat (by re-doing how it functions to be more reliable) Possibly fixed softlocks on loading game Full Details Posted 3/30/2023, 3:11:19 PM Revisions 1 Tags patchnotes Feed Community Announcements Author David [Netherguild Dev] Author David [Netherguild Dev] Original Article View Original