Meet the Modder: Olsom
Hello Runners,
For today's modder interview, we're excited to welcome Olsom, the author of some amazingly detailed mods!

[h3]How did you get into gaming?[/h3]
When buying the first family PC back in 2003, my parents also included a cheap set of racing wheel and pedals along with Need for Speed: Underground which probably also had a large impact on my taste in music. I have been an avid gamer since then, playing a large variety of genres throughout the years. These days, what little time I have left for gaming is usually spent in SnowRunner and War Thunder.
[h3]Could you tell us a little bit about your background?[/h3]
Born in Hungary, moved to Sweden with my family in my early teens. Being a gamer, spending a lot of my free time at the computer, a degree in computer engineering seemed natural. Since then I’ve been working as a development engineer at Scania, so coding and trucks have been part of my daily life for quite a while now and modding extends that to my free time as well.
[h3]What got you into modding?[/h3]
My first experience with mods was in GTA: San Andreas, although I never did anything more than editing some text files to change how vehicles handled. More recently, it was the fact that I didn’t like that the only 4 slot trailer option in SnowRunner, the ramped flatbed trailer, seemed like more of an on-road machine trailer than something you’d use for transporting cargo offroad, so I decided to do something about it.
[h3]Where do you start with your mods? What’s your process and what triggers the idea?[/h3]
When working on my trailers, I found that adding them to the game as early as possible (meaning 3 cubes and 4 wheels) helped me a lot in deciding what they should look and feel like, especially figuring out how much detail I should add to certain parts, depending on how visible it will actually be once in game. Since then, I have mostly been working together with Rng3r on implementing some of his ideas and models in game, like the bridge, wheel loader, and a crane that’s still work in progress.
The logical next step after the trailers was to start working on a complete truck. It took quite some time for me to decide on the specific model. After that, I collected some references and started working on the exterior of the cab, since that’s the first and most easily recognized part of the truck.

[h3]Have you modded for any other games?[/h3]
No I haven’t besides tweaking vehicles in San Andreas, but I have never published those.
[h3]What's your favorite SnowRunner mod?[/h3]
I’m torn between my Trailer Pack and Rng3r’s Zetros. I will have to go with the Zetros though.
[h3]If someone could only download one of your mods, which would you suggest?[/h3]
For now that’s easy, the Trailer Pack.
[h3]What would be your dream change or addition to SnowRunner?[/h3]
As a player, a better engine and gearbox simulation. As a modder, more up to date and exhaustive documentation.
[h3]What’s your favorite thing about SnowRunner?[/h3]
The wide variety of driving environments, from small winding trails to deep mud, snow and ice, all presenting different challenges. This along with the large number of vehicles, ever growing with the help of the modding community, gives this game an incredible replayability.
[h3]What advice would you give to people who would like to get into modding?[/h3]
There is a lot to learn, especially if you set out to make your own model. To start with, I would suggest learning about the modelling software of your choice, there are more tutorials out there than you could even watch. When you have the basics down, start with something relatively simple that has some use in game, like an addon, and take steps from there. Make sure to bookmark the guides on mod.io! I would also suggest joining some of the modding Discord communities, there is a lot of knowledge out there already, and people are happy to help with specific questions.
[h3]Working on any exciting mod at the moment?[/h3]
Yes, for my first truck I have decided on a pair of classic Swedish military trucks from Scania, the SBA 111 (4x4) and SBAT 111 (6x6) that share the same cab. In addition to the standard military equipment like crane, cargo bed and maintainer, surplused units have found civilian uses as wreckers, campers and even some logging use, so there is a lot of use for these trucks in SnowRunner. (Before anyone asks, yes, branded parts will be addons and the main trucks will be console compatible).

[h3]What’s your all-time favorite real life vehicle? What about SnowRunner vehicle?[/h3]
In real life, I never really had an all-time favorite. To be honest I would have a hard time picking a specific model right now. For SnowRunner, I have to choose the Paystar 5070. It’s the first truck I have made a complete fleet out of, and used it for a long time in my first playthrough.
[h3]Wildcard Question: You’re allowed one superpower, but it has to be one no one has ever thought of before. What is it?[/h3]
The ability to know what superpowers no one has ever thought of before. It won’t help me much, but I will be prepared if I ever get this question again.
[h3]:l[/h3]
[h3]...you've outsmarted us this time, Olsom.[/h3]
[h3]Check out and play Olsom's mods on mod.io.[/h3]
If you have questions you'd like to see added to these interviews, feel free to suggest them and we may add them! 🙂
For today's modder interview, we're excited to welcome Olsom, the author of some amazingly detailed mods!

