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UPDATE - Patch 16.0

[h2]Hello Runners,[/h2]

You’ll find below the complete patch notes for the Season 6, now available on every platform. It brings various bug fixes, tweaks and improvements.
Happy reading!

[h2]Patch Notes[/h2]

[h3]General Additions[/h3]
• [DLC Season 6] New maps in the Maine region:
  • The Lowland
  • Yellowrock National Forest

• [DLC Season 6] New trucks:
  • Aramatsu Forester
  • Tayga 6455B

• 10 new stickers
• New scout trailers
• Medium logging addon is now available for:
  • Azov 5319
  • Azov 73210
  • Cat CT680
  • Cat CT681
  • Freightliner 114SD
  • GMC 9500
  • International HX 520
  • International Paystar 5070
  • Pacific P12W
  • Pacific P512
  • Paystar 5600TS
  • Royal BM17
  • Step 310E
  • Voron AE4380
  • Voron D53233
  • Western Star 49X
  • White Western Star 4964

• Tournament winners skins are now available for:
  • Tayga 6436
  • Kolob 74760
  • Ford F750
  • Azov 64131

• The new version of ANK MK38 with customizable frame is now available for all players
• Photomode:
  • The mode that allows in-game photography is now available across all platforms.
  • Players are able to tweak contrast, exposure, saturation, daytime, weather, and other settings of the picture.
  • The free-cam is also available in this mode, to choose any angle.

• Additional upgrades are now available for previously released vehicles:
  • Upgradeable winches for CAT770G.
  • Finetune gearbox for Freightliner M916A1.
  • Active suspension for DAN 96320.
  • High suspension for International Transtar 4070A fitting larger wheels
  • New engine for Derry Longhorn 4520
  • Added special notification if player’s truck is located inside building zone when he is trying to complete objective tied to this building.
  • Compatible special addons (evacuator, seismic vibrator, etc.) are now displayed for each truck in the truck store.

• Added switch between a normal and hard mode in custom scenarios menu.
• Added in-game browser of available DLC’s - Content Library.
• Not purchased DLC trucks and regions are now available for preview in the game.

[h3]Co-op[/h3]
  • Fixed a bug where unpacked cargo could fly away or get stuck in truck carriage body after entering into it in the created co-op session.


[h3]Logging[/h3]
  • Fixed a bug where logs could be loaded into the Log Carrier addon of the 'Caterpillar 745C' truck using autoloading function on top of already loaded unpacked logs in the addon.
  • Fixed a bug where 'Long Logs' cargo could be outside of the 'Log Carrier Rear' trailer after transitioning through a gateway if the trailer was placed at an angle to the truck before transition.
  • Fixed a bug where the camera was twitching near the Log Trailer.


[h3]Trucks[/h3]
  • Fixed unnatural twitching of suspension for Western Star 49X and Caterpillar CT681.
  • Fixed a bug where the jerrycans of the 'Trunk Repair Supplies' addon equipped on the 'Tatra Force T815-7' did not disappear when became empty.
  • Fixed a bug where the decal on the top of the cab of 'Royal BM17' appeared to be mirrored.
  • Improved interior glass texture for Tatra FORCE T815-7.
  • Added additional winch attachment points for Jeep Renegade.
  • Fixed a bug where Sunvisor upgrade for Azov 5319 did not match the truck color when the Burning Bright Vinyl Wrap was equipped.
  • Fixed a bug where the 'Dreamcatcher' accessory clipped into the dashboard while driving on the 'Jeep CJ7 Renegade'.
  • Fixed a bug where some accessories of the 'Jeep CJ7 Renegade' truck overlapped the stickers of the 'Slot 2' in the 'Customize' menu.
  • Tweaked weight set up for ANK MK38.


[h3]Wheels[/h3]
  • Fixed a bug where players were unable to restore wheel presets to default.


[h3]Mods & Modding[/h3]
  • Added hard reset button to the mod browser that allows removing all mod content at once.
  • Added an option for the mod creators to reload the modded truck directly in the garage.
  • Map creators are now able to set up custom prices for fuel and repair zones to be used in hard mode, see 5.15.1.2 and 5.15.1.10 in the "SnowRunner™ Editor Guide".
  • The setup of the long logs in the game was updated, see 7.4 (with subsections) and 7.5 in the "Creating Custom Cargo" guide. NOTE: If you have custom long logs cargo or custom long log trailers, you should update them too (otherwise, they may cause issues).
  • Policy on Using Parts of DLC Trucks was added, see 16.1 in the "Integration of Trucks and Addons" guide.
  • The workaround for the known issue with the DefaultAddon attribute (its usage with existing in-game addons) was described, see 8.8.5 the "Integration of Trucks and Addons" guide.
  • Pairs of buttons that can be used for Controlled Constraints are now customizable, see 17.1.3 in the "Integration of Trucks and Addons" guide.
  • Full process of adding Custom Employers was described, see 5.16.4. in the "SnowRunner™ Editor Guide".
  • The list of addons (containing IDs of all addons and trucks in the game) was updated, see Addons_List.xlsx.