[h3]How did you get into gaming?[/h3]
When buying the first family PC back in 2003, my parents also included a cheap set of racing wheel and pedals along with Need for Speed: Underground which probably also had a large impact on my taste in music. I have been an avid gamer since then, playing a large variety of genres throughout the years. These days, what little time I have left for gaming is usually spent in SnowRunner and War Thunder.
[h3]Could you tell us a little bit about your background?[/h3]
Born in Hungary, moved to Sweden with my family in my early teens. Being a gamer, spending a lot of my free time at the computer, a degree in computer engineering seemed natural. Since then I’ve been working as a development engineer at Scania, so coding and trucks have been part of my daily life for quite a while now and modding extends that to my free time as well.
[h3]What got you into modding?[/h3]
My first experience with mods was in GTA: San Andreas, although I never did anything more than editing some text files to change how vehicles handled. More recently, it was the fact that I didn’t like that the only 4 slot trailer option in SnowRunner, the ramped flatbed trailer, seemed like more of an on-road machine trailer than something you’d use for transporting cargo offroad, so I decided to do something about it.
[h3]Where do you start with your mods? What’s your process and what triggers the idea?[/h3]
When working on my trailers, I found that adding them to the game as early as possible (meaning 3 cubes and 4 wheels) helped me a lot in deciding what they should look and feel like, especially figuring out how much detail I should add to certain parts, depending on how visible it will actually be once in game. Since then, I have mostly been working together with Rng3r on implementing some of his ideas and models in game, like the bridge, wheel loader, and a crane that’s still work in progress.
The logical next step after the trailers was to start working on a complete truck. It took quite some time for me to decide on the specific model. After that, I collected some references and started working on the exterior of the cab, since that’s the first and most easily recognized part of the truck.

[h3]Have you modded for any other games?[/h3]
No I haven’t besides tweaking vehicles in San Andreas, but I have never published those.
[h3]What's your favorite SnowRunner mod?[/h3]
I’m torn between my Trailer Pack and Rng3r’s Zetros. I will have to go with the Zetros though.
[h3]If someone could only download one of your mods, which would you suggest?[/h3]
For now that’s easy, the Trailer Pack.
[h3]What would be your dream change or addition to SnowRunner?[/h3]
As a player, a better engine and gearbox simulation. As a modder, more up to date and exhaustive documentation.
[h3]What’s your favorite thing about SnowRunner?[/h3]
The wide variety of driving environments, from small winding trails to deep mud, snow and ice, all presenting different challenges. This along with the large number of vehicles, ever growing with the help of the modding community, gives this game an incredible replayability.
[h3]What advice would you give to people who would like to get into modding?[/h3]
There is a lot to learn, especially if you set out to make your own model. To start with, I would suggest learning about the modelling software of your choice, there are more tutorials out there than you could even watch. When you have the basics down, start with something relatively simple that has some use in game, like an addon, and take steps from there. Make sure to bookmark the guides on mod.io! I would also suggest joining some of the modding Discord communities, there is a lot of knowledge out there already, and people are happy to help with specific questions.
[h3]Working on any exciting mod at the moment?[/h3]
Yes, for my first truck I have decided on a pair of classic Swedish military trucks from Scania, the SBA 111 (4x4) and SBAT 111 (6x6) that share the same cab. In addition to the standard military equipment like crane, cargo bed and maintainer, surplused units have found civilian uses as wreckers, campers and even some logging use, so there is a lot of use for these trucks in SnowRunner. (Before anyone asks, yes, branded parts will be addons and the main trucks will be console compatible).


[h3]What’s your all-time favorite real life vehicle? What about SnowRunner vehicle?[/h3]
In real life, I never really had an all-time favorite. To be honest I would have a hard time picking a specific model right now. For SnowRunner, I have to choose the Paystar 5070. It’s the first truck I have made a complete fleet out of, and used it for a long time in my first playthrough.
[h3]Wildcard Question: You’re allowed one superpower, but it has to be one no one has ever thought of before. What is it?[/h3]
The ability to know what superpowers no one has ever thought of before. It won’t help me much, but I will be prepared if I ever get this question again.
[h3]:l[/h3]
[h3]...you've outsmarted us this time, Olsom.[/h3]
[h3]Check out and play Olsom's mods on mod.io.[/h3]
If you have questions you'd like to see added to these interviews, feel free to suggest them and we may add them! 🙂