[h3]Hard Mode[/h3]
  • Fixed a bug where defeat conditions and rewards were not displayed in the contest pop-up window when passing the last attempt in hard mode.


[h3]General Fixes[/h3]
  • Fixed a bug where while towing an empty vehicle, the engine On/Off button did not appear if another player-driven vehicle was standing nearby.
  • Fixed a bug where a message about an available new task on the Black River level appeared constantly after turning off the HUD during the tutorial.
  • Fixed a bug where the "Activate radar" function made the winch sockets visible during area scan.


The Saber and Focus teams

November Community Update

[h2]Hello SnowRunners![/h2]

November is behind us, so it’s past time for the monthly Community Update! We hope everyone is doing well trucking, logging and engine-stalling in the wild! As you have probably seen by now, we have big news:

[h2]Season 6 releases December 7th![/h2]

Note December 7th in your calendars, as Season 6: Haul & Hustle will be released that day! Discover the new screenshots to feel the vibe of Maine, USA.





Two new maps await you in this new region. They feature various points of interest, such as a lighthouse, an old church and more! We can’t wait to see you discover all the places of Maine!

Two new vehicles will also join your fleet: the Aramastu Forwarder, an agile 8x8 forestry specialist with a built-in crane and log trailer; and the Tayga 6455B, a strong 6-wheeler with fantastic off-road capabilities. We hope you’ll have a good time maneuvering them!



Your main objective in this brand-new region is to establish a forest base starting from scratch. This task won’t be easy, as the basic functions of your garage won’t be available in the beginning. Not only that, but you won’t even be able to repair, refuel, and buy upgrades or new vehicles in your garage! You’ll have to be extra careful with your resource management, especially if you’re playing in Hard Mode.



[h2]Photo Contest[/h2]

As we announced last month, we’re adding a Photo Mode with this update, allowing you to capture the moment and edit it, with various functions like setting the time of the day, the weather, showing or hiding the driver, and more!

We want to see how creative you can be with this new tool, so we’ll be holding a photo contest! More details on it very soon, so make sure to follow us on Twitter, Facebook and Discord!

And before you ask, yes, winners will get a little reward 🏆



That’s it for this month! As always, thank you for tuning in and for your continuous support. We sincerely hope that you’ll like this new Season and can’t wait to see you face the new challenge it brings!

We’ll see you in the snow,

-The Saber and Focus Entertainment teams

Season 6: Haul & Hustle releases December 7th!



[h2]Hello Runners![/h2]

We’re thrilled to announce that on December 7, SnowRunner will expand its horizons to Maine, USA, with two new maps, two new vehicles, and more cosmetics, alongside a free update with two of the top requested features from the community!
Take a look at these new screenshots to immerse yourself in this brand new region!



[h2]A new winter region with dangerous and diverse terrain[/h2]

Year 2 Pass owners will plunge deep into Season 6’s chilly forests of Maine in an effort to establish a forestry base without even basic garage functions like refueling and repairs, at least to begin with. Across two large sandbox maps, both mud and snow must be defeated with the aid of two brand new vehicles: the 8x8 forestry specialist Aramastu Forwarder, and the strong, solid Tayga 6455B, an off-road 6-wheeler.



[h2]Don’t miss the Free update with Consoles-PC Crossplay, Photo Mode, and more![/h2]

Along with Season 6 on December 7, SnowRunner will get a big free update, bringing crossplay between Steam and other platforms, along with the eagerly anticipated Photo Mode! Players will be able to use the free cam and a ton of effects to take stunning stills of the vibrant SnowRunner wilderness. Additionally, a number of new addons and vehicle cosmetics will be free to all, including for the top ten trucks in the game as voted by the community.



Season 6: Haul & Hustle will be available December 7 on Steam as a part of the Year 2 Pass. SnowRunner is available in a Premium Edition including the base game and the Year 1 Pass now on all platforms. For more information, visit our official shop page.

https://store.steampowered.com/app/1465360/SnowRunner/

Meet the Modder: Olsom

Hello Runners,

For today's modder interview, we're excited to welcome Olsom, the author of some amazingly detailed mods!


[h3]How did you get into gaming?[/h3]
When buying the first family PC back in 2003, my parents also included a cheap set of racing wheel and pedals along with Need for Speed: Underground which probably also had a large impact on my taste in music. I have been an avid gamer since then, playing a large variety of genres throughout the years. These days, what little time I have left for gaming is usually spent in SnowRunner and War Thunder.

[h3]Could you tell us a little bit about your background?[/h3]
Born in Hungary, moved to Sweden with my family in my early teens. Being a gamer, spending a lot of my free time at the computer, a degree in computer engineering seemed natural. Since then I’ve been working as a development engineer at Scania, so coding and trucks have been part of my daily life for quite a while now and modding extends that to my free time as well.

[h3]What got you into modding?[/h3]
My first experience with mods was in GTA: San Andreas, although I never did anything more than editing some text files to change how vehicles handled. More recently, it was the fact that I didn’t like that the only 4 slot trailer option in SnowRunner, the ramped flatbed trailer, seemed like more of an on-road machine trailer than something you’d use for transporting cargo offroad, so I decided to do something about it.

[h3]Where do you start with your mods? What’s your process and what triggers the idea?[/h3]
When working on my trailers, I found that adding them to the game as early as possible (meaning 3 cubes and 4 wheels) helped me a lot in deciding what they should look and feel like, especially figuring out how much detail I should add to certain parts, depending on how visible it will actually be once in game. Since then, I have mostly been working together with Rng3r on implementing some of his ideas and models in game, like the bridge, wheel loader, and a crane that’s still work in progress.

The logical next step after the trailers was to start working on a complete truck. It took quite some time for me to decide on the specific model. After that, I collected some references and started working on the exterior of the cab, since that’s the first and most easily recognized part of the truck.


[h3]Have you modded for any other games?[/h3]
No I haven’t besides tweaking vehicles in San Andreas, but I have never published those.

[h3]What's your favorite SnowRunner mod?[/h3]
I’m torn between my Trailer Pack and Rng3r’s Zetros. I will have to go with the Zetros though.

[h3]If someone could only download one of your mods, which would you suggest?[/h3]
For now that’s easy, the Trailer Pack.

[h3]What would be your dream change or addition to SnowRunner?[/h3]
As a player, a better engine and gearbox simulation. As a modder, more up to date and exhaustive documentation.

[h3]What’s your favorite thing about SnowRunner?[/h3]
The wide variety of driving environments, from small winding trails to deep mud, snow and ice, all presenting different challenges. This along with the large number of vehicles, ever growing with the help of the modding community, gives this game an incredible replayability.

[h3]What advice would you give to people who would like to get into modding?[/h3]
There is a lot to learn, especially if you set out to make your own model. To start with, I would suggest learning about the modelling software of your choice, there are more tutorials out there than you could even watch. When you have the basics down, start with something relatively simple that has some use in game, like an addon, and take steps from there. Make sure to bookmark the guides on mod.io! I would also suggest joining some of the modding Discord communities, there is a lot of knowledge out there already, and people are happy to help with specific questions.

[h3]Working on any exciting mod at the moment?[/h3]
Yes, for my first truck I have decided on a pair of classic Swedish military trucks from Scania, the SBA 111 (4x4) and SBAT 111 (6x6) that share the same cab. In addition to the standard military equipment like crane, cargo bed and maintainer, surplused units have found civilian uses as wreckers, campers and even some logging use, so there is a lot of use for these trucks in SnowRunner. (Before anyone asks, yes, branded parts will be addons and the main trucks will be console compatible).


[h3]What’s your all-time favorite real life vehicle? What about SnowRunner vehicle?[/h3]
In real life, I never really had an all-time favorite. To be honest I would have a hard time picking a specific model right now. For SnowRunner, I have to choose the Paystar 5070. It’s the first truck I have made a complete fleet out of, and used it for a long time in my first playthrough.

[h3]Wildcard Question: You’re allowed one superpower, but it has to be one no one has ever thought of before. What is it?[/h3]
The ability to know what superpowers no one has ever thought of before. It won’t help me much, but I will be prepared if I ever get this question again.

[h3]:l[/h3]
[h3]...you've outsmarted us this time, Olsom.[/h3]

[h3]Check out and play Olsom's mods on mod.io.[/h3]

If you have questions you'd like to see added to these interviews, feel free to suggest them and we may add them! 🙂

October Winners - Mod Creator awards

[h2]Hello Runners![/h2]

We have another list of awesome new mods to share with you! Our developers made their choice and here’s the 5 winners of this month! As a reminder, there are 3 categories:

1. Vehicles: The devs will pick the mod which has the most impressive model to them. It also includes what stands out to them in terms of being satisfying to drive, be it due to authenticity or just plain fun. (2 winners)
2. Maps: The devs will pick maps based on their design, including tasks, missions, flow, and how it feels to play. Also based on the most impressive, detailed, and aesthetically pleasing environments. (2 winners)
3. Unique: This is the odd one out. Mods that push the boundaries of expectation. Points for originality, innovation, uniqueness, and fun.

[h2]Here’s our picks![/h2]
[h3]Vehicle #1[/h3]
Wolf by vasiab44
Dev comment: Excellent Soviet heavy duty truck with good maneuverability.


[h3]Vehicle #2[/h3]
Michio MJ410 'Ronin' by giopanda
Dev comment: Pretty good-looking and well-balanced scout, great attention to details.


[h3]Map #1[/h3]
Region White Silence by prince-of-silence
Dev comment: good big Russian map with interesting tasks.


[h3]Map #2[/h3]
Rutland Single Map - Highway Haulin by Remoh667
Dev comment: Another great map from Remoh667. Sometimes you just want to take a scout, slow down and explore a beautiful map - without having to dig through the mud.


[h3]Unique[/h3]
Boyaco by Boynya
Dev comment: military scout with many interesting features, just for fun.



A huge congrats to the winners! 🥳 The work we see from the modding community is absolutely amazing, and we look forward to even more next month!

See you in the snow,

The Saber, Focus, and mod.io Teams